Player Matchup

Atlas
Atlas
HakuhoSho
Atlas
Level 16
God Stats
6W - 0L
1,738 SR
Queue Stats
21W - 1L
2,025 Elo+
Party 1
Merlin
Merlin
Kugâ
Merlin
Level 157
God Stats
1W - 0L
1,542 SR
Queue Stats
114W - 51L
1,749 Elo+
Party 1
Cupid
Cupid
UnkindledOne
Cupid
Level 143
God Stats
2W - 0L
1,713 SR
Queue Stats
116W - 67L
1,745 Elo+
Party 1
Team Averages
Level 105
1,664 SR
1,840 Elo+

VS

Team Averages
Level 112
1,481 SR
1,391 Elo+
Maui
Maui
Backer535
Maui
Level 126
God Stats
0W - 2L
1,404 SR
Queue Stats
3W - 7L
1,364 Elo+
Party 2
Bakasura
Bakasura
Drlang
Bakasura
Level 85
God Stats
0W - 1L
1,376 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
Hanavat
Nu Wa
Level 126
God Stats
0W - 1L
1,662 SR
Queue Stats
5W - 4L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HakuhoSho
Atlas
12
2 / 0 / 7
8,125
813
5,733
8,613
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Kugâ
Merlin
12
1 / 0 / 8
7,180
718
6,303
5,536
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 3
7,928
793
7,651
6,298
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
0 / 0 / 0
5,916
592
2,144
9,083
7,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Drlang
Bakasura
10
0 / 5 / 0
6,019
602
3,014
8,601
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Hanavat
Nu Wa
11
0 / 4 / 0
6,067
607
6,487
5,983
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Maui
0
0
0
0
L
Bakasura
Drlang
Bakasura
0
5
0
0
W
Atlas
HakuhoSho
Atlas
2
0
7
5.5
L
Nu Wa
Hanavat
Nu Wa
0
4
0
0
W
Merlin
Kugâ
Merlin
1
0
8
5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,687
Damage
11,645
20,447
Taken
23,667
14,018
Mitigated
14,697
5,730
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,144
173
398
1,192
9,083
7,385
0
5,872
3,211
7,955
0
L
Bakasura
Drlang
Bakasura
3,014
2,284
0
1,530
8,601
5,085
0
3,605
4,996
0
13,808
W
Atlas
HakuhoSho
Atlas
5,733
2,048
0
1,770
8,613
9,165
0
3,966
4,567
20,423
0
L
Nu Wa
Hanavat
Nu Wa
6,487
1,635
0
250
5,983
2,227
0
2,589
3,394
25,310
0
W
Merlin
Kugâ
Merlin
6,303
461
0
500
5,536
2,218
495
1,964
3,456
36,679
0
W
7,651
3,809
627
2,833
6,298
2,635
1,242
2,755
3,543
0
33,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,233
Gold Earned
18,002
147
Minions Killed
84
0
Camps Cleared
0
557,030
Distance Traveled
535,559
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,916
592
14
1
0
190,379
1
L
Bakasura
6,019
602
37
4
0
177,478
0
W
Atlas
8,125
813
28
3
0
192,349
1
L
Nu Wa
6,067
607
33
3
0
167,702
3
W
Merlin
7,180
718
84
8
0
185,089
1
W
Cupid
7,928
793
35
4
0
179,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role