Player Matchup

Ah Puch
Ah Puch
Pokepinho
Ah Puch
Level 104
God Stats
1W - 0L
1,670 SR
Queue Stats
59W - 71L
1,416 Elo+
Party 2
Lancelot
Lancelot
SamlsOp
Lancelot
Level 16
God Stats
1W - 1L
1,320 SR
Queue Stats
23W - 29L
1,372 Elo+
Party 2
Xing Tian
Xing Tian
pota345
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,414 Elo+
Party 2
Team Averages
Level 49
1,497 SR
1,400 Elo+

VS

Team Averages
Level 76
1,406 SR
1,342 Elo+
Artemis
Artemis
BringSallyDown
Artemis
Level 69
God Stats
13W - 21L
1,379 SR
Queue Stats
30W - 57L
1,284 Elo+
Party 1
Scylla
Scylla
ItsThunderx
Scylla
Level 15
God Stats
4W - 7L
1,443 SR
Queue Stats
10W - 19L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
MrMatt04
Kuzenbo
Level 143
God Stats
1W - 2L
1,394 SR
Queue Stats
83W - 117L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pokepinho
Ah Puch
17
10 / 2 / 8
12,223
815
25,063
11,514
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
SamlsOp
Lancelot
16
10 / 1 / 8
11,926
795
11,951
9,688
6,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
pota345
Xing Tian
15
0 / 1 / 19
11,266
751
5,183
13,863
18,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
9,061
604
6,851
16,901
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
15
2 / 7 / 2
10,482
699
5,550
11,886
5,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MrMatt04
Kuzenbo
14
2 / 5 / 2
10,250
683
9,891
19,849
32,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
4
4
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Scylla
2
7
2
0.43
L
Kuzenbo
MrMatt04
Kuzenbo
2
5
2
0.6
W
Ah Puch
Pokepinho
Ah Puch
10
2
8
7
W
Lancelot
SamlsOp
Lancelot
10
1
8
14
W
Xing Tian
pota345
Xing Tian
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,197
Damage
22,292
35,065
Taken
48,636
31,460
Mitigated
45,387
10,904
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,851
2,232
0
1,945
16,901
7,541
15
11,918
4,983
50
30,663
L
Scylla
5,550
493
0
700
11,886
5,217
0
6,840
5,046
43,955
0
L
Kuzenbo
MrMatt04
Kuzenbo
9,891
3,475
0
3,069
19,849
32,629
9
11,589
8,260
28,621
0
W
Ah Puch
Pokepinho
Ah Puch
25,063
975
396
5,439
11,514
6,131
1,280
6,591
4,923
86,064
0
W
Lancelot
SamlsOp
Lancelot
11,951
2,985
0
2,744
9,688
6,690
1,161
4,506
5,182
0
33,225
W
Xing Tian
pota345
Xing Tian
5,183
1,014
0
2,325
13,863
18,639
329
4,871
8,992
16,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
29,793
174
Minions Killed
147
0
Camps Cleared
0
814,935
Distance Traveled
668,659
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,061
604
48
3
0
201,727
2
L
Scylla
10,482
699
81
5
0
222,177
0
L
Kuzenbo
10,250
683
18
1
0
244,755
4
W
Ah Puch
12,223
815
106
7
0
249,224
1
W
Lancelot
11,926
795
43
3
0
282,433
0
W
Xing Tian
11,266
751
25
2
0
283,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role