Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Lakdoun
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,363 Elo+
Solo
Hercules
Hercules
Tsukoromi
Hercules
Level 138
God Stats
3W - 5L
1,462 SR
Queue Stats
122W - 125L
1,530 Elo+
Party 1
Aphrodite
Aphrodite
X7xDOOMx7X
Aphrodite
Level 143
God Stats
4W - 3L
1,600 SR
Queue Stats
252W - 260L
1,480 Elo+
Solo
Team Averages
Level 111
1,512 SR
1,475 Elo+

VS

Team Averages
Level 113
1,558 SR
1,493 Elo+
Yemoja
Yemoja
Chiefgoham
Yemoja
Level 116
God Stats
2W - 3L
1,253 SR
Queue Stats
211W - 222L
1,393 Elo+
Solo
Pele
Pele
Eaglelandt
Pele
Level 109
God Stats
2W - 0L
1,740 SR
Queue Stats
68W - 57L
1,575 Elo+
Party 2
Jormungandr
Jormungandr
Zimbok
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
cooliosis101
Zeus
Level 155
God Stats
4W - 0L
1,956 SR
Queue Stats
69W - 58L
1,593 Elo+
Party 2
Charybdis
Charybdis
pas777
Charybdis
Level 160
God Stats
4W - 4L
1,341 SR
Queue Stats
228W - 284L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 5 / 7
10,298
792
11,911
25,929
25,353
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
15
1 / 4 / 7
9,240
711
7,623
18,191
26,496
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Lakdoun
Ne Zha
17
5 / 5 / 5
10,234
787
17,196
16,945
10,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Tsukoromi
Hercules
13
2 / 5 / 7
8,797
677
10,896
24,805
25,775
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
X7xDOOMx7X
Aphrodite
15
1 / 4 / 8
9,049
696
12,103
18,407
12,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chiefgoham
Yemoja
16
1 / 2 / 13
9,368
721
8,171
13,251
8,588
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 3 / 9
11,531
887
28,343
20,998
13,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Zimbok
Jormungandr
16
1 / 4 / 10
9,518
732
11,583
18,671
19,509
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 1 / 10
11,172
859
31,487
8,613
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
pas777
Charybdis
16
2 / 3 / 15
9,710
747
13,991
12,414
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
13
Kills
23
23
Deaths
13
34
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
5
7
1.5
L
Kuzenbo
 
Kuzenbo
1
4
7
1.13
W
Yemoja
Chiefgoham
Yemoja
1
2
13
3.75
W
10
3
9
4.83
L
Ne Zha
Lakdoun
Ne Zha
5
5
5
1.5
L
Hercules
Tsukoromi
Hercules
2
5
7
1.1
L
Aphrodite
X7xDOOMx7X
Aphrodite
1
4
8
1.25
W
Jormungandr
Zimbok
Jormungandr
1
4
10
1.5
W
9
1
10
14
W
Charybdis
pas777
Charybdis
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,729
Damage
93,575
104,277
Taken
73,947
99,992
Mitigated
52,379
47,035
Healing
31,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
11,911
5,489
2,318
5,190
25,929
25,353
0
12,391
13,538
718
18,545
L
Kuzenbo
 
Kuzenbo
7,623
3,351
1,133
650
18,191
26,496
231
7,276
10,915
11,592
0
W
Yemoja
Chiefgoham
Yemoja
8,171
1,698
11,482
4,368
13,251
8,588
1,712
4,639
8,612
17,181
0
W
28,343
6,172
770
6,767
20,998
13,185
1,700
5,958
15,040
0
52,120
L
Ne Zha
Lakdoun
Ne Zha
17,196
3,837
953
3,479
16,945
10,051
1,107
11,428
5,517
0
32,631
L
Hercules
Tsukoromi
Hercules
10,896
1,769
2,979
7,168
24,805
25,775
308
12,189
12,616
1,006
16,761
L
Aphrodite
X7xDOOMx7X
Aphrodite
12,103
184
13,884
9,281
18,407
12,317
144
7,957
10,450
28,778
0
W
Jormungandr
Zimbok
Jormungandr
11,583
3,763
1,686
1,562
18,671
19,509
393
5,210
13,461
25,319
0
W
31,487
4,400
1,310
871
8,613
4,580
1,893
2,201
6,412
51,549
0
W
Charybdis
pas777
Charybdis
13,991
6,547
353
2,683
12,414
6,517
3,208
2,843
9,571
0
28,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
51,299
99
Minions Killed
172
0
Camps Cleared
0
1,291,132
Distance Traveled
1,178,659
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,298
792
10
1
0
263,231
2
L
Kuzenbo
9,240
711
14
1
0
258,291
0
W
Yemoja
9,368
721
17
1
0
237,830
0
W
Pele
11,531
887
40
3
0
260,329
4
L
Ne Zha
10,234
787
26
2
0
244,084
0
L
Hercules
8,797
677
10
1
0
244,193
1
L
Aphrodite
9,049
696
39
3
0
281,333
0
W
Jormungandr
9,518
732
32
2
0
239,308
1
W
Zeus
11,172
859
54
4
0
244,586
6
W
Charybdis
9,710
747
29
2
0
196,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role