Player Matchup

Camazotz
Camazotz
Figaro7
Camazotz
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 38L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
GeNLaper
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Wenkstain
Cthulhu
Level 35
God Stats
1W - 1L
1,148 SR
Queue Stats
32W - 24L
1,614 Elo+
Party 1
Ao Kuang
Ao Kuang
gameboyfishke
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 3
Merlin
Merlin
isaakdc
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 3
Team Averages
Level 64
1,430 SR
1,428 Elo+

VS

Team Averages
Level 52
1,526 SR
1,412 Elo+
Amaterasu
Amaterasu
Tomsonnn
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,410 Elo+
Party 2
He Bo
He Bo
ZqltwGaming
He Bo
Level 94
God Stats
4W - 1L
1,629 SR
Queue Stats
43W - 55L
1,418 Elo+
Party 2
Tiamat
Tiamat
deviousmedal4
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
kenjitsu
Chronos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,362 Elo+
Party 4
Bakasura
Bakasura
majorgnar11
Bakasura
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Figaro7
Camazotz
18
2 / 2 / 11
10,872
604
16,403
22,283
10,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
GeNLaper
Jing Wei
19
4 / 5 / 7
11,432
635
16,642
15,989
8,719
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Wenkstain
Cthulhu
20
5 / 2 / 13
13,517
751
25,058
17,789
22,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
gameboyfishke
Ao Kuang
20
9 / 6 / 6
13,717
762
13,904
26,906
28,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
isaakdc
Merlin
16
0 / 6 / 6
10,070
559
14,033
12,639
6,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Tomsonnn
Amaterasu
20
4 / 2 / 15
13,259
737
8,903
28,722
27,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 6 / 12
12,126
674
15,677
14,411
6,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 4 / 13
11,718
651
18,633
17,339
13,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
kenjitsu
Chronos
20
6 / 3 / 11
12,680
704
19,862
18,431
9,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
majorgnar11
Bakasura
20
6 / 5 / 6
13,203
734
16,643
25,680
29,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
78
20
Kills
21
21
Deaths
20
43
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Figaro7
Camazotz
2
2
11
3.75
L
Jing Wei
GeNLaper
Jing Wei
4
5
7
1.5
W
Amaterasu
Tomsonnn
Amaterasu
4
2
15
5.75
L
Cthulhu
Wenkstain
Cthulhu
5
2
13
5.75
W
4
6
12
1.67
W
1
4
13
1.88
L
Ao Kuang
gameboyfishke
Ao Kuang
9
6
6
2
L
Merlin
isaakdc
Merlin
0
6
6
0.5
W
Chronos
kenjitsu
Chronos
6
3
11
3.83
W
Bakasura
majorgnar11
Bakasura
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,040
Damage
79,718
95,606
Taken
104,583
77,046
Mitigated
86,527
43,273
Healing
44,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Figaro7
Camazotz
16,403
1,649
1,008
9,543
22,283
10,566
108
16,008
5,701
0
31,830
L
Jing Wei
GeNLaper
Jing Wei
16,642
13,552
1,031
1,790
15,989
8,719
976
8,229
7,179
0
37,378
W
Amaterasu
Tomsonnn
Amaterasu
8,903
3,465
5,946
10,591
28,722
27,797
353
14,158
14,564
0
15,794
L
Cthulhu
Wenkstain
Cthulhu
25,058
724
7,584
7,429
17,789
22,566
0
11,155
5,522
53,874
0
W
15,677
332
1,344
1,181
14,411
6,314
986
6,003
8,408
32,861
0
W
18,633
1,364
1,756
4,590
17,339
13,558
168
7,716
9,623
43,929
0
L
Ao Kuang
gameboyfishke
Ao Kuang
13,904
6,081
3,495
8,210
26,906
28,820
1,284
13,161
12,142
21,564
0
L
Merlin
isaakdc
Merlin
14,033
1,247
2,194
989
12,639
6,375
305
7,230
5,230
39,025
0
W
Chronos
kenjitsu
Chronos
19,862
9,291
1,248
4,658
18,431
9,647
3,415
10,308
8,123
48,586
0
W
Bakasura
majorgnar11
Bakasura
16,643
10,040
5,565
7,410
25,680
29,211
3,271
14,810
10,870
2,622
15,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,608
Gold Earned
62,986
215
Minions Killed
191
0
Camps Cleared
0
1,775,185
Distance Traveled
1,748,567
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,872
604
28
2
0
392,711
1
L
Jing Wei
11,432
635
45
3
0
321,391
0
W
Amaterasu
13,259
737
12
1
0
396,926
0
L
Cthulhu
13,517
751
74
4
0
419,115
4
W
He Bo
12,126
674
44
2
0
296,574
1
W
Tiamat
11,718
651
38
2
0
345,754
2
L
Ao Kuang
13,717
762
15
1
0
320,707
0
L
Merlin
10,070
559
53
3
0
321,261
0
W
Chronos
12,680
704
59
3
0
360,092
1
W
Bakasura
13,203
734
38
2
0
349,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role