Player Matchup

Chernobog
Chernobog
CoDxQc J0K3R
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Party 1
Da Ji
Da Ji
GraNdF0U
Da Ji
Level 154
God Stats
1W - 4L
1,084 SR
Queue Stats
108W - 142L
1,437 Elo+
Party 1
Tyr
Tyr
LeZohan94
Tyr
Level 129
God Stats
1W - 2L
1,477 SR
Queue Stats
99W - 125L
1,388 Elo+
Party 1
Thoth
Thoth
martinicius31
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,402 Elo+
Solo
Geb
Geb
tssittssit
Geb
Level 46
God Stats
1W - 0L
1,409 SR
Queue Stats
1W - 8L
1,052 Elo+
Party 1
Team Averages
Level 101
1,394 SR
1,304 Elo+

VS

Team Averages
Level 95
1,550 SR
1,368 Elo+
Sun Wukong
Sun Wukong
F3ArLeSS_GhOsT15
Sun Wukong
Level 96
God Stats
4W - 2L
1,558 SR
Queue Stats
67W - 85L
1,397 Elo+
Party 2
Lancelot
Lancelot
Gh0stLatt3
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
403W - 406L
1,372 Elo+
Party 3
Ah Puch
Ah Puch
TheTwistedFates
Ah Puch
Level 146
God Stats
16W - 10L
1,565 SR
Queue Stats
551W - 570L
1,356 Elo+
Party 3
Fenrir
Fenrir
Tking-smokie420
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,303 Elo+
Party 2
He Bo
He Bo
bobzombie4
He Bo
Level 123
God Stats
2W - 2L
1,626 SR
Queue Stats
317W - 318L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CoDxQc J0K3R
Chernobog
20
11 / 4 / 22
13,252
828
20,845
14,552
7,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
GraNdF0U
Da Ji
20
20 / 5 / 17
14,215
888
31,983
30,228
17,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 2 / 24
12,794
800
18,697
31,325
29,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 6 / 23
11,821
739
9,605
18,012
7,967
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 7 / 22
11,368
711
12,129
32,225
27,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
F3ArLeSS_GhOsT15
Sun Wukong
17
4 / 8 / 8
10,575
661
17,614
25,335
25,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
Gh0stLatt3
Lancelot
19
5 / 8 / 7
12,000
750
18,615
20,828
11,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 8 / 6
12,341
771
26,242
17,316
8,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 10 / 11
10,475
655
12,635
21,162
17,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
18
5 / 8 / 9
11,351
709
22,334
19,672
7,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
62
42
Kills
21
24
Deaths
42
108
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CoDxQc J0K3R
Chernobog
11
4
22
5.5
L
Sun Wukong
F3ArLeSS_GhOsT15
Sun Wukong
4
8
8
1
L
Lancelot
Gh0stLatt3
Lancelot
5
8
7
1.06
W
Da Ji
GraNdF0U
Da Ji
20
5
17
5.7
W
6
2
24
9
L
5
8
6
1
L
2
10
11
0.75
L
He Bo
5
8
9
1.19
W
3
6
23
2.42
W
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,259
Damage
97,440
126,342
Taken
104,313
89,304
Mitigated
69,759
53,234
Healing
21,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CoDxQc J0K3R
Chernobog
20,845
12,368
144
4,068
14,552
7,499
2,596
5,650
8,764
0
50,530
L
Sun Wukong
F3ArLeSS_GhOsT15
Sun Wukong
17,614
2,982
950
5,707
25,335
25,672
0
7,410
17,925
0
27,104
L
Lancelot
Gh0stLatt3
Lancelot
18,615
2,851
1,550
3,343
20,828
11,170
0
4,434
16,394
0
32,212
W
Da Ji
GraNdF0U
Da Ji
31,983
6,391
2,739
12,085
30,228
17,313
2,564
10,427
19,716
0
45,617
W
18,697
2,623
1,958
16,974
31,325
29,184
982
12,747
18,389
6,151
26,921
L
26,242
1,478
0
1,208
17,316
8,063
0
2,242
15,074
45,955
0
L
12,635
3,479
411
2,657
21,162
17,174
0
7,397
13,765
0
19,744
L
He Bo
22,334
1,956
1,464
3,942
19,672
7,680
0
3,093
16,579
34,964
0
W
9,605
1,257
1,308
2,911
18,012
7,967
1,101
9,429
8,436
32,524
0
W
12,129
1,520
2,913
8,134
32,225
27,341
576
10,323
21,754
19,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,450
Gold Earned
56,742
185
Minions Killed
142
0
Camps Cleared
0
1,497,921
Distance Traveled
1,238,755
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,252
828
65
4
0
262,261
0
L
Sun Wukong
10,575
661
24
2
0
285,913
0
L
Lancelot
12,000
750
29
2
0
288,513
0
W
Da Ji
14,215
888
13
1
0
300,044
0
W
Tyr
12,794
800
27
2
0
357,020
0
L
Ah Puch
12,341
771
48
3
0
261,574
0
L
Fenrir
10,475
655
7
0
0
153,821
1
L
He Bo
11,351
709
34
2
0
248,934
0
W
Thoth
11,821
739
54
3
0
273,007
0
W
Geb
11,368
711
26
2
0
305,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role