Player Matchup

Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InvocaEu
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Neo1231313
Cthulhu
Level 4
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 7L
1,655 Elo+
Party 3
Loki
Loki
ZkLGAMER
Loki
Level 67
God Stats
11W - 11L
1,519 SR
Queue Stats
130W - 110L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
waypad original
Guan Yu
Level 69
God Stats
0W - 1L
1,614 SR
Queue Stats
106W - 106L
1,436 Elo+
Party 3
Team Averages
Level 56
1,569 SR
1,537 Elo+

VS

Team Averages
Level 103
1,586 SR
1,578 Elo+
Ares
Ares
BS-Andrei
Ares
Level 126
God Stats
5W - 0L
1,863 SR
Queue Stats
181W - 185L
1,596 Elo+
Party 2
Heimdallr
Heimdallr
COXINHA_MECANICA
Heimdallr
Level 126
God Stats
7W - 5L
1,520 SR
Queue Stats
99W - 90L
1,560 Elo+
Party 2
Mercury
Mercury
DUGURU_MECANICO
Mercury
Level 126
God Stats
4W - 6L
1,491 SR
Queue Stats
233W - 211L
1,629 Elo+
Party 2
Scylla
Scylla
HawksHK97
Scylla
Level 26
God Stats
2W - 0L
1,702 SR
Queue Stats
66W - 37L
1,650 Elo+
Party 2
Shiva
Shiva
joao_vitttor
Shiva
Level 111
God Stats
9W - 15L
1,356 SR
Queue Stats
110W - 139L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 2 / 0
10,759
512
15,240
16,337
6,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
InvocaEu
Morgan Le Fay
15
2 / 7 / 3
9,529
454
6,799
18,859
8,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Neo1231313
Cthulhu
13
0 / 4 / 1
8,354
398
5,931
18,936
22,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
16
3 / 5 / 3
9,919
472
12,438
19,620
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 1
9,288
442
7,983
16,667
19,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 1 / 11
10,250
488
10,206
14,406
18,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
17
4 / 2 / 0
10,839
516
13,880
21,859
9,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 7
11,358
541
15,979
16,596
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
HawksHK97
Scylla
19
7 / 1 / 1
11,666
556
11,857
13,124
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 5
10,942
521
10,991
12,898
8,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
21
21
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
0
1.5
W
Ares
3
1
11
8.5
W
Heimdallr
4
2
0
2
W
5
4
7
2.13
W
Scylla
HawksHK97
Scylla
7
1
1
7.5
L
Morgan Le Fay
InvocaEu
Morgan Le Fay
2
7
3
0.5
L
Cthulhu
Neo1231313
Cthulhu
0
4
1
0.13
L
Loki
3
5
3
0.9
W
2
2
5
2.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,391
Damage
62,913
90,419
Taken
78,883
65,930
Mitigated
49,736
21,331
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,240
10,704
0
5,381
16,337
6,787
40
572
15,758
0
103,675
W
Ares
10,206
558
0
1,418
14,406
18,853
101
3,827
10,432
30,198
1,010
W
Heimdallr
13,880
8,140
0
11,254
21,859
9,558
1,764
2,123
19,685
0
95,677
W
15,979
10,231
0
1,181
16,596
7,092
150
1,848
14,606
0
122,562
W
Scylla
HawksHK97
Scylla
11,857
425
0
1,196
13,124
5,852
0
3,633
9,392
99,253
0
L
Morgan Le Fay
InvocaEu
Morgan Le Fay
6,799
905
73
3,251
18,859
8,936
0
11,680
7,179
65,222
0
L
Cthulhu
Neo1231313
Cthulhu
5,931
1,347
0
2,158
18,936
22,841
0
2,313
16,623
29,798
0
L
Loki
12,438
5,039
0
5,069
19,620
7,602
0
3,037
16,583
0
90,843
W
10,991
2,358
268
1,729
12,898
8,381
571
1,299
11,075
0
73,336
L
7,983
611
593
4,806
16,667
19,764
543
4,210
12,457
0
65,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
55,055
553
Minions Killed
649
0
Camps Cleared
0
2,062,031
Distance Traveled
2,074,114
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,759
512
174
8
0
439,952
1
W
Ares
10,250
488
36
2
0
426,462
3
W
Heimdallr
10,839
516
141
7
0
356,869
1
W
Mercury
11,358
541
167
8
0
481,118
5
W
Scylla
11,666
556
169
8
0
426,372
4
L
Morgan Le Fay
9,529
454
108
5
0
359,622
1
L
Cthulhu
8,354
398
41
2
0
393,698
6
L
Loki
9,919
472
126
6
0
421,865
3
W
Shiva
10,942
521
136
6
0
383,293
8
L
Guan Yu
9,288
442
104
5
0
446,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role