Player Matchup

Chang'e
Chang'e
AurochsArt
Chang'e
Level 159
God Stats
12W - 3L
1,823 SR
Queue Stats
342W - 327L
1,502 Elo+
Party 1
Charybdis
Charybdis
LuWars
Charybdis
Level 139
God Stats
11W - 5L
1,656 SR
Queue Stats
378W - 396L
1,466 Elo+
Party 2
Cerberus
Cerberus
Maindz
Cerberus
Level 69
God Stats
2W - 2L
1,627 SR
Queue Stats
63W - 77L
1,471 Elo+
Party 2
Lancelot
Lancelot
yKronos
Lancelot
Level 148
God Stats
10W - 9L
1,632 SR
Queue Stats
371W - 361L
1,522 Elo+
Party 1
Awilix
Awilix
yderick
Awilix
Level 126
God Stats
2W - 2L
1,153 SR
Queue Stats
476W - 491L
1,509 Elo+
Party 1
Team Averages
Level 128
1,578 SR
1,494 Elo+

VS

Team Averages
Level 115
1,540 SR
1,483 Elo+
Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RusticLemming40
Agni
Level 113
God Stats
2W - 3L
1,595 SR
Queue Stats
299W - 280L
1,502 Elo+
Party 3
Amaterasu
Amaterasu
Sotimo
Amaterasu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,437 Elo+
Solo
Hel
Hel
ZaZa_zazi45
Hel
Level 111
God Stats
8W - 8L
1,432 SR
Queue Stats
184W - 199L
1,474 Elo+
Solo
Da Ji
Da Ji
Zakchaios
Da Ji
Level 89
God Stats
8W - 8L
1,670 SR
Queue Stats
280W - 249L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AurochsArt
Chang'e
10
0 / 0 / 1
5,936
495
4,293
7,978
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
LuWars
Charybdis
11
1 / 0 / 1
6,088
507
7,719
10,196
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Maindz
Cerberus
9
0 / 1 / 1
5,753
479
1,977
8,983
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
yKronos
Lancelot
12
4 / 0 / 1
6,806
567
6,716
9,196
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
yderick
Awilix
12
3 / 0 / 1
6,986
582
7,758
8,925
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 2 / 0
5,555
463
6,972
9,653
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 1
6,197
516
4,765
5,847
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Sotimo
Amaterasu
11
0 / 3 / 1
6,265
522
5,174
10,229
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 0
5,709
476
4,793
7,493
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
Zakchaios
Da Ji
9
0 / 1 / 1
5,250
438
5,301
8,890
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
1
1
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
W
Chang'e
AurochsArt
Chang'e
0
0
1
0.5
W
Charybdis
LuWars
Charybdis
1
0
1
1.5
W
Cerberus
Maindz
Cerberus
0
1
1
0.5
L
0
1
1
0.5
L
Amaterasu
Sotimo
Amaterasu
0
3
1
0.17
L
1
1
0
1
L
Da Ji
Zakchaios
Da Ji
0
1
1
0.5
W
Lancelot
yKronos
Lancelot
4
0
1
4.5
W
Awilix
yderick
Awilix
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,463
Damage
27,005
45,278
Taken
42,112
20,021
Mitigated
21,168
22,149
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,972
4,603
0
4,220
9,653
2,689
0
399
9,254
0
48,415
W
Chang'e
AurochsArt
Chang'e
4,293
268
1,058
3,802
7,978
2,991
0
3,062
4,916
45,257
0
W
Charybdis
LuWars
Charybdis
7,719
4,376
0
6,835
10,196
3,219
1,013
1,180
9,016
0
49,776
W
Cerberus
Maindz
Cerberus
1,977
64
0
3,066
8,983
5,756
0
3,462
5,521
22,717
0
L
4,765
663
0
1,175
5,847
2,355
0
1,793
3,960
49,063
0
L
Amaterasu
Sotimo
Amaterasu
5,174
2,117
0
2,091
10,229
7,432
0
866
8,849
0
45,052
L
4,793
323
2,085
3,813
7,493
5,189
0
2,413
5,080
22,176
0
L
Da Ji
Zakchaios
Da Ji
5,301
1,767
0
2,800
8,890
3,503
0
799
8,055
0
31,630
W
Lancelot
yKronos
Lancelot
6,716
1,559
0
3,782
9,196
3,870
0
1,303
7,893
0
54,420
W
Awilix
yderick
Awilix
7,758
2,747
0
3,606
8,925
4,185
0
551
8,374
0
46,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
28,976
404
Minions Killed
356
0
Camps Cleared
0
1,206,352
Distance Traveled
1,155,300
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,555
463
70
6
0
201,983
4
W
Chang'e
5,936
495
90
8
0
234,872
3
W
Charybdis
6,088
507
88
7
0
201,923
2
W
Cerberus
5,753
479
55
5
0
225,254
1
L
Agni
6,197
516
105
9
0
233,536
5
L
Amaterasu
6,265
522
86
7
0
217,051
0
L
Hel
5,709
476
28
2
0
231,446
3
L
Da Ji
5,250
438
67
6
0
271,284
2
W
Lancelot
6,806
567
97
8
0
284,148
1
W
Awilix
6,986
582
74
6
0
260,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role