Player Matchup

Hou Yi
Hou Yi
BumpiStrangr
Hou Yi
Level 132
God Stats
14W - 19L
1,420 SR
Queue Stats
610W - 670L
1,363 Elo+
Solo
Amaterasu
Amaterasu
Janely215733
Amaterasu
Level 85
God Stats
5W - 2L
1,533 SR
Queue Stats
89W - 82L
1,385 Elo+
Solo
Cernunnos
Cernunnos
JbaRaw
Cernunnos
Level 18
God Stats
3W - 1L
1,698 SR
Queue Stats
10W - 13L
1,411 Elo+
Party 2
Vamana
Vamana
ROB_BLOCK187
Vamana
Level 93
God Stats
3W - 0L
1,490 SR
Queue Stats
27W - 26L
1,419 Elo+
Party 2
Olorun
Olorun
StepBrother5617
Olorun
Level 119
God Stats
7W - 6L
1,578 SR
Queue Stats
212W - 197L
1,422 Elo+
Solo
Team Averages
Level 89
1,544 SR
1,400 Elo+

VS

Team Averages
Level 78
1,333 SR
1,310 Elo+
He Bo
He Bo
DiabloNoctis
He Bo
Level 116
God Stats
1W - 2L
1,433 SR
Queue Stats
187W - 201L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
JackS9524682
Heimdallr
Level 27
God Stats
6W - 6L
1,426 SR
Queue Stats
15W - 20L
1,294 Elo+
Party 1
Ares
Ares
TrueBuddha3
Ares
Level 89
God Stats
6W - 11L
1,429 SR
Queue Stats
86W - 132L
1,287 Elo+
Party 1
Mulan
Mulan
ZestySausage321
Mulan
Level 67
God Stats
1W - 4L
1,231 SR
Queue Stats
69W - 98L
1,293 Elo+
Party 1
Lancelot
Lancelot
giltbuck89
Lancelot
Level 90
God Stats
0W - 6L
1,147 SR
Queue Stats
159W - 197L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
8 / 0 / 2
7,423
619
7,956
7,661
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Janely215733
Amaterasu
11
0 / 1 / 0
6,589
549
3,737
7,373
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
JbaRaw
Cernunnos
10
1 / 1 / 6
6,264
522
5,450
5,430
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
10
1 / 1 / 5
6,103
509
4,642
8,123
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 0
7,201
600
3,993
7,366
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,557
463
4,870
6,352
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
JackS9524682
Heimdallr
8
0 / 6 / 0
5,151
429
2,120
8,892
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 1 / 0
5,012
418
2,774
9,165
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
6,103
509
5,460
8,076
4,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
giltbuck89
Lancelot
9
2 / 3 / 0
5,803
484
5,669
8,617
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
3
3
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
0
2
9
L
0
3
0
0
L
Heimdallr
JackS9524682
Heimdallr
0
6
0
0
W
Amaterasu
Janely215733
Amaterasu
0
1
0
0
W
Cernunnos
JbaRaw
Cernunnos
1
1
6
4
W
Vamana
1
1
5
3.5
W
3
0
0
3
L
0
1
0
0
L
1
0
0
1
L
Lancelot
giltbuck89
Lancelot
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,778
Damage
20,893
35,953
Taken
41,102
17,853
Mitigated
20,930
13,615
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,956
4,995
0
3,605
7,661
2,654
1,068
1,272
6,389
0
41,561
L
4,870
159
0
491
6,352
2,500
225
3,414
2,938
34,138
0
L
Heimdallr
JackS9524682
Heimdallr
2,120
769
0
662
8,892
3,120
31
0
8,892
0
26,686
W
Amaterasu
Janely215733
Amaterasu
3,737
1,645
0
1,585
7,373
6,404
612
0
7,373
0
39,530
W
Cernunnos
JbaRaw
Cernunnos
5,450
2,284
154
2,150
5,430
2,037
240
1,459
3,971
0
32,491
W
Vamana
4,642
2,442
0
1,104
8,123
3,116
174
856
7,267
0
32,338
W
3,993
1,696
0
5,017
7,366
3,642
984
4,057
3,309
49,512
5,924
L
2,774
85
353
892
9,165
8,034
0
0
9,165
17,610
0
L
5,460
1,208
0
3,516
8,076
4,216
38
0
7,598
0
38,741
L
Lancelot
giltbuck89
Lancelot
5,669
1,911
0
0
8,617
3,060
0
313
8,266
0
32,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
27,626
321
Minions Killed
252
0
Camps Cleared
0
1,127,852
Distance Traveled
1,102,434
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,423
619
72
6
0
209,936
4
L
He Bo
5,557
463
62
5
0
205,690
0
L
Heimdallr
5,151
429
48
4
0
171,745
3
W
Amaterasu
6,589
549
69
6
0
216,821
1
W
Cernunnos
6,264
522
44
4
0
207,709
0
W
Vamana
6,103
509
43
4
0
269,507
0
W
Olorun
7,201
600
93
8
0
223,879
0
L
Ares
5,012
418
17
1
0
229,059
4
L
Mulan
6,103
509
71
6
0
247,289
0
L
Lancelot
5,803
484
54
5
0
248,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role