Player Matchup

Ra
Ra
HighKingdom
Ra
Level 44
God Stats
5W - 0L
1,400 SR
Queue Stats
24W - 19L
1,386 Elo+
Solo
Yemoja
Yemoja
ParatrooperEND
Yemoja
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 38L
1,299 Elo+
Party 3
Chaac
Chaac
PathFinder00
Chaac
Level 29
God Stats
4W - 0L
1,864 SR
Queue Stats
8W - 10L
1,179 Elo+
Party 3
Kali
Kali
abriliyo
Kali
Level 68
God Stats
4W - 3L
1,760 SR
Queue Stats
204W - 197L
1,442 Elo+
Party 4
Hou Yi
Hou Yi
davidcanov
Hou Yi
Level 47
God Stats
4W - 1L
1,719 SR
Queue Stats
75W - 66L
1,427 Elo+
Party 4
Team Averages
Level 47
1,649 SR
1,346 Elo+

VS

Team Averages
Level 44
1,459 SR
1,297 Elo+
Poseidon
Poseidon
Alzeid
Poseidon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 46L
1,274 Elo+
Party 1
Charybdis
Charybdis
Homyachok
Charybdis
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 7L
1,084 Elo+
Party 1
Ravana
Ravana
Tabledd
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,393 Elo+
Party 2
Ares
Ares
Weslex1
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,371 Elo+
Solo
Tyr
Tyr
garpig
Tyr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 61L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 10
13,455
585
18,462
19,408
9,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 16
11,735
510
8,565
25,966
27,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 5 / 15
12,525
545
21,649
26,830
26,865
Kali
19
13 / 5 / 6
13,299
578
16,080
27,107
15,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
davidcanov
Hou Yi
18
0 / 1 / 7
11,286
491
13,647
18,878
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alzeid
Poseidon
15
1 / 12 / 4
9,947
432
13,170
17,692
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Homyachok
Charybdis
19
0 / 2 / 3
11,792
513
8,294
18,281
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Tabledd
Ravana
19
12 / 8 / 4
13,098
569
25,012
18,496
9,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Weslex1
Ares
16
3 / 5 / 8
11,376
495
14,110
25,008
33,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
garpig
Tyr
15
3 / 9 / 5
10,396
452
21,086
32,492
34,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
33
Kills
19
19
Deaths
36
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Alzeid
Poseidon
1
12
4
0.25
W
11
5
10
3.2
L
Charybdis
Homyachok
Charybdis
0
2
3
0.75
W
1
3
16
3
W
8
5
15
3.1
L
Ravana
Tabledd
Ravana
12
8
4
1.75
L
Ares
Weslex1
Ares
3
5
8
1.4
W
Kali
13
5
6
3.2
W
Hou Yi
davidcanov
Hou Yi
0
1
7
3.5
L
Tyr
garpig
Tyr
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,403
Damage
81,672
118,189
Taken
111,969
87,441
Mitigated
93,226
51,536
Healing
27,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Alzeid
Poseidon
13,170
2,585
0
250
17,692
7,593
414
5,592
12,100
73,550
0
W
18,462
1,795
5,185
5,427
19,408
9,529
830
6,073
13,335
111,471
0
L
Charybdis
Homyachok
Charybdis
8,294
5,602
0
9,285
18,281
7,898
906
2,404
15,877
0
117,641
W
8,565
2,428
11,816
6,432
25,966
27,158
639
6,538
19,428
36,337
0
W
21,649
7,537
432
6,044
26,830
26,865
1,144
8,333
18,497
0
62,945
L
Ravana
Tabledd
Ravana
25,012
8,017
0
4,586
18,496
9,701
2,555
6,002
11,136
34
87,973
L
Ares
Weslex1
Ares
14,110
432
0
3,125
25,008
33,967
270
7,343
17,665
39,800
4,014
W
Kali
16,080
7,512
0
7,954
27,107
15,936
433
4,976
22,131
0
97,997
W
Hou Yi
davidcanov
Hou Yi
13,647
7,477
0
8,246
18,878
7,953
1,818
1,060
17,818
0
99,958
L
Tyr
garpig
Tyr
21,086
4,520
0
9,965
32,492
34,067
283
6,869
25,623
81
74,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,300
Gold Earned
56,609
595
Minions Killed
552
0
Camps Cleared
0
2,192,098
Distance Traveled
2,020,378
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,947
432
111
5
0
364,138
2
W
Ra
13,455
585
185
8
0
418,039
6
L
Charybdis
11,792
513
191
8
0
400,222
2
W
Yemoja
11,735
510
48
2
0
414,224
2
W
Chaac
12,525
545
84
4
0
429,664
4
L
Ravana
13,098
569
120
5
0
433,953
5
L
Ares
11,376
495
51
2
0
423,579
1
W
Kali
13,299
578
130
6
0
492,506
0
W
Hou Yi
11,286
491
148
6
0
437,665
1
L
Tyr
10,396
452
79
3
0
398,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role