Player Matchup

Discordia
Discordia
ArgothShadebane
Discordia
Level 70
God Stats
3W - 1L
1,602 SR
Queue Stats
46W - 42L
1,571 Elo+
Party 1
Cerberus
Cerberus
Dragonlordith
Cerberus
Level 67
God Stats
2W - 0L
1,505 SR
Queue Stats
23W - 21L
1,603 Elo+
Party 1
Loki
Loki
InvictusOrion
Loki
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,510 Elo+
Party 1
Team Averages
Level 67
1,536 SR
1,561 Elo+

VS

Team Averages
Level 67
1,587 SR
1,475 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Joshuamm1
Bacchus
Level 6
God Stats
1W - 1L
1,653 SR
Queue Stats
2W - 9L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
vespergenic
Aphrodite
Level 67
God Stats
23W - 17L
1,607 SR
Queue Stats
385W - 393L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArgothShadebane
Discordia
15
3 / 2 / 5
9,968
767
11,074
8,128
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Dragonlordith
Cerberus
16
3 / 0 / 8
10,024
771
10,537
16,443
20,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 6
10,721
825
9,731
9,229
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 6 / 2
8,497
654
9,642
14,676
4,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Joshuamm1
Bacchus
12
0 / 4 / 3
7,829
602
2,313
12,030
10,233
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
vespergenic
Aphrodite
14
2 / 3 / 1
8,674
667
7,595
11,270
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
2
0.33
W
Discordia
ArgothShadebane
Discordia
3
2
5
2.75
W
Cerberus
Dragonlordith
Cerberus
3
0
8
7
W
6
1
6
9
L
Bacchus
Joshuamm1
Bacchus
0
4
3
0.38
L
Aphrodite
vespergenic
Aphrodite
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,342
Damage
19,550
33,800
Taken
37,976
28,788
Mitigated
18,995
8,040
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,642
4,997
0
1,413
14,676
4,181
576
10,104
4,572
0
41,508
W
Discordia
ArgothShadebane
Discordia
11,074
727
0
23
8,128
3,912
1,088
2,299
5,829
47,669
0
W
Cerberus
Dragonlordith
Cerberus
10,537
492
0
4,909
16,443
20,374
671
5,562
10,881
32,015
0
W
9,731
3,521
0
3,108
9,229
4,502
722
2,665
6,564
0
65,249
L
Bacchus
Joshuamm1
Bacchus
2,313
472
0
0
12,030
10,233
309
3,390
8,640
8,593
0
L
Aphrodite
vespergenic
Aphrodite
7,595
947
2,814
5,023
11,270
4,581
135
8,128
3,142
20,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
25,000
201
Minions Killed
106
0
Camps Cleared
0
849,527
Distance Traveled
636,645
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,497
654
56
4
0
201,365
5
W
Discordia
9,968
767
74
6
0
269,788
2
W
Cerberus
10,024
771
57
4
0
279,705
8
W
Loki
10,721
825
70
5
0
300,034
0
L
Bacchus
7,829
602
17
1
0
193,943
1
L
Aphrodite
8,674
667
33
3
0
241,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role