Player Matchup

Thanatos
Thanatos
DeadStormed
Thanatos
Level 73
God Stats
6W - 8L
1,328 SR
Queue Stats
156W - 131L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Mhunt63
Cernunnos
Level 89
God Stats
4W - 2L
1,478 SR
Queue Stats
153W - 128L
1,513 Elo+
Party 1
Merlin
Merlin
Reset--Reality-
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 128L
1,461 Elo+
Party 3
Bacchus
Bacchus
Tar Arathorn
Bacchus
Level 114
God Stats
2W - 1L
1,532 SR
Queue Stats
324W - 300L
1,490 Elo+
Solo
Susano
Susano
Udder_Calamity
Susano
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,441 Elo+
Party 3
Team Averages
Level 90
1,468 SR
1,484 Elo+

VS

Team Averages
Level 96
1,454 SR
1,482 Elo+
Xing Tian
Xing Tian
Dat_Boii_CrAzE
Xing Tian
Level 89
God Stats
1W - 6L
1,227 SR
Queue Stats
253W - 269L
1,482 Elo+
Party 2
Ratatoskr
Ratatoskr
Eruzerion_Z
Ratatoskr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 230L
1,470 Elo+
Party 2
Thoth
Thoth
OuterSpace20
Thoth
Level 145
God Stats
0W - 2L
1,608 SR
Queue Stats
59W - 77L
1,470 Elo+
Solo
Maui
Maui
Wildheart 93
Maui
Level 122
God Stats
3W - 4L
1,436 SR
Queue Stats
260W - 282L
1,481 Elo+
Solo
Hun Batz
Hun Batz
elantiguosan
Hun Batz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadStormed
Thanatos
16
10 / 2 / 5
9,598
873
10,663
10,599
5,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cernunnos
Mhunt63
Cernunnos
15
3 / 1 / 11
8,393
763
11,192
8,086
4,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 11
8,792
799
15,707
7,736
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Tar Arathorn
Bacchus
15
2 / 1 / 12
8,190
745
6,560
19,264
20,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 9
8,035
730
7,309
12,484
12,134
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dat_Boii_CrAzE
Xing Tian
15
4 / 3 / 3
8,741
795
6,323
14,046
16,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Eruzerion_Z
Ratatoskr
14
1 / 3 / 5
7,367
670
5,660
11,405
7,522
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 6
7,423
675
9,499
7,912
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 6
7,902
718
4,136
12,643
14,155
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
elantiguosan
Hun Batz
13
1 / 6 / 5
7,378
671
8,502
13,475
7,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
18
Kills
8
8
Deaths
18
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dat_Boii_CrAzE
Xing Tian
4
3
3
1.83
W
Thanatos
DeadStormed
Thanatos
10
2
5
6.25
L
Ratatoskr
Eruzerion_Z
Ratatoskr
1
3
5
1.17
W
Cernunnos
Mhunt63
Cernunnos
3
1
11
8.5
L
1
3
6
1.33
W
2
1
11
7.5
W
Bacchus
Tar Arathorn
Bacchus
2
1
12
8
W
1
3
9
1.83
L
1
3
6
1.33
L
Hun Batz
elantiguosan
Hun Batz
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,431
Damage
34,120
58,169
Taken
59,481
45,972
Mitigated
49,413
31,408
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dat_Boii_CrAzE
Xing Tian
6,323
312
813
1,816
14,046
16,099
0
4,688
9,358
12,970
0
W
Thanatos
DeadStormed
Thanatos
10,663
2,930
2,499
8,256
10,599
5,364
699
4,645
5,954
0
16,046
L
Ratatoskr
Eruzerion_Z
Ratatoskr
5,660
1,118
0
2,460
11,405
7,522
28
4,599
6,806
0
11,458
W
Cernunnos
Mhunt63
Cernunnos
11,192
3,741
2,301
2,414
8,086
4,356
409
3,672
4,414
0
24,916
L
9,499
662
260
339
7,912
4,316
256
4,170
3,742
23,747
0
W
15,707
84
2,581
2,417
7,736
3,846
623
2,414
5,322
35,599
0
W
Bacchus
Tar Arathorn
Bacchus
6,560
138
660
6,845
19,264
20,272
329
5,002
14,262
8,757
0
W
7,309
459
809
2,626
12,484
12,134
158
4,225
8,259
0
12,655
L
4,136
644
2,954
2,320
12,643
14,155
26
4,530
8,113
8,849
0
L
Hun Batz
elantiguosan
Hun Batz
8,502
2,378
1,076
2,266
13,475
7,321
0
4,280
9,195
0
18,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
38,811
105
Minions Killed
96
0
Camps Cleared
0
1,039,335
Distance Traveled
979,227
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,741
795
7
1
0
212,848
0
W
Thanatos
9,598
873
12
1
0
222,243
5
L
Ratatoskr
7,367
670
13
1
0
216,362
0
W
Cernunnos
8,393
763
23
2
0
216,499
5
L
Thoth
7,423
675
30
3
0
179,918
0
W
Merlin
8,792
799
52
5
0
181,718
0
W
Bacchus
8,190
745
7
1
0
217,057
1
W
Susano
8,035
730
11
1
0
201,818
0
L
Maui
7,902
718
21
2
0
188,127
0
L
Hun Batz
7,378
671
25
2
0
181,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role