Player Matchup

Ao Kuang
Ao Kuang
DrPatTheFirst
Ao Kuang
Level 7
God Stats
8W - 0L
1,831 SR
Queue Stats
10W - 5L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
DrPatTheSecond
Nu Wa
Level 8
God Stats
1W - 1L
1,248 SR
Queue Stats
8W - 7L
1,341 Elo+
Party 1
Heimdallr
Heimdallr
DrPatTheThird
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,449 Elo+
Party 1
Bacchus
Bacchus
Kingchaseyyy
Bacchus
Level 67
God Stats
7W - 1L
1,738 SR
Queue Stats
224W - 243L
1,497 Elo+
Solo
Lancelot
Lancelot
Lulisson
Lancelot
Level 104
God Stats
4W - 3L
1,522 SR
Queue Stats
92W - 86L
1,445 Elo+
Solo
Team Averages
Level 39
1,568 SR
1,442 Elo+

VS

Team Averages
Level 77
1,543 SR
1,485 Elo+
Neith
Neith
Cahir4312
Neith
Level 88
God Stats
2W - 4L
1,443 SR
Queue Stats
165W - 180L
1,464 Elo+
Solo
Izanami
Izanami
GlipCREW
Izanami
Level 25
God Stats
5W - 7L
1,540 SR
Queue Stats
16W - 25L
1,376 Elo+
Solo
Tiamat
Tiamat
JDavidSV
Tiamat
Level 29
God Stats
12W - 10L
1,711 SR
Queue Stats
65W - 44L
1,594 Elo+
Solo
Guan Yu
Guan Yu
SpitefulOne
Guan Yu
Level 155
God Stats
9W - 13L
1,520 SR
Queue Stats
702W - 762L
1,464 Elo+
Solo
Janus
Janus
YoungCookie4974
Janus
Level 88
God Stats
7W - 11L
1,499 SR
Queue Stats
15W - 15L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrPatTheFirst
Ao Kuang
19
11 / 0 / 5
11,905
916
15,341
17,144
8,238
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 3 / 3
9,098
700
10,137
10,090
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
DrPatTheThird
Heimdallr
18
3 / 1 / 6
10,347
796
12,224
13,726
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Kingchaseyyy
Bacchus
16
1 / 1 / 9
9,390
722
8,283
12,264
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Lulisson
Lancelot
16
0 / 3 / 3
9,118
701
3,972
10,013
3,486
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cahir4312
Neith
15
0 / 3 / 4
8,553
658
7,060
11,228
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
GlipCREW
Izanami
15
1 / 6 / 3
8,644
665
9,137
17,912
7,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
JDavidSV
Tiamat
17
1 / 2 / 2
9,043
696
10,903
8,879
8,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
SpitefulOne
Guan Yu
15
1 / 2 / 2
8,669
667
6,232
9,685
6,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
5 / 3 / 2
9,886
760
12,842
8,747
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
8
8
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Cahir4312
Neith
0
3
4
0.67
W
Ao Kuang
DrPatTheFirst
Ao Kuang
11
0
5
13.5
W
1
3
3
0.83
W
Heimdallr
DrPatTheThird
Heimdallr
3
1
6
6
L
Izanami
GlipCREW
Izanami
1
6
3
0.42
L
Tiamat
JDavidSV
Tiamat
1
2
2
1
W
Bacchus
Kingchaseyyy
Bacchus
1
1
9
5.5
W
Lancelot
Lulisson
Lancelot
0
3
3
0.5
L
Guan Yu
SpitefulOne
Guan Yu
1
2
2
1
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,957
Damage
46,174
63,237
Taken
56,451
28,644
Mitigated
32,827
20,754
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cahir4312
Neith
7,060
2,218
0
2,417
11,228
5,717
0
7,409
3,713
0
35,366
W
Ao Kuang
DrPatTheFirst
Ao Kuang
15,341
3,244
1,781
11,323
17,144
8,238
2,227
5,178
11,966
37,667
0
W
10,137
2,019
0
723
10,090
3,514
87
4,685
5,405
34,852
0
W
Heimdallr
DrPatTheThird
Heimdallr
12,224
7,417
0
6,646
13,726
6,608
1,623
6,157
7,569
0
46,242
L
Izanami
GlipCREW
Izanami
9,137
5,715
0
2,489
17,912
7,858
0
10,860
6,796
0
32,035
L
Tiamat
JDavidSV
Tiamat
10,903
1,091
162
2,415
8,879
8,693
0
4,000
4,729
36,837
0
W
Bacchus
Kingchaseyyy
Bacchus
8,283
646
0
244
12,264
6,798
0
4,586
7,678
27,159
0
W
Lancelot
Lulisson
Lancelot
3,972
362
0
37
10,013
3,486
115
3,139
6,874
0
29,940
L
Guan Yu
SpitefulOne
Guan Yu
6,232
1,209
494
2,169
9,685
6,022
0
5,243
4,358
0
22,760
L
12,842
265
196
383
8,747
4,537
0
5,611
3,094
40,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,858
Gold Earned
44,795
295
Minions Killed
282
0
Camps Cleared
0
1,365,293
Distance Traveled
1,251,608
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,553
658
53
4
0
234,881
2
W
Ao Kuang
11,905
916
47
4
0
287,641
4
W
Nu Wa
9,098
700
71
5
0
249,560
4
W
Heimdallr
10,347
796
69
5
0
250,882
0
L
Izanami
8,644
665
49
4
0
279,457
1
L
Tiamat
9,043
696
56
4
0
266,588
1
W
Bacchus
9,390
722
54
4
0
281,927
1
W
Lancelot
9,118
701
54
4
0
295,283
2
L
Guan Yu
8,669
667
52
4
0
216,315
3
L
Janus
9,886
760
72
6
0
254,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role