Player Matchup

Agni
Agni
 
Agni
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Soul_Dreamer15
Medusa
Level 84
God Stats
6W - 11L
1,404 SR
Queue Stats
197W - 199L
1,432 Elo+
Party 2
Bakasura
Bakasura
fexjn
Bakasura
Level 153
God Stats
26W - 10L
1,701 SR
Queue Stats
182W - 183L
1,474 Elo+
Solo
Ah Puch
Ah Puch
iSnortThyme
Ah Puch
Level 154
God Stats
0W - 6L
1,107 SR
Queue Stats
426W - 429L
1,394 Elo+
Party 1
Thor
Thor
lankylobster164
Thor
Level 104
God Stats
3W - 4L
1,473 SR
Queue Stats
399W - 397L
1,424 Elo+
Party 1
Team Averages
Level 115
1,437 SR
1,445 Elo+

VS

Team Averages
Level 116
1,666 SR
1,437 Elo+
Athena
Athena
Maryjane4205331
Athena
Level 88
God Stats
14W - 6L
1,633 SR
Queue Stats
118W - 138L
1,439 Elo+
Solo
Thanatos
Thanatos
ScorchUall
Thanatos
Level 131
God Stats
2W - 1L
1,504 SR
Queue Stats
114W - 128L
1,436 Elo+
Solo
Ishtar
Ishtar
Trejxy
Ishtar
Level 88
God Stats
8W - 5L
1,754 SR
Queue Stats
447W - 478L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
killerbunn3y
Baron Samedi
Level 121
God Stats
7W - 4L
1,499 SR
Queue Stats
211W - 241L
1,424 Elo+
Solo
Skadi
Skadi
manuel0104
Skadi
Level 154
God Stats
1W - 0L
1,939 SR
Queue Stats
59W - 59L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 7 / 4
7,716
482
6,674
12,508
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 2
7,569
473
8,753
14,178
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
fexjn
Bakasura
17
10 / 3 / 1
10,286
643
14,234
16,920
9,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
iSnortThyme
Ah Puch
11
1 / 3 / 1
7,379
461
3,490
7,946
2,723
10
0 / 5 / 2
6,089
381
5,185
14,404
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
8,980
561
7,155
16,320
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
ScorchUall
Thanatos
14
3 / 2 / 2
9,289
581
5,372
13,604
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ishtar
Trejxy
Ishtar
15
5 / 1 / 0
9,386
587
9,972
11,099
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
killerbunn3y
Baron Samedi
16
7 / 4 / 3
10,668
667
11,270
13,452
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
14
4 / 3 / 2
9,635
602
10,584
9,799
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
13
Kills
21
21
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
7
4
0.43
W
2
3
5
1.5
W
Thanatos
ScorchUall
Thanatos
3
2
2
2
L
1
3
2
0.67
W
Ishtar
Trejxy
Ishtar
5
1
0
5
L
Bakasura
fexjn
Bakasura
10
3
1
3.5
L
Ah Puch
iSnortThyme
Ah Puch
1
3
1
0.5
W
Baron Samedi
killerbunn3y
Baron Samedi
7
4
3
2.13
L
0
5
2
0.2
W
Skadi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
44,353
65,956
Taken
64,274
31,478
Mitigated
36,963
16,431
Healing
29,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,674
835
0
1,154
12,508
5,375
180
8,630
3,878
50,829
0
W
7,155
2,500
676
4,803
16,320
15,148
287
869
13,625
33,698
1,528
W
Thanatos
ScorchUall
Thanatos
5,372
1,233
0
11,351
13,604
5,521
354
570
12,418
0
67,814
L
8,753
4,838
0
5,523
14,178
4,960
0
3,012
11,166
0
57,560
W
Ishtar
Trejxy
Ishtar
9,972
6,793
0
6,227
11,099
4,560
481
79
10,526
0
79,353
L
Bakasura
fexjn
Bakasura
14,234
8,856
221
6,129
16,920
9,718
185
3,471
13,449
0
73,943
L
Ah Puch
iSnortThyme
Ah Puch
3,490
156
0
1,776
7,946
2,723
588
334
7,612
40,565
0
W
Baron Samedi
killerbunn3y
Baron Samedi
11,270
1,011
137
3,469
13,452
7,617
2,083
6,267
6,601
79,245
0
L
5,185
1,229
0
1,628
14,404
8,702
0
2,699
11,705
0
21,116
W
Skadi
10,584
5,227
0
2,573
9,799
4,117
1,140
2,771
6,574
0
76,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
47,958
432
Minions Killed
522
0
Camps Cleared
0
1,391,347
Distance Traveled
1,441,439
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,716
482
95
6
0
288,052
2
W
Athena
8,980
561
50
3
0
347,452
2
W
Thanatos
9,289
581
107
7
0
307,654
6
L
Medusa
7,569
473
90
6
0
274,189
2
W
Ishtar
9,386
587
120
8
0
280,668
5
L
Bakasura
10,286
643
138
9
0
350,503
0
L
Ah Puch
7,379
461
77
5
0
196,889
0
W
Baron Samedi
10,668
667
123
8
0
232,870
1
L
Thor
6,089
381
32
2
0
281,714
1
W
Skadi
9,635
602
122
8
0
272,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role