Player Matchup

Achilles
Achilles
BARBAKE 57
Achilles
Level 144
God Stats
12W - 10L
1,439 SR
Queue Stats
114W - 124L
1,368 Elo+
Party 2
Danzaburou
Danzaburou
KAQPAQ420
Danzaburou
Level 83
God Stats
5W - 2L
1,505 SR
Queue Stats
154W - 152L
1,372 Elo+
Solo
Thor
Thor
LordOfRed97
Thor
Level 117
God Stats
6W - 2L
1,500 SR
Queue Stats
332W - 386L
1,374 Elo+
Solo
Chaac
Chaac
SultanJouflu
Chaac
Level 138
God Stats
1W - 0L
1,359 SR
Queue Stats
99W - 124L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
Xande7061
Cthulhu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,352 Elo+
Solo
Team Averages
Level 115
1,461 SR
1,356 Elo+

VS

Team Averages
Level 99
1,408 SR
1,329 Elo+
Cernunnos
Cernunnos
Curb Stomp1124
Cernunnos
Level 67
God Stats
13W - 23L
1,387 SR
Queue Stats
49W - 73L
1,274 Elo+
Party 1
Sun Wukong
Sun Wukong
RadPanda402
Sun Wukong
Level 125
God Stats
2W - 4L
1,465 SR
Queue Stats
210W - 235L
1,380 Elo+
Solo
Yemoja
Yemoja
Snailtrail34
Yemoja
Level 121
God Stats
9W - 18L
1,444 SR
Queue Stats
185W - 189L
1,351 Elo+
Party 1
Merlin
Merlin
Split8345
Merlin
Level 58
God Stats
0W - 1L
1,451 SR
Queue Stats
50W - 75L
1,313 Elo+
Solo
Arachne
Arachne
mostrosotote
Arachne
Level 126
God Stats
2W - 2L
1,294 SR
Queue Stats
226W - 222L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BARBAKE 57
Achilles
20
8 / 10 / 7
20,510
446
34,196
52,856
34,028
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
KAQPAQ420
Danzaburou
20
5 / 8 / 7
21,810
474
41,087
46,677
23,863
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 6
19,495
424
39,342
63,710
68,657
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 21
21,026
457
51,630
71,872
107,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Xande7061
Cthulhu
20
8 / 7 / 12
20,582
447
26,729
48,804
92,008
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Curb Stomp1124
Cernunnos
20
4 / 8 / 11
20,252
440
51,901
61,530
33,234
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
RadPanda402
Sun Wukong
20
3 / 3 / 7
21,376
465
37,855
52,431
66,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
20
3 / 3 / 11
17,496
380
14,817
53,442
86,932
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Split8345
Merlin
20
9 / 13 / 7
22,673
493
62,844
43,384
23,608
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
mostrosotote
Arachne
20
12 / 10 / 9
23,283
506
35,739
55,750
37,512
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
76
36
Kills
31
32
Deaths
37
53
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
BARBAKE 57
Achilles
8
10
7
1.15
L
Cernunnos
Curb Stomp1124
Cernunnos
4
8
11
1.19
W
Danzaburou
KAQPAQ420
Danzaburou
5
8
7
1.06
W
10
4
6
3.25
L
Sun Wukong
RadPanda402
Sun Wukong
3
3
7
2.17
L
Yemoja
3
3
11
2.83
L
Merlin
Split8345
Merlin
9
13
7
0.96
W
5
3
21
5.17
W
Cthulhu
Xande7061
Cthulhu
8
7
12
2
L
Arachne
mostrosotote
Arachne
12
10
9
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,984
Damage
203,156
283,919
Taken
266,537
326,490
Mitigated
247,781
83,722
Healing
91,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BARBAKE 57
Achilles
34,196
14,113
0
4,391
52,856
34,028
727
12,996
39,860
0
222,351
L
Cernunnos
Curb Stomp1124
Cernunnos
51,901
34,034
0
26,616
61,530
33,234
5,779
7,904
52,903
0
210,066
W
Danzaburou
KAQPAQ420
Danzaburou
41,087
21,100
0
19,982
46,677
23,863
10,610
13,418
33,259
0
233,611
W
39,342
5,404
0
10,147
63,710
68,657
1,356
8,370
55,340
765
127,354
L
Sun Wukong
RadPanda402
Sun Wukong
37,855
9,782
0
17,016
52,431
66,495
3,513
4,573
46,065
0
175,848
L
Yemoja
14,817
3,792
12,221
17,816
53,442
86,932
846
8,327
43,001
55,141
0
L
Merlin
Split8345
Merlin
62,844
3,196
0
1,177
43,384
23,608
799
6,212
36,816
278,342
0
W
51,630
7,662
2,584
36,319
71,872
107,934
3,175
30,527
41,345
52
181,306
W
Cthulhu
Xande7061
Cthulhu
26,729
2,108
5,500
4,799
48,804
92,008
774
13,075
35,729
108,993
1,180
L
Arachne
mostrosotote
Arachne
35,739
20,213
0
16,847
55,750
37,512
4,084
4,579
50,715
0
260,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,423
Gold Earned
105,080
1,027
Minions Killed
1,045
0
Camps Cleared
0
4,291,984
Distance Traveled
4,000,931
40
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
20,510
446
225
5
0
843,013
10
L
Cernunnos
20,252
440
232
5
0
738,432
10
W
Danzaburou
21,810
474
273
6
0
770,433
15
W
Thor
19,495
424
138
3
0
885,824
5
L
Sun Wukong
21,376
465
240
5
0
916,859
0
L
Yemoja
17,496
380
62
1
0
824,269
6
L
Merlin
22,673
493
264
6
0
718,382
1
W
Chaac
21,026
457
239
5
0
937,143
8
W
Cthulhu
20,582
447
152
3
0
855,571
2
L
Arachne
23,283
506
247
5
0
802,989
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role