Player Matchup

King Arthur
King Arthur
Diamond III
cardenas2468
King Arthur
Diamond III
Level 154
God Stats
5W - 0L
1,608 SR
Queue Stats
332W - 319L
2,162 MMR
Solo
Atlas
Atlas
Platinum II
shadow-hedhehog
Atlas
Platinum II
Level 160
God Stats
2W - 1L
1,485 SR
Queue Stats
57W - 43L
2,187 MMR
Solo
Awilix
Awilix
Diamond III
xKingCheese
Awilix
Diamond III
Level 159
God Stats
3W - 1L
1,635 SR
Queue Stats
102W - 86L
2,186 MMR
Solo
Cernunnos
Cernunnos
Diamond III
xWillyG
Cernunnos
Diamond III
Level 145
God Stats
10W - 10L
1,756 SR
Queue Stats
76W - 61L
2,248 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
xxMickJxx
Baba Yaga
Diamond III
Level 157
God Stats
111W - 102L
1,655 SR
Queue Stats
530W - 512L
2,248 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,628 SR
2,206 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,686 SR
2,208 MMR
Cthulhu
Cthulhu
Diamond II
Buddha_Senpai_
Cthulhu
Diamond II
Level 160
God Stats
13W - 9L
1,758 SR
Queue Stats
453W - 455L
2,244 MMR
Party 2
Khepri
Khepri
Diamond IV
HerausPosTrunC
Khepri
Diamond IV
Level 156
God Stats
4W - 3L
1,725 SR
Queue Stats
186W - 179L
2,139 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
Phroot Snax
Nu Wa
Diamond IV
Level 159
God Stats
18W - 13L
1,680 SR
Queue Stats
210W - 213L
2,139 MMR
Party 1
Susano
Susano
Masters
Swilleyy
Susano
Masters
Level 160
God Stats
10W - 17L
1,497 SR
Queue Stats
606W - 592L
2,150 MMR
Solo
Neith
Neith
Masters
iDivinepapi
Neith
Masters
Level 160
God Stats
3W - 6L
1,769 SR
Queue Stats
414W - 409L
2,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
cardenas2468
King Arthur
20
4 / 4 / 5
13,797
575
14,001
26,979
29,884
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 4 / 12
12,337
514
10,299
33,430
44,733
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
20
8 / 6 / 9
14,054
586
15,360
25,603
12,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
xWillyG
Cernunnos
20
5 / 1 / 5
14,807
617
16,275
20,559
10,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
xxMickJxx
Baba Yaga
20
6 / 1 / 6
13,673
570
32,256
19,475
11,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
VulcanHadesIshtarArachne

VS

Bans
LokiMauiAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 2
12,228
510
15,850
27,733
32,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 3 / 6
10,837
452
9,283
24,883
27,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 3 / 7
11,057
461
23,579
14,014
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Swilleyy
Susano
17
3 / 7 / 7
11,196
467
18,494
24,652
11,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 5 / 5
11,265
469
17,207
22,315
10,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
24
Kills
16
16
Deaths
24
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
2
3
6
1.67
L
3
3
7
2.17
L
Susano
Swilleyy
Susano
3
7
7
0.93
W
King Arthur
cardenas2468
King Arthur
4
4
5
1.63
L
2
5
5
0.9
W
1
4
12
1.75
W
Awilix
8
6
9
2.08
W
Cernunnos
xWillyG
Cernunnos
5
1
5
7.5
W
Baba Yaga
xxMickJxx
Baba Yaga
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,191
Damage
84,413
126,046
Taken
113,597
109,809
Mitigated
89,135
40,528
Healing
24,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,850
1,159
503
5,071
27,733
32,552
313
7,787
19,833
89,668
0
L
9,283
1,371
619
4,427
24,883
27,336
0
13,077
11,296
29,417
0
L
23,579
7,238
0
798
14,014
6,961
147
6,590
7,424
101,774
0
L
Susano
Swilleyy
Susano
18,494
4,454
0
5,497
24,652
11,619
0
5,999
18,653
0
97,296
W
King Arthur
cardenas2468
King Arthur
14,001
1,596
0
8,357
26,979
29,884
215
11,756
14,529
0
105,856
L
17,207
8,999
0
7,712
22,315
10,667
0
8,621
13,694
0
106,598
W
10,299
3,677
726
7,631
33,430
44,733
153
14,757
17,913
41,143
0
W
Awilix
15,360
6,241
0
2,620
25,603
12,544
294
8,432
16,999
0
128,997
W
Cernunnos
xWillyG
Cernunnos
16,275
7,847
0
14,918
20,559
10,926
6,471
6,296
14,147
0
172,750
W
Baba Yaga
xxMickJxx
Baba Yaga
32,256
1,101
0
6,276
19,475
11,722
103
8,833
10,590
164,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,668
Gold Earned
56,583
793
Minions Killed
656
0
Camps Cleared
0
2,312,790
Distance Traveled
2,201,328
32
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,228
510
183
8
0
439,872
10
L
Khepri
10,837
452
25
1
0
477,479
6
L
Nu Wa
11,057
461
149
6
0
427,814
12
L
Susano
11,196
467
140
6
0
477,757
11
W
King Arthur
13,797
575
148
6
0
479,663
2
L
Neith
11,265
469
159
7
0
378,406
5
W
Atlas
12,337
514
35
1
0
446,932
14
W
Awilix
14,054
586
157
7
0
490,607
3
W
Cernunnos
14,807
617
225
9
0
425,478
7
W
Baba Yaga
13,673
570
228
10
0
470,110
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role