Player Matchup

The Morrigan
The Morrigan
Bundo315
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,579 Elo+
Party 2
Ares
Ares
CaptainGraves
Ares
Level 117
God Stats
3W - 3L
1,545 SR
Queue Stats
53W - 55L
1,543 Elo+
Party 2
Ullr
Ullr
If Jerry
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,623 Elo+
Party 2
Anhur
Anhur
Jakelilopickle
Anhur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 127L
1,450 Elo+
Solo
Merlin
Merlin
Skeletal
Merlin
Level 121
God Stats
0W - 1L
1,296 SR
Queue Stats
9W - 9L
1,524 Elo+
Party 2
Team Averages
Level 91
1,468 SR
1,544 Elo+

VS

Team Averages
Level 118
1,522 SR
1,768 Elo+
Nemesis
Nemesis
Juanhur
Nemesis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,892 Elo+
Party 1
Ares
Ares
JuαnYu
Ares
Level 157
God Stats
1W - 0L
1,461 SR
Queue Stats
17W - 7L
1,816 Elo+
Party 1
Tyr
Tyr
SwaggieHippo
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,892 Elo+
Party 1
Ah Puch
Ah Puch
SwaggieTurtle
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,831 Elo+
Party 1
Odin
Odin
TBP_Lust
Odin
Level 146
God Stats
6W - 1L
1,648 SR
Queue Stats
708W - 759L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bundo315
The Morrigan
15
3 / 7 / 7
8,960
689
7,978
10,505
6,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 9
10,103
777
10,657
19,465
30,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
13
1 / 7 / 6
8,085
622
4,409
15,823
9,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 8 / 8
9,196
707
6,838
16,524
10,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Skeletal
Merlin
16
5 / 7 / 5
9,758
751
13,912
13,613
8,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Juanhur
Nemesis
18
11 / 3 / 18
11,342
872
14,903
12,080
10,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
JuαnYu
Ares
16
6 / 6 / 20
10,323
794
15,252
14,421
18,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
10 / 2 / 18
11,218
863
11,930
14,273
16,622
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
20
4 / 1 / 21
11,283
868
21,741
10,346
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
17
3 / 3 / 12
10,108
778
7,230
12,078
12,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
123
15
Kills
34
34
Deaths
15
35
Assists
89
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bundo315
The Morrigan
3
7
7
0.93
L
4
5
9
1.7
L
Ullr
1
7
6
0.57
L
2
8
8
0.75
W
Nemesis
Juanhur
Nemesis
11
3
18
6.67
W
Ares
JuαnYu
Ares
6
6
20
2.67
L
Merlin
Skeletal
Merlin
5
7
5
1.07
W
10
2
18
9.5
W
Ah Puch
4
1
21
14.5
W
Odin
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,794
Damage
71,056
75,930
Taken
63,198
66,147
Mitigated
63,079
10,302
Healing
22,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bundo315
The Morrigan
7,978
510
0
566
10,505
6,795
0
5,984
4,424
15,997
0
L
10,657
782
356
2,079
19,465
30,838
0
9,538
9,543
14,198
0
L
Ullr
4,409
1,687
595
1,733
15,823
9,542
0
7,443
8,191
0
9,825
L
6,838
2,997
1,147
1,752
16,524
10,620
0
7,411
8,966
0
20,182
W
Nemesis
Juanhur
Nemesis
14,903
5,166
1,690
2,393
12,080
10,016
2,242
5,028
7,052
0
22,588
W
Ares
JuαnYu
Ares
15,252
655
536
321
14,421
18,464
816
7,149
7,272
16,074
0
L
Merlin
Skeletal
Merlin
13,912
663
451
1,623
13,613
8,352
0
6,849
6,670
29,415
0
W
11,930
1,853
1,079
3,463
14,273
16,622
1,620
8,039
6,234
183
19,261
W
Ah Puch
21,741
1,382
1,219
5,837
10,346
5,378
1,594
5,271
5,075
52,307
0
W
Odin
7,230
436
1,823
4,144
12,078
12,599
900
7,060
5,018
49
24,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,102
Gold Earned
54,274
149
Minions Killed
130
0
Camps Cleared
0
1,056,188
Distance Traveled
1,299,968
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,960
689
27
2
0
201,026
0
L
Ares
10,103
777
12
1
0
247,898
0
L
Ullr
8,085
622
11
1
0
200,610
0
L
Anhur
9,196
707
54
4
0
207,276
1
W
Nemesis
11,342
872
17
1
0
269,164
0
W
Ares
10,323
794
1
0
0
236,384
3
L
Merlin
9,758
751
45
3
0
199,378
0
W
Tyr
11,218
863
10
1
0
276,324
0
W
Ah Puch
11,283
868
58
4
0
245,712
0
W
Odin
10,108
778
44
3
0
272,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role