Player Matchup

Chang'e
Chang'e
Luvvy
Chang'e
Level 160
God Stats
8W - 5L
1,628 SR
Queue Stats
350W - 366L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
MachucaZero
Tsukuyomi
Level 139
God Stats
0W - 1L
1,310 SR
Queue Stats
35W - 23L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrScofield25
Ah Muzen Cab
Level 114
God Stats
3W - 3L
1,522 SR
Queue Stats
127W - 119L
1,525 Elo+
Party 1
Chronos
Chronos
xCarlosDiasx
Chronos
Level 160
God Stats
7W - 6L
1,516 SR
Queue Stats
330W - 341L
1,515 Elo+
Party 1
Neith
Neith
xKiD Frostyx
Neith
Level 154
God Stats
3W - 4L
1,694 SR
Queue Stats
233W - 276L
1,429 Elo+
Solo
Team Averages
Level 145
1,534 SR
1,515 Elo+

VS

Team Averages
Level 110
1,486 SR
1,492 Elo+
Thor
Thor
Dat_Boii_CrAzE
Thor
Level 89
God Stats
4W - 3L
1,489 SR
Queue Stats
253W - 269L
1,472 Elo+
Party 2
Kuzenbo
Kuzenbo
Eruzerion_Z
Kuzenbo
Level 81
God Stats
6W - 11L
1,362 SR
Queue Stats
219W - 230L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
MBobat
Sylvanus
Level 160
God Stats
10W - 4L
1,680 SR
Queue Stats
209W - 198L
1,484 Elo+
Solo
Nox
Nox
eliteWunWun
Nox
Level 108
God Stats
6W - 7L
1,398 SR
Queue Stats
205W - 212L
1,525 Elo+
Solo
Chernobog
Chernobog
Тime
Chernobog
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Luvvy
Chang'e
20
4 / 6 / 8
12,439
655
12,194
22,111
10,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
MachucaZero
Tsukuyomi
19
5 / 8 / 6
11,879
625
19,509
27,805
14,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
MrScofield25
Ah Muzen Cab
20
2 / 4 / 8
11,820
622
21,736
19,625
9,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
xCarlosDiasx
Chronos
18
2 / 5 / 7
11,125
586
19,521
19,867
8,998
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 2 / 9
11,554
608
14,822
17,566
8,862
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 18
12,895
679
24,617
18,648
11,665
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Eruzerion_Z
Kuzenbo
19
5 / 3 / 11
13,380
704
16,530
23,566
46,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
MBobat
Sylvanus
18
3 / 5 / 18
12,591
663
17,017
33,413
47,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
6 / 2 / 14
13,159
693
23,352
17,693
12,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Тime
Chernobog
20
7 / 3 / 9
13,265
698
17,949
17,174
11,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
15
Kills
25
25
Deaths
15
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
2
18
6.5
W
Kuzenbo
Eruzerion_Z
Kuzenbo
5
3
11
3.5
L
Chang'e
Luvvy
Chang'e
4
6
8
1.33
W
Sylvanus
MBobat
Sylvanus
3
5
18
2.4
L
Tsukuyomi
MachucaZero
Tsukuyomi
5
8
6
1
L
Ah Muzen Cab
MrScofield25
Ah Muzen Cab
2
4
8
1.5
W
6
2
14
6.5
L
Chronos
xCarlosDiasx
Chronos
2
5
7
1.1
L
2
2
9
3.25
W
Chernobog
Тime
Chernobog
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,782
Damage
99,465
106,974
Taken
110,494
51,736
Mitigated
129,368
46,475
Healing
43,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,617
249
3,049
4,753
18,648
11,665
0
7,029
11,619
0
39,259
W
Kuzenbo
Eruzerion_Z
Kuzenbo
16,530
4,771
1,303
2,488
23,566
46,302
300
5,362
18,204
35,395
0
L
Chang'e
Luvvy
Chang'e
12,194
1,328
14,835
8,328
22,111
10,122
520
10,413
11,698
25,096
0
W
Sylvanus
MBobat
Sylvanus
17,017
1,459
11,135
10,485
33,413
47,263
291
9,718
23,695
27,260
0
L
Tsukuyomi
MachucaZero
Tsukuyomi
19,509
3,645
1,125
6,772
27,805
14,097
1,580
16,086
11,719
0
38,989
L
Ah Muzen Cab
MrScofield25
Ah Muzen Cab
21,736
3,483
330
5,996
19,625
9,657
1,350
11,134
8,491
0
52,074
W
23,352
1,528
1,774
1,992
17,693
12,921
2,045
4,711
12,982
45,873
0
L
Chronos
xCarlosDiasx
Chronos
19,521
3,933
844
1,527
19,867
8,998
0
8,683
11,184
28,428
0
L
14,822
3,910
2,349
4,369
17,566
8,862
1,059
10,583
6,983
0
35,431
W
Chernobog
Тime
Chernobog
17,949
7,410
2,276
3,842
17,174
11,217
4,764
4,895
12,279
0
49,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,817
Gold Earned
65,290
213
Minions Killed
213
0
Camps Cleared
0
1,587,670
Distance Traveled
1,521,473
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,895
679
35
2
0
350,814
2
W
Kuzenbo
13,380
704
32
2
0
309,555
0
L
Chang'e
12,439
655
29
2
0
299,742
0
W
Sylvanus
12,591
663
27
1
0
254,287
3
L
Tsukuyomi
11,879
625
34
2
0
319,797
1
L
Ah Muzen Cab
11,820
622
57
3
0
365,663
0
W
Nox
13,159
693
71
4
0
284,102
0
L
Chronos
11,125
586
32
2
0
310,769
3
L
Neith
11,554
608
61
3
0
291,699
0
W
Chernobog
13,265
698
48
3
0
322,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role