Player Matchup

Hera
Hera
CPT Kermit III
Hera
Level 128
God Stats
1W - 1L
1,264 SR
Queue Stats
131W - 94L
1,562 Elo+
Party 2
Anhur
Anhur
Dazzyreil
Anhur
Level 109
God Stats
3W - 0L
1,617 SR
Queue Stats
164W - 160L
1,577 Elo+
Solo
Odin
Odin
HeromanEx
Odin
Level 108
God Stats
10W - 8L
1,553 SR
Queue Stats
329W - 299L
1,534 Elo+
Solo
Ravana
Ravana
JelfordXI
Ravana
Level 128
God Stats
4W - 6L
1,328 SR
Queue Stats
263W - 218L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
didyh
Nu Wa
Level 157
God Stats
5W - 6L
1,420 SR
Queue Stats
225W - 188L
1,566 Elo+
Party 2
Team Averages
Level 126
1,436 SR
1,558 Elo+

VS

Team Averages
Level 132
1,547 SR
1,585 Elo+
Tiamat
Tiamat
Blackdealer
Tiamat
Level 154
God Stats
7W - 9L
1,490 SR
Queue Stats
774W - 806L
1,559 Elo+
Solo
Raijin
Raijin
BlowingPearl
Raijin
Level 148
God Stats
4W - 5L
1,646 SR
Queue Stats
206W - 179L
1,560 Elo+
Party 3
Charybdis
Charybdis
KarmazynowyBeton
Charybdis
Level 79
God Stats
4W - 4L
1,463 SR
Queue Stats
155W - 115L
1,644 Elo+
Party 1
Thanatos
Thanatos
Knight8875
Thanatos
Level 134
God Stats
8W - 8L
1,657 SR
Queue Stats
181W - 145L
1,569 Elo+
Party 3
Hera
Hera
SirKlamca
Hera
Level 143
God Stats
1W - 2L
1,478 SR
Queue Stats
136W - 134L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 12
12,197
871
21,717
10,295
5,057
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Dazzyreil
Anhur
18
3 / 5 / 13
10,811
772
8,235
14,845
7,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
18
3 / 3 / 19
11,528
823
7,839
20,681
22,845
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
JelfordXI
Ravana
18
7 / 3 / 13
11,386
813
10,453
15,658
10,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
didyh
Nu Wa
18
4 / 4 / 18
11,408
815
13,943
9,505
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 5 / 7
9,342
667
7,599
12,513
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
17
2 / 6 / 9
9,990
714
7,060
12,965
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
17
1 / 7 / 10
9,508
679
9,999
15,835
6,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Knight8875
Thanatos
20
12 / 5 / 3
12,951
925
14,412
15,983
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hera
18
3 / 5 / 12
10,437
746
10,817
11,207
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
59
28
Kills
18
20
Deaths
28
75
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
7
0.7
L
Raijin
2
6
9
1.08
W
11
5
12
3.4
W
Anhur
Dazzyreil
Anhur
3
5
13
1.9
W
Odin
3
3
19
4.17
W
Ravana
JelfordXI
Ravana
7
3
13
4.5
L
Charybdis
1
7
10
0.86
L
Thanatos
Knight8875
Thanatos
12
5
3
2.7
L
Hera
3
5
12
1.8
W
Nu Wa
didyh
Nu Wa
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,187
Damage
49,887
70,984
Taken
68,503
49,700
Mitigated
33,845
24,536
Healing
28,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,599
154
2,328
3,406
12,513
7,736
0
5,443
7,070
26,513
0
L
Raijin
7,060
327
1,269
1,120
12,965
5,728
110
8,374
4,591
30,623
0
W
21,717
4,073
1,118
675
10,295
5,057
1,437
4,351
5,944
43,624
0
W
Anhur
Dazzyreil
Anhur
8,235
2,679
1,419
3,497
14,845
7,119
2,327
5,071
9,774
0
26,982
W
Odin
7,839
1,283
1,300
6,969
20,681
22,845
642
5,389
15,292
0
15,365
W
Ravana
JelfordXI
Ravana
10,453
1,917
1,383
5,694
15,658
10,605
1,145
6,730
8,928
0
32,635
L
Charybdis
9,999
3,666
745
2,456
15,835
6,246
1,106
8,073
7,762
0
27,015
L
Thanatos
Knight8875
Thanatos
14,412
2,171
1,372
12,784
15,983
10,382
0
5,942
10,041
0
30,050
L
Hera
10,817
3,477
1,199
1,449
11,207
3,753
814
7,828
3,379
27,271
0
W
Nu Wa
didyh
Nu Wa
13,943
3,983
1,482
999
9,505
4,074
2,857
3,935
5,570
28,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,330
Gold Earned
52,228
158
Minions Killed
175
0
Camps Cleared
0
1,261,890
Distance Traveled
1,263,376
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,342
667
48
3
0
247,818
0
L
Raijin
9,990
714
40
3
0
242,324
0
W
Hera
12,197
871
54
4
0
258,621
1
W
Anhur
10,811
772
29
2
0
241,973
1
W
Odin
11,528
823
10
1
0
286,972
0
W
Ravana
11,386
813
45
3
0
251,210
4
L
Charybdis
9,508
679
37
3
0
227,365
1
L
Thanatos
12,951
925
23
2
0
301,565
1
L
Hera
10,437
746
27
2
0
244,304
1
W
Nu Wa
11,408
815
20
1
0
223,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role