Player Matchup

Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
THeReapero2
Osiris
Bronze III
Level 43
God Stats
0W - 1L
1,575 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Janus
Janus
Bronze III
The1Wolf
Janus
Bronze III
Level 95
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 1L
1,540 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 81
1,538 SR
1,547 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,659 SR
1,581 MMR
Sol
Sol
Platinum I
 
Sol
Platinum I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Psajchooo
Fenrir
Gold III
Level 87
God Stats
21W - 5L
1,827 SR
Queue Stats
89W - 104L
1,423 MMR
Solo
Shiva
Shiva
Platinum III
xDanixZ
Shiva
Platinum III
Level 125
God Stats
8W - 9L
1,649 SR
Queue Stats
75W - 66L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 4 / 2
7,070
707
11,913
13,084
5,270
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
11
2 / 1 / 0
7,438
744
7,046
13,813
13,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
The1Wolf
Janus
11
0 / 4 / 0
6,681
668
5,086
8,276
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothAchillesBaron SamediGuan YuAh Muzen Cab

VS

Bans
Ne ZhaGebPersephoneMulanEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 7
8,077
808
12,824
10,835
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Psajchooo
Fenrir
14
6 / 1 / 3
9,460
946
10,820
11,156
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
xDanixZ
Shiva
14
1 / 1 / 8
7,697
770
8,340
10,495
9,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
9
9
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
2
0.5
W
Sol
 
Sol
2
1
7
5.5
W
Fenrir
Psajchooo
Fenrir
6
1
3
7.5
L
Osiris
2
1
0
2
L
Janus
The1Wolf
Janus
0
4
0
0
W
Shiva
xDanixZ
Shiva
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
31,984
35,173
Taken
32,486
22,289
Mitigated
23,840
5,005
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,913
3,968
313
1,823
13,084
5,270
42
4,176
8,596
0
28,920
W
Sol
 
Sol
12,824
5,616
0
6,928
10,835
4,913
1,749
1,122
9,713
54,129
5,078
W
Fenrir
Psajchooo
Fenrir
10,820
2,079
0
3,984
11,156
9,408
784
2,311
8,845
0
25,457
L
Osiris
7,046
2,142
1,268
1,601
13,813
13,900
0
6,194
7,177
0
13,858
L
Janus
The1Wolf
Janus
5,086
115
0
0
8,276
3,119
152
1,800
6,263
29,884
0
W
Shiva
xDanixZ
Shiva
8,340
1,794
163
1,935
10,495
9,519
413
1,731
8,764
0
21,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,189
Gold Earned
25,234
108
Minions Killed
144
0
Camps Cleared
0
620,579
Distance Traveled
631,930
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,070
707
20
2
0
193,232
1
W
Sol
8,077
808
82
8
0
190,682
3
W
Fenrir
9,460
946
31
3
0
221,448
2
L
Osiris
7,438
744
19
2
0
230,837
1
L
Janus
6,681
668
69
7
0
196,510
1
W
Shiva
7,697
770
31
3
0
219,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role