Player Matchup

Thanatos
Thanatos
Beardus93
Thanatos
Level 64
God Stats
9W - 7L
1,529 SR
Queue Stats
146W - 143L
1,547 Elo+
Solo
Bacchus
Bacchus
Turokhalo
Bacchus
Level 80
God Stats
4W - 9L
1,740 SR
Queue Stats
166W - 171L
1,508 Elo+
Solo
Hera
Hera
Yodie78
Hera
Level 159
God Stats
2W - 2L
1,756 SR
Queue Stats
209W - 271L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
blupp24
Xbalanque
Level 85
God Stats
80W - 82L
1,578 SR
Queue Stats
216W - 258L
1,457 Elo+
Party 1
Mulan
Mulan
carmello504
Mulan
Level 104
God Stats
24W - 18L
1,622 SR
Queue Stats
209W - 210L
1,554 Elo+
Solo
Team Averages
Level 98
1,645 SR
1,513 Elo+

VS

Team Averages
Level 72
1,594 SR
1,524 Elo+
Apollo
Apollo
BarelySingle
Apollo
Level 126
God Stats
1W - 0L
1,675 SR
Queue Stats
8W - 5L
1,585 Elo+
Party 2
Guan Yu
Guan Yu
Diegofnd403
Guan Yu
Level 47
God Stats
3W - 2L
1,486 SR
Queue Stats
81W - 99L
1,489 Elo+
Solo
Ymir
Ymir
Fierxe
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
YamDaddy
Cliodhna
Level 147
God Stats
4W - 1L
1,810 SR
Queue Stats
28W - 45L
1,347 Elo+
Solo
Thoth
Thoth
victormulvihill
Thoth
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 34L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beardus93
Thanatos
13
2 / 3 / 0
7,855
491
3,937
11,283
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Turokhalo
Bacchus
11
0 / 2 / 1
6,725
420
6,772
10,292
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Yodie78
Hera
11
0 / 2 / 1
6,877
430
4,478
7,021
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
blupp24
Xbalanque
14
1 / 1 / 0
8,102
506
6,533
7,323
3,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 0
7,813
488
10,288
16,881
11,368
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 1 / 1
8,339
521
3,121
9,833
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Diegofnd403
Guan Yu
14
3 / 0 / 2
8,499
531
13,666
15,370
21,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
Fierxe
Ymir
10
0 / 0 / 2
6,514
407
954
6,677
4,170
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
YamDaddy
Cliodhna
14
3 / 0 / 3
8,130
508
6,549
13,156
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 2
8,642
540
8,006
7,549
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
1
1
1.5
L
Thanatos
Beardus93
Thanatos
2
3
0
0.67
W
Guan Yu
Diegofnd403
Guan Yu
3
0
2
4
W
Ymir
Fierxe
Ymir
0
0
2
1
L
Bacchus
Turokhalo
Bacchus
0
2
1
0.25
W
Cliodhna
YamDaddy
Cliodhna
3
0
3
4.5
L
Hera
Yodie78
Hera
0
2
1
0.25
L
Xbalanque
blupp24
Xbalanque
1
1
0
1
L
0
2
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,008
Damage
32,296
52,800
Taken
52,585
28,471
Mitigated
37,530
23,466
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,121
2,105
0
5,020
9,833
3,798
0
715
9,118
0
73,861
L
Thanatos
Beardus93
Thanatos
3,937
716
0
10,928
11,283
5,492
0
1,303
9,881
0
56,881
W
Guan Yu
Diegofnd403
Guan Yu
13,666
2,977
226
7,902
15,370
21,317
0
1,783
13,587
0
52,129
W
Ymir
Fierxe
Ymir
954
391
0
2,982
6,677
4,170
0
2,896
3,781
10,472
0
L
Bacchus
Turokhalo
Bacchus
6,772
565
0
2,827
10,292
6,351
0
3,864
6,286
30,581
3,718
W
Cliodhna
YamDaddy
Cliodhna
6,549
471
0
2,132
13,156
5,384
0
3,104
10,052
0
65,355
L
Hera
Yodie78
Hera
4,478
618
0
1,474
7,021
2,104
0
2,805
3,897
52,366
0
L
Xbalanque
blupp24
Xbalanque
6,533
3,249
0
2,408
7,323
3,156
612
63
7,211
0
79,363
L
10,288
2,852
0
5,829
16,881
11,368
0
455
15,259
0
68,906
W
8,006
258
0
2,101
7,549
2,861
0
2,364
5,185
75,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
40,124
495
Minions Killed
500
0
Camps Cleared
0
1,463,761
Distance Traveled
1,516,195
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,339
521
144
9
0
265,904
6
L
Thanatos
7,855
491
99
6
0
310,698
3
W
Guan Yu
8,499
531
81
5
0
312,552
0
W
Ymir
6,514
407
23
1
0
283,886
0
L
Bacchus
6,725
420
33
2
0
295,914
6
W
Cliodhna
8,130
508
108
7
0
366,984
1
L
Hera
6,877
430
103
6
0
294,090
5
L
Xbalanque
8,102
506
127
8
0
280,061
4
L
Mulan
7,813
488
133
8
0
282,998
7
W
Thoth
8,642
540
144
9
0
286,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role