Player Matchup

Sol
Sol
Bread_Goblino
Sol
Level 158
God Stats
12W - 15L
1,589 SR
Queue Stats
189W - 190L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
Minito_Agara
Sun Wukong
Level 160
God Stats
10W - 7L
1,625 SR
Queue Stats
387W - 299L
1,626 Elo+
Party 1
Jormungandr
Jormungandr
Muckwa71
Jormungandr
Level 143
God Stats
5W - 2L
1,581 SR
Queue Stats
73W - 57L
1,562 Elo+
Party 1
Skadi
Skadi
elite-_-skills11
Skadi
Level 122
God Stats
6W - 5L
1,411 SR
Queue Stats
21W - 23L
1,559 Elo+
Party 1
Thanatos
Thanatos
taygarrett999
Thanatos
Level 145
God Stats
22W - 10L
1,794 SR
Queue Stats
501W - 449L
1,617 Elo+
Party 1
Team Averages
Level 146
1,600 SR
1,593 Elo+

VS

Team Averages
Level 121
1,498 SR
1,573 Elo+
Sobek
Sobek
KharnGaming
Sobek
Level 82
God Stats
0W - 2L
1,349 SR
Queue Stats
195W - 190L
1,592 Elo+
Solo
Ra
Ra
SaltyXHaltey
Ra
Level 129
God Stats
15W - 15L
1,547 SR
Queue Stats
358W - 335L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Sev547
Gilgamesh
Level 154
God Stats
5W - 12L
1,348 SR
Queue Stats
200W - 179L
1,569 Elo+
Solo
Neith
Neith
riderb007
Neith
Level 124
God Stats
7W - 1L
1,786 SR
Queue Stats
158W - 129L
1,590 Elo+
Solo
Scylla
Scylla
yarellano147
Scylla
Level 117
God Stats
3W - 4L
1,460 SR
Queue Stats
339W - 298L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,559
581
8,831
10,588
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Minito_Agara
Sun Wukong
13
3 / 0 / 5
8,017
617
8,931
12,479
9,071
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Muckwa71
Jormungandr
11
1 / 1 / 8
6,794
523
5,240
13,282
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 1 / 0
7,497
577
4,374
8,436
2,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
taygarrett999
Thanatos
13
5 / 1 / 4
8,005
616
6,538
11,499
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,283
483
4,832
12,877
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
6,251
481
3,151
7,281
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sev547
Gilgamesh
10
1 / 5 / 3
6,233
479
8,123
14,074
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
riderb007
Neith
13
1 / 1 / 1
7,377
567
5,617
6,272
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
1 / 3 / 2
6,369
490
7,241
7,570
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
1
2
1
0.75
W
Sun Wukong
Minito_Agara
Sun Wukong
3
0
5
5.5
W
Jormungandr
Muckwa71
Jormungandr
1
1
8
5
L
0
3
0
0
L
Gilgamesh
Sev547
Gilgamesh
1
5
3
0.5
W
1
1
0
1
L
Neith
riderb007
Neith
1
1
1
1.5
W
Thanatos
taygarrett999
Thanatos
5
1
4
7
L
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,914
Damage
28,964
56,284
Taken
48,074
33,950
Mitigated
28,082
27,605
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,831
3,873
0
7,035
10,588
4,549
1,406
4,995
5,593
54,463
6,327
L
4,832
433
683
3,749
12,877
11,606
0
5,282
7,595
14,971
2,533
W
Sun Wukong
Minito_Agara
Sun Wukong
8,931
2,341
0
3,409
12,479
9,071
0
2,693
9,786
0
57,452
W
Jormungandr
Muckwa71
Jormungandr
5,240
1,438
194
2,800
13,282
11,683
34
4,941
8,341
30,306
0
L
3,151
627
321
1,501
7,281
4,321
275
569
6,712
43,363
0
L
Gilgamesh
Sev547
Gilgamesh
8,123
3,002
0
899
14,074
6,733
0
3,757
10,317
0
40,512
W
4,374
1,768
0
497
8,436
2,936
560
534
7,902
0
58,205
L
Neith
riderb007
Neith
5,617
2,040
0
3,081
6,272
2,828
882
1,199
5,073
0
61,392
W
Thanatos
taygarrett999
Thanatos
6,538
2,250
0
13,670
11,499
5,711
93
1,708
9,791
0
65,938
L
Scylla
7,241
529
0
1,290
7,570
2,594
94
2,686
4,884
43,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
32,513
444
Minions Killed
348
0
Camps Cleared
0
1,308,500
Distance Traveled
1,225,431
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,559
581
90
7
0
256,790
2
L
Sobek
6,283
483
15
1
0
262,467
0
W
Sun Wukong
8,017
617
87
7
0
277,536
1
W
Jormungandr
6,794
523
45
3
0
237,499
1
L
Ra
6,251
481
82
6
0
198,432
0
L
Gilgamesh
6,233
479
54
4
0
285,071
0
W
Skadi
7,497
577
114
9
0
243,289
5
L
Neith
7,377
567
119
9
0
230,350
3
W
Thanatos
8,005
616
108
8
0
293,386
1
L
Scylla
6,369
490
78
6
0
249,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role