Player Matchup

Amaterasu
Amaterasu
GentlemanPudge
Amaterasu
Level 40
God Stats
1W - 3L
1,539 SR
Queue Stats
43W - 57L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
Hachiman2023
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,491 Elo+
Party 3
Ravana
Ravana
Jamie2707
Ravana
Level 105
God Stats
1W - 2L
1,409 SR
Queue Stats
52W - 49L
1,472 Elo+
Party 2
Hel
Hel
NozomiMushin
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,300 Elo+
Party 3
Rama
Rama
TheDrunkFairy
Rama
Level 124
God Stats
1W - 1L
1,682 SR
Queue Stats
47W - 61L
1,404 Elo+
Party 2
Team Averages
Level 74
1,526 SR
1,415 Elo+

VS

Team Averages
Level 92
1,532 SR
1,441 Elo+
Raijin
Raijin
 
Raijin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BigM-003
Aphrodite
Level 106
God Stats
1W - 1L
1,462 SR
Queue Stats
81W - 80L
1,468 Elo+
Party 1
Charybdis
Charybdis
DruggyB4nd1t
Charybdis
Level 84
God Stats
1W - 1L
1,484 SR
Queue Stats
24W - 20L
1,539 Elo+
Party 1
Chernobog
Chernobog
SeeMyDecay
Chernobog
Level 44
God Stats
1W - 0L
1,715 SR
Queue Stats
21W - 38L
1,338 Elo+
Solo
He Bo
He Bo
Skri_on
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GentlemanPudge
Amaterasu
17
4 / 6 / 9
9,838
656
13,721
21,975
15,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Hachiman2023
Gilgamesh
18
4 / 6 / 9
10,089
673
16,750
21,851
26,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Jamie2707
Ravana
17
4 / 8 / 6
9,718
648
10,106
19,680
10,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 11
8,658
577
9,394
11,988
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 4 / 8
10,570
705
19,176
14,442
7,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
5 / 3 / 17
11,852
790
22,049
16,721
8,233
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
BigM-003
Aphrodite
20
4 / 2 / 21
12,056
804
12,643
23,131
15,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DruggyB4nd1t
Charybdis
17
6 / 3 / 13
11,285
752
19,240
21,232
10,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
SeeMyDecay
Chernobog
18
5 / 3 / 11
11,235
749
12,206
9,745
5,158
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Skri_on
He Bo
18
8 / 6 / 14
11,864
791
16,710
14,782
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
17
Kills
28
28
Deaths
17
43
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
3
17
4.5
W
Aphrodite
BigM-003
Aphrodite
4
2
21
7.25
W
Charybdis
DruggyB4nd1t
Charybdis
6
3
13
4.17
L
Amaterasu
GentlemanPudge
Amaterasu
4
6
9
1.42
L
Gilgamesh
Hachiman2023
Gilgamesh
4
6
9
1.42
L
Ravana
Jamie2707
Ravana
4
8
6
0.88
L
0
4
11
1.38
W
Chernobog
SeeMyDecay
Chernobog
5
3
11
3.5
W
He Bo
Skri_on
He Bo
8
6
14
2.5
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,147
Damage
82,848
89,936
Taken
85,611
65,976
Mitigated
44,886
29,417
Healing
45,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,049
1,826
1,433
5,815
16,721
8,233
913
2,504
14,217
31,430
0
W
Aphrodite
BigM-003
Aphrodite
12,643
1,384
12,680
15,293
23,131
15,226
1,834
1,648
21,483
35,603
0
W
Charybdis
DruggyB4nd1t
Charybdis
19,240
6,772
1,462
3,804
21,232
10,104
1,417
2,257
18,975
0
36,531
L
Amaterasu
GentlemanPudge
Amaterasu
13,721
4,891
1,685
3,565
21,975
15,313
48
13,721
8,254
0
19,341
L
Gilgamesh
Hachiman2023
Gilgamesh
16,750
2,152
1,564
1,560
21,851
26,504
32
11,722
10,129
295
26,062
L
Ravana
Jamie2707
Ravana
10,106
999
847
3,740
19,680
10,161
0
11,058
8,622
0
24,895
L
9,394
408
9,315
5,154
11,988
6,832
20
7,017
4,971
17,396
0
W
Chernobog
SeeMyDecay
Chernobog
12,206
6,817
1,526
253
9,745
5,158
2,144
1,801
7,944
0
26,610
W
He Bo
Skri_on
He Bo
16,710
1,509
2,185
1,322
14,782
6,165
1,007
1,438
13,344
36,600
0
L
19,176
9,825
1,181
806
14,442
7,166
0
7,884
6,558
0
40,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,873
Gold Earned
58,292
124
Minions Killed
175
0
Camps Cleared
0
1,362,857
Distance Traveled
1,431,499
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,852
790
18
1
0
298,241
1
W
Aphrodite
12,056
804
58
4
0
315,595
1
W
Charybdis
11,285
752
36
2
0
280,826
0
L
Amaterasu
9,838
656
7
0
0
311,794
1
L
Gilgamesh
10,089
673
24
2
0
303,675
5
L
Ravana
9,718
648
26
2
0
263,935
0
L
Hel
8,658
577
17
1
0
271,757
1
W
Chernobog
11,235
749
30
2
0
271,813
2
W
He Bo
11,864
791
33
2
0
265,024
3
L
Rama
10,570
705
50
3
0
211,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role