Player Matchup

Maui
Maui
KING_EDD
Maui
Level 85
God Stats
2W - 5L
1,263 SR
Queue Stats
276W - 322L
1,471 Elo+
Solo
Kukulkan
Kukulkan
LeftyNBC
Kukulkan
Level 69
God Stats
6W - 8L
1,517 SR
Queue Stats
37W - 60L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
PICKLE-BISCUIT
Zhong Kui
Level 45
God Stats
2W - 2L
1,602 SR
Queue Stats
43W - 61L
1,406 Elo+
Solo
Da Ji
Da Ji
Shunsui432
Da Ji
Level 159
God Stats
4W - 2L
1,481 SR
Queue Stats
448W - 487L
1,500 Elo+
Solo
Fenrir
Fenrir
Sothe16
Fenrir
Level 131
God Stats
0W - 1L
1,523 SR
Queue Stats
7W - 10L
1,551 Elo+
Solo
Team Averages
Level 98
1,477 SR
1,468 Elo+

VS

Team Averages
Level 101
1,476 SR
1,481 Elo+
Cernunnos
Cernunnos
Lug Nut 072
Cernunnos
Level 63
God Stats
10W - 7L
1,479 SR
Queue Stats
23W - 18L
1,516 Elo+
Solo
Aphrodite
Aphrodite
cnk-003
Aphrodite
Level 73
God Stats
4W - 4L
1,406 SR
Queue Stats
60W - 67L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
johanteTAIMI567
Sun Wukong
Level 138
God Stats
1W - 1L
1,701 SR
Queue Stats
42W - 35L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mango1111
Morgan Le Fay
Level 86
God Stats
9W - 11L
1,507 SR
Queue Stats
172W - 179L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
saywtf
Tsukuyomi
Level 144
God Stats
1W - 1L
1,289 SR
Queue Stats
149W - 158L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
20
1 / 6 / 20
15,703
981
14,213
23,447
30,633
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
LeftyNBC
Kukulkan
20
4 / 6 / 20
17,227
1,077
45,932
19,438
8,239
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
PICKLE-BISCUIT
Zhong Kui
20
0 / 7 / 10
15,821
989
15,341
28,800
32,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
20
8 / 5 / 6
17,517
1,095
18,653
23,825
16,752
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Sothe16
Fenrir
20
19 / 9 / 10
20,061
1,254
32,482
36,348
18,425
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lug Nut 072
Cernunnos
20
4 / 6 / 15
15,832
990
18,684
21,359
11,116
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
cnk-003
Aphrodite
20
1 / 8 / 11
14,948
934
11,481
23,327
13,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
johanteTAIMI567
Sun Wukong
20
11 / 4 / 11
17,786
1,112
30,675
37,304
40,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
mango1111
Morgan Le Fay
20
6 / 8 / 14
15,760
985
27,893
23,044
12,937
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
saywtf
Tsukuyomi
20
11 / 6 / 13
17,976
1,124
34,210
31,103
17,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
97
32
Kills
33
33
Deaths
32
66
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Maui
1
6
20
1.83
L
Kukulkan
LeftyNBC
Kukulkan
4
6
20
2.33
W
Cernunnos
Lug Nut 072
Cernunnos
4
6
15
1.92
L
Zhong Kui
PICKLE-BISCUIT
Zhong Kui
0
7
10
0.71
L
Da Ji
8
5
6
2.2
L
Fenrir
Sothe16
Fenrir
19
9
10
2.67
W
Aphrodite
cnk-003
Aphrodite
1
8
11
0.81
W
Sun Wukong
johanteTAIMI567
Sun Wukong
11
4
11
4.13
W
Morgan Le Fay
mango1111
Morgan Le Fay
6
8
14
1.63
W
Tsukuyomi
saywtf
Tsukuyomi
11
6
13
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,621
Damage
122,943
131,858
Taken
136,137
106,075
Mitigated
96,275
18,545
Healing
26,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
14,213
1,355
0
0
23,447
30,633
0
10,014
13,433
24,678
0
L
Kukulkan
LeftyNBC
Kukulkan
45,932
1,686
0
1,926
19,438
8,239
0
6,381
13,057
101,664
0
W
Cernunnos
Lug Nut 072
Cernunnos
18,684
11,146
0
228
21,359
11,116
0
10,324
11,035
0
45,288
L
Zhong Kui
PICKLE-BISCUIT
Zhong Kui
15,341
3,494
318
5,494
28,800
32,026
0
3,813
24,987
36,141
0
L
Da Ji
18,653
4,958
3
4,382
23,825
16,752
0
6,329
17,496
0
56,311
L
Fenrir
Sothe16
Fenrir
32,482
11,882
0
6,422
36,348
18,425
0
12,837
23,511
44
51,064
W
Aphrodite
cnk-003
Aphrodite
11,481
115
5,078
7,799
23,327
13,826
0
13,834
8,754
29,182
0
W
Sun Wukong
johanteTAIMI567
Sun Wukong
30,675
7,732
0
6,329
37,304
40,991
0
22,871
14,433
0
52,857
W
Morgan Le Fay
mango1111
Morgan Le Fay
27,893
5,579
237
881
23,044
12,937
0
10,368
12,676
57,547
0
W
Tsukuyomi
saywtf
Tsukuyomi
34,210
11,347
0
6,397
31,103
17,405
0
18,133
12,970
0
71,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,329
Gold Earned
82,302
300
Minions Killed
285
15
Camps Cleared
7
1,473,202
Distance Traveled
1,509,861
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
15,703
981
20
1
0
319,739
0
L
Kukulkan
17,227
1,077
124
8
1
295,571
0
W
Cernunnos
15,832
990
58
4
1
271,294
0
L
Zhong Kui
15,821
989
52
3
2
240,733
0
L
Da Ji
17,517
1,095
64
4
11
284,902
0
L
Fenrir
20,061
1,254
40
3
1
332,257
0
W
Aphrodite
14,948
934
40
3
0
285,648
0
W
Sun Wukong
17,786
1,112
62
4
1
330,544
0
W
Morgan Le Fay
15,760
985
70
4
1
282,254
1
W
Tsukuyomi
17,976
1,124
55
3
4
340,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role