Player Matchup

Geb
Geb
DocWolfman
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,223 Elo+
Party 1
Loki
Loki
Iceman2120
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1
Erlang Shen
Erlang Shen
Kaygulator
Erlang Shen
Level 128
God Stats
2W - 5L
1,259 SR
Queue Stats
147W - 167L
1,376 Elo+
Party 3
Ganesha
Ganesha
KingDrizzy111
Ganesha
Level 122
God Stats
2W - 4L
1,504 SR
Queue Stats
171W - 179L
1,437 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Snoooman
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,087 Elo+
Party 1
Team Averages
Level 75
1,453 SR
1,270 Elo+

VS

Team Averages
Level 118
1,407 SR
1,472 Elo+
Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Bucketsociety68
Artio
Level 144
God Stats
2W - 0L
1,218 SR
Queue Stats
29W - 30L
1,459 Elo+
Solo
Agni
Agni
KBowdown
Agni
Level 159
God Stats
1W - 2L
1,164 SR
Queue Stats
265W - 287L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
Tsukoromi
Kuzenbo
Level 138
God Stats
3W - 0L
1,655 SR
Queue Stats
122W - 125L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
6,881
688
9,181
11,287
11,752
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 5 / 2
8,616
862
9,008
8,729
3,712
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Kaygulator
Erlang Shen
13
1 / 4 / 4
7,121
712
7,130
9,065
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
15
0 / 3 / 6
7,900
790
5,292
13,015
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Snoooman
Morgan Le Fay
11
0 / 6 / 3
6,274
627
5,538
10,257
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
12 / 2 / 9
9,896
990
14,156
9,978
5,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
 
Zhong Kui
15
3 / 2 / 14
8,730
873
10,664
7,858
6,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 15
9,075
908
4,795
13,920
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
15
5 / 2 / 9
8,972
897
10,368
6,062
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Tsukoromi
Kuzenbo
15
2 / 1 / 18
8,552
855
5,930
13,614
16,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
8
Kills
23
23
Deaths
8
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
2
9
8.25
W
Zhong Kui
 
Zhong Kui
3
2
14
5
W
1
1
15
8.5
L
1
5
6
0.8
L
6
5
2
1.4
W
Agni
5
2
9
4.75
L
Erlang Shen
Kaygulator
Erlang Shen
1
4
4
0.75
L
Ganesha
0
3
6
1
L
Morgan Le Fay
Snoooman
Morgan Le Fay
0
6
3
0.25
W
Kuzenbo
Tsukoromi
Kuzenbo
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
45,913
52,353
Taken
51,432
38,210
Mitigated
44,691
7,037
Healing
22,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,156
5,238
1,009
1,319
9,978
5,255
2,572
3,982
5,910
0
25,636
W
Zhong Kui
 
Zhong Kui
10,664
1,610
577
2,347
7,858
6,955
1,913
2,798
4,920
19,216
0
W
4,795
1,172
3,441
4,562
13,920
12,864
433
4,642
9,114
11,028
0
L
9,181
1,390
284
306
11,287
11,752
0
6,397
4,890
13,731
0
L
9,008
1,927
0
393
8,729
3,712
0
5,364
3,365
0
19,665
W
Agni
10,368
719
2,295
1,188
6,062
2,879
1,882
1,789
4,136
21,616
0
L
Erlang Shen
Kaygulator
Erlang Shen
7,130
2,259
174
1,608
9,065
6,948
0
5,469
3,596
0
16,235
L
Ganesha
5,292
371
0
3,497
13,015
11,939
0
8,033
4,982
13,933
0
L
Morgan Le Fay
Snoooman
Morgan Le Fay
5,538
1,193
0
775
10,257
3,859
0
6,494
3,763
11,737
0
W
Kuzenbo
Tsukoromi
Kuzenbo
5,930
2,754
2,730
3,105
13,614
16,738
414
6,800
6,684
11,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,792
Gold Earned
45,225
81
Minions Killed
109
0
Camps Cleared
0
720,677
Distance Traveled
960,222
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,896
990
36
4
0
191,312
1
W
Zhong Kui
8,730
873
29
3
0
175,824
0
W
Artio
9,075
908
7
1
0
201,179
4
L
Geb
6,881
688
17
2
0
146,365
2
L
Loki
8,616
862
17
2
0
159,321
0
W
Agni
8,972
897
30
3
0
188,909
1
L
Erlang Shen
7,121
712
27
3
0
132,675
1
L
Ganesha
7,900
790
4
0
0
158,623
0
L
Morgan Le Fay
6,274
627
16
2
0
123,693
0
W
Kuzenbo
8,552
855
7
1
0
202,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role