Player Matchup

Skadi
Skadi
Dr Duebob
Skadi
Level 25
God Stats
15W - 23L
1,414 SR
Queue Stats
46W - 61L
1,418 Elo+
Party 2
Thanatos
Thanatos
TTV_Pierceyl23
Thanatos
Level 18
God Stats
18W - 31L
1,409 SR
Queue Stats
20W - 36L
1,332 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ash_050_ash
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,152 Elo+
Party 3
Sol
Sol
thelunaticisback
Sol
Level 104
God Stats
427W - 502L
1,491 SR
Queue Stats
430W - 513L
1,431 Elo+
Party 2
Hades
Hades
yung4eva10
Hades
Level 36
God Stats
34W - 45L
1,110 SR
Queue Stats
43W - 54L
1,213 Elo+
Party 3
Team Averages
Level 41
1,385 SR
1,309 Elo+

VS

Team Averages
Level 101
1,501 SR
1,431 Elo+
Fenrir
Fenrir
Aiimstarx3_
Fenrir
Level 101
God Stats
10W - 12L
1,457 SR
Queue Stats
73W - 87L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
CaptainSchuchi
Danzaburou
Level 144
God Stats
4W - 1L
1,610 SR
Queue Stats
139W - 142L
1,453 Elo+
Party 1
King Arthur
King Arthur
Sad_Unsainted
King Arthur
Level 125
God Stats
4W - 0L
1,729 SR
Queue Stats
164W - 144L
1,492 Elo+
Solo
Achilles
Achilles
Wilko196
Achilles
Level 28
God Stats
2W - 1L
1,354 SR
Queue Stats
10W - 10L
1,398 Elo+
Party 1
Nox
Nox
Zentauer
Nox
Level 105
God Stats
1W - 1L
1,354 SR
Queue Stats
51W - 46L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dr Duebob
Skadi
10
0 / 7 / 0
6,154
410
9,063
13,736
4,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
10
2 / 7 / 1
6,995
466
4,380
13,486
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
ash_050_ash
Kumbhakarna
10
0 / 2 / 0
6,481
432
2,696
11,849
9,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 4 / 1
7,130
475
10,133
11,874
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
12
0 / 3 / 0
7,143
476
1,603
9,503
4,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 1 / 4
8,914
594
8,090
10,476
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
CaptainSchuchi
Danzaburou
15
5 / 0 / 2
9,394
626
11,494
11,509
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Sad_Unsainted
King Arthur
14
6 / 2 / 2
8,701
580
10,924
14,464
12,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Wilko196
Achilles
10
2 / 1 / 2
6,341
423
4,948
8,643
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
1 / 0 / 3
8,444
563
4,882
3,965
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
23
23
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
1
4
11
W
Danzaburou
CaptainSchuchi
Danzaburou
5
0
2
6
L
Skadi
Dr Duebob
Skadi
0
7
0
0
W
King Arthur
Sad_Unsainted
King Arthur
6
2
2
3.5
L
Thanatos
2
7
1
0.36
W
Achilles
Wilko196
Achilles
2
1
2
3
W
1
0
3
2.5
L
Kumbhakarna
ash_050_ash
Kumbhakarna
0
2
0
0
L
1
4
1
0.38
L
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
40,338
60,448
Taken
49,057
27,101
Mitigated
29,986
18,741
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,090
2,237
0
1,301
10,476
5,003
0
812
9,664
0
65,728
W
Danzaburou
CaptainSchuchi
Danzaburou
11,494
5,074
0
6,139
11,509
5,260
780
2,109
9,400
0
85,518
L
Skadi
Dr Duebob
Skadi
9,063
3,502
0
1,439
13,736
4,397
98
60
13,676
58
50,010
W
King Arthur
Sad_Unsainted
King Arthur
10,924
711
0
2,560
14,464
12,222
0
5,836
8,628
0
61,032
L
Thanatos
4,380
951
0
7,189
13,486
5,083
0
568
12,673
0
29,091
W
Achilles
Wilko196
Achilles
4,948
459
0
2,290
8,643
5,867
498
4,033
4,610
0
19,997
W
4,882
225
0
250
3,965
1,634
0
1,589
2,376
65,960
0
L
Kumbhakarna
ash_050_ash
Kumbhakarna
2,696
205
0
2,497
11,849
9,575
0
489
11,084
21,264
1,643
L
10,133
4,350
0
4,424
11,874
3,783
120
0
11,657
53,017
0
L
Hades
1,603
246
20
3,172
9,503
4,263
0
3,765
5,658
51,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
41,794
346
Minions Killed
473
0
Camps Cleared
0
1,345,883
Distance Traveled
1,420,708
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,914
594
103
7
0
319,862
0
W
Danzaburou
9,394
626
125
8
0
277,424
3
L
Skadi
6,154
410
83
6
0
253,695
4
W
King Arthur
8,701
580
107
7
0
279,509
4
L
Thanatos
6,995
466
53
4
0
297,555
0
W
Achilles
6,341
423
24
2
0
278,180
0
W
Nox
8,444
563
114
8
0
265,733
1
L
Kumbhakarna
6,481
432
29
2
0
245,312
8
L
Sol
7,130
475
83
6
0
275,490
2
L
Hades
7,143
476
98
7
0
273,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role