Player Matchup

Kukulkan
Kukulkan
BiigNasty408
Kukulkan
Level 40
God Stats
7W - 5L
1,620 SR
Queue Stats
130W - 135L
1,447 Elo+
Party 1
Hercules
Hercules
N7 Gorf
Hercules
Level 145
God Stats
8W - 8L
1,466 SR
Queue Stats
323W - 363L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
N7 Landeezy
Cernunnos
Level 147
God Stats
9W - 3L
1,737 SR
Queue Stats
290W - 303L
1,504 Elo+
Party 1
Chang'e
Chang'e
N7 Lil Kooney
Chang'e
Level 102
God Stats
1W - 0L
1,321 SR
Queue Stats
43W - 57L
1,474 Elo+
Party 1
He Bo
He Bo
N7 Vanity
He Bo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 93L
1,474 Elo+
Party 1
Team Averages
Level 116
1,529 SR
1,472 Elo+

VS

Team Averages
Level 122
1,355 SR
1,452 Elo+
Ra
Ra
Arclight_ZE0
Ra
Level 144
God Stats
1W - 1L
1,162 SR
Queue Stats
52W - 53L
1,453 Elo+
Solo
Bellona
Bellona
DragonBlitz99
Bellona
Level 101
God Stats
0W - 3L
1,184 SR
Queue Stats
100W - 102L
1,459 Elo+
Solo
Bacchus
Bacchus
FIDOX91
Bacchus
Level 127
God Stats
0W - 1L
1,135 SR
Queue Stats
83W - 100L
1,426 Elo+
Solo
King Arthur
King Arthur
Heitorqt
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,490 Elo+
Solo
Sol
Sol
Ziggy1125
Sol
Level 156
God Stats
7W - 3L
1,793 SR
Queue Stats
295W - 334L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiigNasty408
Kukulkan
15
5 / 2 / 5
8,037
1,148
6,636
5,518
2,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
N7 Gorf
Hercules
12
2 / 1 / 6
6,906
987
3,799
9,644
11,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
N7 Landeezy
Cernunnos
13
0 / 3 / 9
6,963
995
6,920
8,742
4,178
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
15
4 / 1 / 7
8,805
1,258
5,791
7,483
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
N7 Vanity
He Bo
11
2 / 3 / 6
6,714
959
5,617
5,035
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
8,579
1,226
9,370
7,862
4,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
12
0 / 5 / 6
6,307
901
6,579
10,757
13,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
FIDOX91
Bacchus
14
5 / 3 / 2
7,373
1,053
7,216
10,268
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Heitorqt
King Arthur
5
0 / 1 / 0
5,016
717
352
1,809
1,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
1,908
273
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
13
Kills
10
10
Deaths
13
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Kukulkan
BiigNasty408
Kukulkan
5
2
5
3.75
L
Bellona
0
5
6
0.6
L
Bacchus
FIDOX91
Bacchus
5
3
2
2
L
King Arthur
Heitorqt
King Arthur
0
1
0
0
W
Hercules
N7 Gorf
Hercules
2
1
6
5
W
Cernunnos
N7 Landeezy
Cernunnos
0
3
9
1.5
W
Chang'e
4
1
7
7.5
W
He Bo
N7 Vanity
He Bo
2
3
6
1.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
23,517
36,422
Taken
30,696
27,876
Mitigated
34,438
13,433
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,370
268
752
1,211
7,862
4,436
0
3,364
4,498
29,058
0
W
Kukulkan
BiigNasty408
Kukulkan
6,636
883
713
854
5,518
2,690
150
2,895
2,623
17,009
0
L
Bellona
6,579
2,331
754
1,083
10,757
13,281
0
6,573
4,184
0
9,958
L
Bacchus
FIDOX91
Bacchus
7,216
350
460
1,787
10,268
15,267
0
7,014
3,254
12,192
0
L
King Arthur
Heitorqt
King Arthur
352
69
97
124
1,809
1,454
0
1,093
716
0
388
W
Hercules
N7 Gorf
Hercules
3,799
999
878
3,146
9,644
11,139
163
3,362
6,282
0
8,379
W
Cernunnos
N7 Landeezy
Cernunnos
6,920
2,975
464
1,925
8,742
4,178
532
4,421
4,321
0
12,669
W
Chang'e
5,791
593
2,406
2,494
7,483
7,656
497
3,374
4,109
15,920
0
W
He Bo
N7 Vanity
He Bo
5,617
368
373
180
5,035
2,213
466
2,534
2,501
9,837
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
29,183
83
Minions Killed
64
0
Camps Cleared
0
719,951
Distance Traveled
448,903
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,579
1,226
51
7
0
132,575
2
W
Kukulkan
8,037
1,148
26
4
0
142,436
1
L
Bellona
6,307
901
8
1
0
125,849
0
L
Bacchus
7,373
1,053
5
1
0
157,371
2
L
King Arthur
5,016
717
0
0
0
33,108
1
W
Hercules
6,906
987
8
1
0
148,568
3
W
Cernunnos
6,963
995
19
3
0
142,869
3
W
Chang'e
8,805
1,258
19
3
0
148,729
0
W
He Bo
6,714
959
11
2
0
137,349
0
L
Sol
1,908
273
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role