Player Matchup

Hercules
Hercules
KingVaughnTheDon
Hercules
Level 17
God Stats
5W - 5L
1,561 SR
Queue Stats
22W - 35L
1,348 Elo+
Party 1
Ah Puch
Ah Puch
LittleJimmyKun
Ah Puch
Level 100
God Stats
1W - 1L
1,688 SR
Queue Stats
28W - 34L
1,448 Elo+
Party 1
Yemoja
Yemoja
Nyhthawke
Yemoja
Level 132
God Stats
1W - 2L
1,739 SR
Queue Stats
56W - 57L
1,564 Elo+
Party 1
Lancelot
Lancelot
Thatplayer272
Lancelot
Level 87
God Stats
6W - 9L
1,356 SR
Queue Stats
29W - 38L
1,374 Elo+
Party 3
Danzaburou
Danzaburou
popnlikepopcorn
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,385 Elo+
Party 3
Team Averages
Level 76
1,569 SR
1,424 Elo+

VS

Team Averages
Level 52
1,535 SR
1,487 Elo+
Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Angelominatori
Hun Batz
Level 47
God Stats
2W - 0L
1,661 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 2
Apollo
Apollo
Goruke
Apollo
Level 68
God Stats
4W - 1L
1,513 SR
Queue Stats
7W - 7L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
John J Dawg
Kukulkan
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 10L
1,439 Elo+
Solo
Anubis
Anubis
xAPx FengMao
Anubis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
11,623
684
18,091
18,768
13,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 5 / 4
12,405
730
12,033
17,497
8,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Nyhthawke
Yemoja
19
1 / 1 / 6
12,075
710
4,663
10,773
10,600
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Thatplayer272
Lancelot
18
3 / 5 / 4
11,301
665
10,337
14,618
6,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
popnlikepopcorn
Danzaburou
18
1 / 1 / 3
11,502
677
11,723
14,591
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
3 / 2 / 8
11,865
698
14,565
19,088
22,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
17
1 / 4 / 5
11,600
682
6,496
19,482
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Goruke
Apollo
18
3 / 3 / 5
12,016
707
9,304
11,991
6,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
John J Dawg
Kukulkan
20
3 / 1 / 6
13,321
784
12,450
7,880
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
20
4 / 3 / 4
13,953
821
16,410
14,887
9,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
13
Kills
14
14
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
8
3.5
W
Hun Batz
1
4
5
0.88
W
Apollo
Goruke
Apollo
3
3
5
1.83
W
Kukulkan
John J Dawg
Kukulkan
3
1
6
6
L
4
2
5
3.25
L
4
5
4
1.2
L
Yemoja
Nyhthawke
Yemoja
1
1
6
4
L
Lancelot
Thatplayer272
Lancelot
3
5
4
1
L
Danzaburou
popnlikepopcorn
Danzaburou
1
1
3
2.5
W
Anubis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,847
Damage
59,225
76,247
Taken
73,328
45,813
Mitigated
52,104
22,540
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,565
1,113
0
2,219
19,088
22,886
824
3,802
15,286
0
28,480
W
Hun Batz
6,496
859
0
2,075
19,482
9,043
0
3,772
15,710
0
35,922
W
Apollo
Goruke
Apollo
9,304
4,969
0
3,739
11,991
6,043
2,916
3,111
8,880
0
37,328
W
Kukulkan
John J Dawg
Kukulkan
12,450
392
0
382
7,880
4,224
1,227
1,936
5,944
77,706
0
L
18,091
5,686
0
4,501
18,768
13,151
0
7,790
10,903
0
42,498
L
12,033
617
0
2,698
17,497
8,899
0
5,706
11,707
56,360
0
L
Yemoja
Nyhthawke
Yemoja
4,663
1,120
4,454
3,750
10,773
10,600
0
2,742
8,031
32,543
0
L
Lancelot
Thatplayer272
Lancelot
10,337
951
0
2,052
14,618
6,500
0
6,294
8,324
0
26,208
L
Danzaburou
popnlikepopcorn
Danzaburou
11,723
5,369
0
5,085
14,591
6,663
495
6,193
8,398
0
51,880
W
Anubis
16,410
631
0
8,897
14,887
9,908
1,859
4,075
10,812
82,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,906
Gold Earned
62,755
327
Minions Killed
410
0
Camps Cleared
0
1,725,666
Distance Traveled
1,883,789
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,865
698
19
1
0
411,756
1
W
Hun Batz
11,600
682
50
3
0
406,642
3
W
Apollo
12,016
707
76
4
0
368,986
2
W
Kukulkan
13,321
784
119
7
0
369,491
2
L
Hercules
11,623
684
59
3
0
361,660
0
L
Ah Puch
12,405
730
118
7
0
331,464
0
L
Yemoja
12,075
710
59
3
0
329,624
1
L
Lancelot
11,301
665
24
1
0
358,325
2
L
Danzaburou
11,502
677
67
4
0
344,593
6
W
Anubis
13,953
821
146
9
0
326,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role