Player Matchup

Hel
Hel
Grifly
Hel
Level 149
God Stats
1W - 2L
1,243 SR
Queue Stats
47W - 45L
1,397 Elo+
Party 2
Odin
Odin
HeadshotHarlee
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,493 Elo+
Solo
Chaac
Chaac
SHADOW BONES
Chaac
Level 160
God Stats
2W - 6L
1,259 SR
Queue Stats
138W - 174L
1,437 Elo+
Solo
Hachiman
Hachiman
Unknownboddy
Hachiman
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,360 Elo+
Party 2
Rama
Rama
uhohsniper
Rama
Level 42
God Stats
2W - 2L
1,622 SR
Queue Stats
118W - 152L
1,486 Elo+
Solo
Team Averages
Level 92
1,425 SR
1,434 Elo+

VS

Team Averages
Level 87
1,617 SR
1,483 Elo+
Erlang Shen
Erlang Shen
AJWATERBOIII
Erlang Shen
Level 88
God Stats
1W - 1L
1,299 SR
Queue Stats
255W - 253L
1,564 Elo+
Party 1
Yemoja
Yemoja
CBJunior
Yemoja
Level 75
God Stats
2W - 0L
1,482 SR
Queue Stats
21W - 22L
1,400 Elo+
Solo
Medusa
Medusa
GOLDSKULL777
Medusa
Level 83
God Stats
3W - 0L
1,876 SR
Queue Stats
125W - 123L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
ViolentSmile872
Gilgamesh
Level 60
God Stats
4W - 1L
1,739 SR
Queue Stats
286W - 298L
1,543 Elo+
Party 1
Persephone
Persephone
Zaegess
Persephone
Level 128
God Stats
5W - 2L
1,688 SR
Queue Stats
219W - 242L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Grifly
Hel
17
2 / 5 / 4
9,396
553
15,220
26,109
15,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 3
8,846
520
6,529
23,746
25,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 5 / 4
10,218
601
23,833
20,152
28,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Unknownboddy
Hachiman
18
1 / 3 / 6
9,972
587
10,078
20,814
11,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 6 / 6
10,112
595
22,261
21,562
12,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AJWATERBOIII
Erlang Shen
20
6 / 2 / 15
11,829
696
24,076
21,915
24,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
CBJunior
Yemoja
18
3 / 1 / 17
12,205
718
10,846
14,402
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
18
6 / 3 / 11
11,555
680
21,073
17,686
9,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ViolentSmile872
Gilgamesh
19
3 / 2 / 17
12,486
734
18,182
28,927
25,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Zaegess
Persephone
19
5 / 2 / 15
12,250
721
29,909
17,669
8,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
10
Kills
23
23
Deaths
10
23
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AJWATERBOIII
Erlang Shen
6
2
15
6.75
W
Yemoja
CBJunior
Yemoja
3
1
17
11.5
W
Medusa
6
3
11
3.83
L
Hel
Grifly
Hel
2
5
4
0.8
L
0
4
3
0.38
L
5
5
4
1.4
L
Hachiman
Unknownboddy
Hachiman
1
3
6
1.33
W
Gilgamesh
ViolentSmile872
Gilgamesh
3
2
17
5.75
W
Persephone
Zaegess
Persephone
5
2
15
6.25
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,921
Damage
104,086
112,383
Taken
100,599
92,868
Mitigated
81,229
49,058
Healing
57,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AJWATERBOIII
Erlang Shen
24,076
15,181
1,712
8,504
21,915
24,857
287
3,265
18,650
0
34,489
W
Yemoja
CBJunior
Yemoja
10,846
1,702
11,049
4,607
14,402
12,994
986
2,100
12,302
18,962
0
W
Medusa
21,073
9,384
1,779
3,586
17,686
9,101
3,119
4,172
13,514
0
43,467
L
Hel
Grifly
Hel
15,220
262
18,270
12,546
26,109
15,167
101
9,811
16,298
18,924
0
L
6,529
2,291
2,279
2,838
23,746
25,495
150
8,483
15,263
0
13,045
L
23,833
1,949
790
5,178
20,152
28,198
207
5,017
15,135
0
47,086
L
Hachiman
Unknownboddy
Hachiman
10,078
6,649
709
2,478
20,814
11,622
282
8,420
12,394
0
24,139
W
Gilgamesh
ViolentSmile872
Gilgamesh
18,182
3,498
2,200
11,071
28,927
25,869
712
2,401
26,526
0
34,016
W
Persephone
Zaegess
Persephone
29,909
2,853
3,592
8,959
17,669
8,408
2,437
3,281
14,386
63,235
0
L
22,261
15,701
544
3,426
21,562
12,386
0
9,024
12,538
0
41,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,544
Gold Earned
60,325
143
Minions Killed
178
0
Camps Cleared
0
1,459,935
Distance Traveled
1,636,651
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,829
696
20
1
0
363,572
0
W
Yemoja
12,205
718
19
1
0
284,896
0
W
Medusa
11,555
680
37
2
0
337,863
0
L
Hel
9,396
553
14
1
0
350,528
0
L
Odin
8,846
520
11
1
0
317,539
1
L
Chaac
10,218
601
28
2
0
300,906
0
L
Hachiman
9,972
587
41
2
0
252,526
0
W
Gilgamesh
12,486
734
34
2
0
349,301
0
W
Persephone
12,250
721
68
4
0
301,019
3
L
Rama
10,112
595
49
3
0
238,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role