Player Matchup

Athena
Athena
Averseatom9475
Athena
Level 58
God Stats
8W - 5L
1,649 SR
Queue Stats
62W - 73L
1,303 Elo+
Solo
Hades
Hades
Trentyp
Hades
Level 53
God Stats
6W - 1L
1,703 SR
Queue Stats
111W - 189L
1,242 Elo+
Solo
Danzaburou
Danzaburou
perkinsms2
Danzaburou
Level 62
God Stats
3W - 7L
1,249 SR
Queue Stats
104W - 165L
1,271 Elo+
Solo
Team Averages
Level 58
1,534 SR
1,272 Elo+

VS

Team Averages
Level 76
1,299 SR
1,276 Elo+
Izanami
Izanami
CasketChy
Izanami
Level 33
God Stats
1W - 5L
1,130 SR
Queue Stats
31W - 47L
1,248 Elo+
Party 1
Baba Yaga
Baba Yaga
CasketKye
Baba Yaga
Level 128
God Stats
5W - 9L
1,514 SR
Queue Stats
245W - 308L
1,348 Elo+
Party 1
Sylvanus
Sylvanus
elizardolisboa
Sylvanus
Level 67
God Stats
0W - 3L
1,254 SR
Queue Stats
21W - 36L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 11
12,195
678
8,786
19,669
28,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Trentyp
Hades
18
8 / 4 / 6
12,568
698
20,818
22,018
13,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
perkinsms2
Danzaburou
18
5 / 1 / 9
13,697
761
26,703
22,611
12,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CasketChy
Izanami
14
0 / 8 / 2
10,239
569
8,069
19,567
8,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
CasketKye
Baba Yaga
19
5 / 2 / 0
12,990
722
27,955
18,797
10,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
0 / 4 / 4
11,486
638
5,139
24,321
21,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
5
5
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Izanami
CasketChy
Izanami
0
8
2
0.13
L
Baba Yaga
CasketKye
Baba Yaga
5
2
0
2.5
W
Hades
Trentyp
Hades
8
4
6
2.75
L
Sylvanus
0
4
4
0.5
W
Danzaburou
perkinsms2
Danzaburou
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,307
Damage
41,163
64,298
Taken
62,685
53,932
Mitigated
40,494
22,532
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,786
2,198
460
3,051
19,669
28,276
436
11,021
8,648
28,959
0
L
Izanami
CasketChy
Izanami
8,069
6,116
0
2,683
19,567
8,654
0
9,393
10,174
0
37,969
L
Baba Yaga
CasketKye
Baba Yaga
27,955
3,123
0
2,313
18,797
10,318
1,374
8,638
10,159
86,161
0
W
Hades
Trentyp
Hades
20,818
2,421
404
5,559
22,018
13,435
1,645
9,519
12,499
59,237
0
L
Sylvanus
5,139
2,082
3,450
6,538
24,321
21,522
202
11,573
12,748
13,628
0
W
Danzaburou
perkinsms2
Danzaburou
26,703
8,694
0
13,058
22,611
12,221
225
13,119
9,492
0
80,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
34,715
199
Minions Killed
193
0
Camps Cleared
0
950,213
Distance Traveled
851,056
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,195
678
50
3
0
336,979
2
L
Izanami
10,239
569
74
4
0
264,790
2
L
Baba Yaga
12,990
722
103
6
0
331,299
1
W
Hades
12,568
698
53
3
0
287,903
0
L
Sylvanus
11,486
638
16
1
0
254,967
2
W
Danzaburou
13,697
761
96
5
0
325,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role