Player Matchup

Achilles
Achilles
C1ickz
Achilles
Level 84
God Stats
0W - 1L
1,540 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 2
Thanatos
Thanatos
IIStrafeII
Thanatos
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,229 Elo+
Party 2
Baron Samedi
Baron Samedi
lovepandas8930
Baron Samedi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 50
1,513 SR
1,315 Elo+

VS

Team Averages
Level 94
1,234 SR
1,267 Elo+
Bellona
Bellona
GoingSnake5
Bellona
Level 44
God Stats
2W - 1L
1,223 SR
Queue Stats
2W - 2L
1,044 Elo+
Party 1
Raijin
Raijin
Stoddard99
Raijin
Level 119
God Stats
2W - 0L
1,186 SR
Queue Stats
53W - 64L
1,369 Elo+
Party 1
Hachiman
Hachiman
Tasi Wolf
Hachiman
Level 120
God Stats
3W - 8L
1,294 SR
Queue Stats
50W - 57L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C1ickz
Achilles
20
7 / 3 / 5
15,491
674
19,144
26,910
30,825
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
IIStrafeII
Thanatos
19
4 / 5 / 5
14,487
630
11,135
21,049
11,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
lovepandas8930
Baron Samedi
20
2 / 4 / 7
15,329
666
19,655
20,475
12,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoingSnake5
Bellona
19
1 / 3 / 9
13,953
607
8,379
17,284
16,539
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Stoddard99
Raijin
20
3 / 6 / 7
15,565
677
20,214
20,556
6,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Tasi Wolf
Hachiman
20
8 / 4 / 4
16,171
703
18,698
20,019
8,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
12
12
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
C1ickz
Achilles
7
3
5
3.17
W
Bellona
GoingSnake5
Bellona
1
3
9
1.83
L
Thanatos
IIStrafeII
Thanatos
4
5
5
1.3
W
Raijin
Stoddard99
Raijin
3
6
7
1.08
W
Hachiman
Tasi Wolf
Hachiman
8
4
4
2.5
L
Baron Samedi
lovepandas8930
Baron Samedi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,934
Damage
47,291
68,434
Taken
57,859
54,107
Mitigated
31,731
29,583
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
C1ickz
Achilles
19,144
3,864
836
6,326
26,910
30,825
1,026
7,160
19,750
0
42,163
W
Bellona
GoingSnake5
Bellona
8,379
1,456
0
889
17,284
16,539
177
5,538
11,540
0
29,191
L
Thanatos
IIStrafeII
Thanatos
11,135
1,281
514
13,417
21,049
11,034
1,404
8,097
12,952
0
48,708
W
Raijin
Stoddard99
Raijin
20,214
1,323
0
4,428
20,556
6,935
675
7,570
12,244
84,891
0
W
Hachiman
Tasi Wolf
Hachiman
18,698
10,038
0
3,756
20,019
8,257
2,201
6,585
12,842
0
86,460
L
Baron Samedi
lovepandas8930
Baron Samedi
19,655
189
2,515
5,975
20,475
12,248
853
5,809
14,666
93,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
45,689
200
Minions Killed
249
0
Camps Cleared
0
1,066,645
Distance Traveled
1,152,954
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,491
674
27
1
0
372,020
1
W
Bellona
13,953
607
36
2
0
414,983
3
L
Thanatos
14,487
630
73
3
0
346,859
0
W
Raijin
15,565
677
113
5
0
362,109
5
W
Hachiman
16,171
703
100
4
0
375,862
5
L
Baron Samedi
15,329
666
100
4
0
347,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role