Player Matchup

Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Guuhneves5
Baba Yaga
Level 118
God Stats
11W - 7L
1,688 SR
Queue Stats
290W - 283L
1,514 Elo+
Solo
Maui
Maui
RενøℓovesMiℓi
Maui
Level 105
God Stats
5W - 6L
1,451 SR
Queue Stats
280W - 333L
1,467 Elo+
Party 2
Neith
Neith
МιℓιιLoνesιRενo
Neith
Level 151
God Stats
19W - 24L
1,472 SR
Queue Stats
305W - 347L
1,463 Elo+
Party 2
Team Averages
Level 127
1,522 SR
1,489 Elo+

VS

Team Averages
Level 118
1,485 SR
1,485 Elo+
Bacchus
Bacchus
Bnxn
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
ElGalinhaVerde
Cernunnos
Level 154
God Stats
1W - 2L
1,563 SR
Queue Stats
142W - 152L
1,404 Elo+
Solo
King Arthur
King Arthur
Jiiimmy
King Arthur
Level 111
God Stats
1W - 2L
1,386 SR
Queue Stats
57W - 58L
1,453 Elo+
Solo
Vulcan
Vulcan
xPlayHarDx
Vulcan
Level 127
God Stats
12W - 10L
1,603 SR
Queue Stats
202W - 173L
1,546 Elo+
Party 1
Fenrir
Fenrir
xXMohammadXx432
Fenrir
Level 87
God Stats
3W - 6L
1,371 SR
Queue Stats
257W - 287L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
6 / 0 / 3
9,096
700
8,466
8,921
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
 
He Bo
13
3 / 2 / 7
7,964
613
6,510
6,913
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Guuhneves5
Baba Yaga
13
2 / 0 / 2
7,930
610
8,235
4,591
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 8
6,783
522
5,297
8,174
4,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 2
7,931
610
5,863
7,317
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bnxn
Bacchus
9
0 / 3 / 1
5,664
436
3,509
11,898
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
ElGalinhaVerde
Cernunnos
10
0 / 3 / 0
5,914
455
4,262
9,990
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Jiiimmy
King Arthur
11
0 / 5 / 0
6,528
502
4,624
12,952
9,282
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
xPlayHarDx
Vulcan
12
1 / 1 / 0
6,835
526
2,044
5,441
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 1
6,880
529
4,432
11,230
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
3
7.5
W
He Bo
 
He Bo
3
2
7
3.25
L
Bacchus
Bnxn
Bacchus
0
3
1
0.17
L
Cernunnos
ElGalinhaVerde
Cernunnos
0
3
0
0
W
Baba Yaga
Guuhneves5
Baba Yaga
2
0
2
3
L
King Arthur
Jiiimmy
King Arthur
0
5
0
0
W
0
0
8
4
L
Vulcan
xPlayHarDx
Vulcan
1
1
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
18,871
35,916
Taken
51,511
16,066
Mitigated
29,570
16,676
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,466
5,454
146
7,189
8,921
3,420
1,585
467
8,454
0
69,293
W
He Bo
 
He Bo
6,510
641
0
2,412
6,913
2,197
760
726
6,187
54,323
0
L
Bacchus
Bnxn
Bacchus
3,509
653
0
2,078
11,898
9,593
0
5,783
6,115
17,944
0
L
Cernunnos
ElGalinhaVerde
Cernunnos
4,262
2,112
0
3,225
9,990
3,406
0
2,756
7,234
0
39,583
W
Baba Yaga
Guuhneves5
Baba Yaga
8,235
350
0
1,104
4,591
2,271
132
1,712
2,879
63,180
0
L
King Arthur
Jiiimmy
King Arthur
4,624
1,021
0
475
12,952
9,282
0
3,387
9,565
0
43,518
W
5,297
1,291
275
2,702
8,174
4,646
162
2,049
5,533
16,784
1,601
L
Vulcan
xPlayHarDx
Vulcan
2,044
910
0
1,850
5,441
2,463
0
3,652
1,789
53,407
0
L
4,432
1,289
0
839
11,230
4,826
0
4,080
7,150
0
57,236
W
5,863
2,950
0
2,848
7,317
3,532
2,103
977
6,340
0
65,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,704
Gold Earned
31,821
461
Minions Killed
389
0
Camps Cleared
0
1,338,968
Distance Traveled
1,303,229
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,096
700
115
9
0
231,606
3
W
He Bo
7,964
613
92
7
0
299,987
5
L
Bacchus
5,664
436
26
2
0
267,257
2
L
Cernunnos
5,914
455
59
5
0
226,139
1
W
Baba Yaga
7,930
610
120
9
0
277,261
7
L
King Arthur
6,528
502
90
7
0
239,963
1
W
Maui
6,783
522
25
2
0
279,273
3
L
Vulcan
6,835
526
109
8
0
273,164
4
L
Fenrir
6,880
529
105
8
0
296,706
1
W
Neith
7,931
610
109
8
0
250,841
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role