Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
TheEndofAllDays
Tyr
Level 153
God Stats
1W - 0L
1,482 SR
Queue Stats
25W - 26L
1,495 Elo+
Solo
Anubis
Anubis
gaming123
Anubis
Level 140
God Stats
5W - 0L
1,683 SR
Queue Stats
121W - 149L
1,460 Elo+
Party 2
Team Averages
Level 145
1,555 SR
1,485 Elo+

VS

Team Averages
Level 114
1,473 SR
1,455 Elo+
Apollo
Apollo
RubenfeiraPT
Apollo
Level 46
God Stats
0W - 1L
1,238 SR
Queue Stats
8W - 13L
1,412 Elo+
Party 1
Hercules
Hercules
T0P3
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,301 Elo+
Party 1
Zeus
Zeus
Tyraumatized
Zeus
Level 149
God Stats
0W - 1L
1,680 SR
Queue Stats
31W - 24L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 1 / 6
11,528
769
13,755
10,776
5,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 0 / 6
11,577
772
13,995
18,552
18,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
gaming123
Anubis
16
3 / 6 / 7
10,702
713
13,552
15,995
8,258
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 6 / 4
9,816
654
5,560
17,418
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
T0P3
Hercules
15
4 / 2 / 3
10,213
681
9,856
15,245
22,414
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

16
2 / 5 / 3
9,978
665
15,551
13,689
5,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
7
7
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
6
7
L
Apollo
1
6
4
0.5
L
Hercules
T0P3
Hercules
4
2
3
2.75
W
6
0
6
9
L
2
5
3
0.7
W
Anubis
gaming123
Anubis
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,302
Damage
30,967
45,323
Taken
46,352
31,365
Mitigated
35,083
17,362
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,755
4,270
0
3,786
10,776
5,066
1,839
5,582
5,194
19
60,351
L
Apollo
5,560
2,268
0
2,637
17,418
7,514
0
3,677
13,741
0
35,422
L
Hercules
T0P3
Hercules
9,856
1,462
0
5,112
15,245
22,414
0
2,423
12,822
6,421
14,941
W
13,995
991
0
5,870
18,552
18,041
292
5,118
13,434
0
40,102
L
15,551
1,549
179
1,574
13,689
5,155
0
7,563
6,126
56,185
0
W
Anubis
gaming123
Anubis
13,552
775
0
7,706
15,995
8,258
572
7,502
8,493
61,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
30,007
218
Minions Killed
168
0
Camps Cleared
0
847,688
Distance Traveled
727,360
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,528
769
96
6
0
265,236
3
L
Apollo
9,816
654
53
4
0
239,053
3
L
Hercules
10,213
681
28
2
0
247,124
4
W
Tyr
11,577
772
44
3
0
343,725
2
L
Zeus
9,978
665
87
6
0
241,183
0
W
Anubis
10,702
713
78
5
0
238,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role