Player Matchup

Pele
Pele
Oxsnipz
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 3L
1,989 Elo+
Party 2
Thor
Thor
Perturb97
Thor
Level 28
God Stats
17W - 4L
1,742 SR
Queue Stats
131W - 28L
1,872 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ygrfrim
Morgan Le Fay
Level 45
God Stats
14W - 5L
1,640 SR
Queue Stats
155W - 58L
1,693 Elo+
Party 2
Team Averages
Level 30
1,627 SR
1,851 Elo+

VS

Team Averages
Level 77
1,310 SR
1,309 Elo+
Hel
Hel
Adrian15804
Hel
Level 86
God Stats
1W - 2L
1,204 SR
Queue Stats
16W - 43L
1,246 Elo+
Party 1
Chang'e
Chang'e
InmaGT 777
Chang'e
Level 84
God Stats
0W - 1L
1,400 SR
Queue Stats
3W - 5L
1,455 Elo+
Solo
Neith
Neith
qwaszxopl006
Neith
Level 60
God Stats
0W - 1L
1,325 SR
Queue Stats
6W - 17L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Oxsnipz
Pele
13
4 / 2 / 11
8,557
856
14,299
8,760
3,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
14
8 / 1 / 9
9,240
924
11,402
9,506
5,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Ygrfrim
Morgan Le Fay
15
6 / 0 / 11
9,055
906
11,707
5,962
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,935
794
1,459
14,063
10,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
InmaGT 777
Chang'e
12
1 / 6 / 2
7,463
746
2,286
16,519
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 0
6,728
673
4,573
12,132
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
3
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Chang'e
InmaGT 777
Chang'e
1
6
2
0.33
W
Pele
Oxsnipz
Pele
4
2
11
4.75
W
Thor
8
1
9
12.5
W
Morgan Le Fay
Ygrfrim
Morgan Le Fay
6
0
11
11.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,408
Damage
8,318
24,228
Taken
42,714
11,201
Mitigated
22,455
6,351
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,459
189
3,579
2,906
14,063
10,575
0
4,785
9,278
16,050
0
L
Chang'e
InmaGT 777
Chang'e
2,286
352
1,144
1,214
16,519
6,027
0
3,623
12,896
17,152
0
W
Pele
Oxsnipz
Pele
14,299
2,628
0
1,605
8,760
3,462
1,029
2,064
6,696
0
45,717
W
Thor
11,402
1,471
0
3,799
9,506
5,191
1,153
1,465
8,041
0
29,227
W
Morgan Le Fay
Ygrfrim
Morgan Le Fay
11,707
1,110
0
947
5,962
2,548
1,041
263
5,699
33,293
0
L
4,573
724
0
1,314
12,132
5,853
0
3,305
8,827
0
16,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
22,126
134
Minions Killed
77
0
Camps Cleared
0
573,456
Distance Traveled
505,204
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,935
794
26
3
0
164,700
1
L
Chang'e
7,463
746
26
3
0
166,613
4
W
Pele
8,557
856
52
5
0
192,625
4
W
Thor
9,240
924
23
2
0
187,368
4
W
Morgan Le Fay
9,055
906
59
6
0
193,463
0
L
Neith
6,728
673
25
3
0
173,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role