Player Matchup

Ymir
Ymir
Amit_ron2007
Ymir
Level 18
God Stats
0W - 2L
1,305 SR
Queue Stats
11W - 23L
1,284 Elo+
Party 2
Hun Batz
Hun Batz
ITC_AVIV
Hun Batz
Level 102
God Stats
0W - 3L
1,396 SR
Queue Stats
150W - 221L
1,317 Elo+
Party 2
Anubis
Anubis
Junimuni
Anubis
Level 77
God Stats
0W - 2L
1,510 SR
Queue Stats
1W - 6L
1,226 Elo+
Solo
Team Averages
Level 66
1,404 SR
1,275 Elo+

VS

Team Averages
Level 152
1,375 SR
1,341 Elo+
Athena
Athena
BelialOfTheAbyss
Athena
Level 151
God Stats
2W - 1L
1,131 SR
Queue Stats
97W - 185L
1,309 Elo+
Party 1
Ra
Ra
M4UL_ShaKhduRuK
Ra
Level 146
God Stats
10W - 17L
1,421 SR
Queue Stats
100W - 186L
1,315 Elo+
Party 1
Ratatoskr
Ratatoskr
SKORTIS
Ratatoskr
Level 160
God Stats
18W - 15L
1,573 SR
Queue Stats
871W - 1,070L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,022
602
3,017
9,917
10,198
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
ITC_AVIV
Hun Batz
12
2 / 6 / 0
7,102
710
8,826
14,239
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Junimuni
Anubis
1
0 / 0 / 0
3,624
362
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
8,212
821
4,343
11,662
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
5 / 0 / 6
8,381
838
9,901
8,247
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
SKORTIS
Ratatoskr
12
3 / 1 / 5
7,558
756
4,390
9,389
8,051
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
11
11
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
1
8
7
L
Hun Batz
ITC_AVIV
Hun Batz
2
6
0
0.33
L
Anubis
Junimuni
Anubis
0
0
0
0
W
5
0
6
8
W
Ratatoskr
SKORTIS
Ratatoskr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,843
Damage
18,634
24,156
Taken
29,298
17,990
Mitigated
23,756
3,699
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,017
408
0
0
9,917
10,198
0
5,794
4,123
14,301
0
W
4,343
1,334
605
2,327
11,662
11,659
201
1,490
9,903
12,678
0
L
Hun Batz
ITC_AVIV
Hun Batz
8,826
900
0
3,699
14,239
7,792
0
8,516
5,723
0
30,426
L
Anubis
Junimuni
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
9,901
1,754
2,211
3,587
8,247
4,046
1,086
510
7,491
38,615
0
W
Ratatoskr
SKORTIS
Ratatoskr
4,390
1,057
663
739
9,389
8,051
1,091
1,058
7,952
0
12,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,748
Gold Earned
24,151
54
Minions Killed
106
0
Camps Cleared
0
312,645
Distance Traveled
562,567
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,022
602
19
2
0
142,049
0
W
Athena
8,212
821
16
2
0
187,548
0
L
Hun Batz
7,102
710
35
4
0
170,596
1
L
Anubis
3,624
362
0
0
0
0
0
W
Ra
8,381
838
71
7
0
180,698
0
W
Ratatoskr
7,558
756
19
2
0
194,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role