Player Matchup

Rama
Rama
ByHermes
Rama
Level 159
God Stats
12W - 10L
1,569 SR
Queue Stats
205W - 234L
1,370 Elo+
Solo
Ravana
Ravana
LSH_Scomening_
Ravana
Level 64
God Stats
2W - 2L
1,204 SR
Queue Stats
120W - 148L
1,266 Elo+
Party 2
Sun Wukong
Sun Wukong
MNPWR-
Sun Wukong
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 62L
1,261 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vurd22
Kumbhakarna
Level 65
God Stats
2W - 0L
1,760 SR
Queue Stats
27W - 22L
1,367 Elo+
Solo
Thoth
Thoth
Xexceed
Thoth
Level 61
God Stats
5W - 1L
1,634 SR
Queue Stats
23W - 23L
1,398 Elo+
Solo
Team Averages
Level 76
1,533 SR
1,332 Elo+

VS

Team Averages
Level 45
1,404 SR
1,257 Elo+
Horus
Horus
 
Horus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Amayaedu2002
King Arthur
Level 44
God Stats
1W - 5L
1,395 SR
Queue Stats
10W - 48L
1,014 Elo+
Party 1
Anubis
Anubis
SneakyBran
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,299 Elo+
Solo
Thanatos
Thanatos
XinoChan
Thanatos
Level 43
God Stats
4W - 11L
1,191 SR
Queue Stats
26W - 63L
1,292 Elo+
Party 1
Ymir
Ymir
elpapu88rey
Ymir
Level 28
God Stats
3W - 6L
1,434 SR
Queue Stats
10W - 27L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
15 / 0 / 4
12,923
587
24,815
14,751
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 3 / 8
11,445
520
14,493
14,477
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
MNPWR-
Sun Wukong
16
0 / 2 / 9
9,901
450
9,922
19,031
17,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Vurd22
Kumbhakarna
17
0 / 0 / 15
10,412
473
7,464
21,724
14,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Xexceed
Thoth
18
7 / 4 / 3
11,480
522
12,018
9,353
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 4 / 0
6,603
300
2,393
7,002
2,711
Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Amayaedu2002
King Arthur
14
3 / 3 / 3
9,924
451
11,787
24,338
13,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
SneakyBran
Anubis
17
5 / 5 / 2
10,792
491
17,300
17,603
8,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
XinoChan
Thanatos
14
0 / 8 / 4
9,062
412
9,428
22,790
10,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 1
9,257
421
8,736
26,527
21,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
26
Kills
9
9
Deaths
26
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
0
0
L
King Arthur
Amayaedu2002
King Arthur
3
3
3
1.5
W
Rama
15
0
4
17
W
4
3
8
2.67
W
Sun Wukong
MNPWR-
Sun Wukong
0
2
9
2.25
L
Anubis
SneakyBran
Anubis
5
5
2
1.2
W
Kumbhakarna
Vurd22
Kumbhakarna
0
0
15
7.5
W
Thoth
Xexceed
Thoth
7
4
3
2.13
L
Thanatos
XinoChan
Thanatos
0
8
4
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,712
Damage
49,644
79,336
Taken
98,260
46,459
Mitigated
57,127
25,222
Healing
34,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,393
1,940
433
1,631
7,002
2,711
0
1,014
5,988
0
15,170
L
King Arthur
Amayaedu2002
King Arthur
11,787
1,106
0
8,136
24,338
13,254
232
2,676
21,662
0
59,621
W
Rama
24,815
17,390
0
9,331
14,751
6,139
5,059
3,395
11,356
0
116,527
W
14,493
4,455
0
953
14,477
6,053
88
5,627
8,850
0
102,341
W
Sun Wukong
MNPWR-
Sun Wukong
9,922
2,383
0
3,333
19,031
17,205
338
4,002
15,029
0
61,281
L
Anubis
SneakyBran
Anubis
17,300
1,808
0
8,518
17,603
8,764
390
3,206
14,397
95,960
0
W
Kumbhakarna
Vurd22
Kumbhakarna
7,464
675
242
9,947
21,724
14,556
543
7,861
13,863
50,169
8,150
W
Thoth
Xexceed
Thoth
12,018
685
124
1,292
9,353
2,506
896
6,047
3,306
64,047
0
L
Thanatos
XinoChan
Thanatos
9,428
2,626
0
12,389
22,790
10,575
0
4,855
17,935
0
65,740
L
8,736
2,593
0
3,772
26,527
21,823
30
7,107
19,420
47,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,161
Gold Earned
45,638
550
Minions Killed
407
0
Camps Cleared
0
2,079,211
Distance Traveled
1,744,847
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,603
300
24
1
0
161,509
0
L
King Arthur
9,924
451
90
4
0
430,497
3
W
Rama
12,923
587
155
7
0
384,305
1
W
Ravana
11,445
520
137
6
0
457,192
0
W
Sun Wukong
9,901
450
79
4
0
415,124
0
L
Anubis
10,792
491
137
6
0
345,411
0
W
Kumbhakarna
10,412
473
80
4
0
394,814
4
W
Thoth
11,480
522
99
5
0
427,776
7
L
Thanatos
9,062
412
95
4
0
417,568
0
L
Ymir
9,257
421
61
3
0
389,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role