Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FatalShadow12
Raijin
Level 99
God Stats
3W - 3L
1,569 SR
Queue Stats
135W - 120L
1,517 Elo+
Solo
King Arthur
King Arthur
NeverLunar
King Arthur
Level 125
God Stats
10W - 5L
1,710 SR
Queue Stats
24W - 18L
1,546 Elo+
Solo
Thanatos
Thanatos
SpicyIVIoans
Thanatos
Level 107
God Stats
11W - 20L
1,447 SR
Queue Stats
210W - 227L
1,489 Elo+
Solo
Neith
Neith
vemeros026
Neith
Level 132
God Stats
3W - 3L
1,370 SR
Queue Stats
345W - 360L
1,505 Elo+
Solo
Team Averages
Level 114
1,519 SR
1,511 Elo+

VS

Team Averages
Level 121
1,565 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
E_sWAYz3_
Cernunnos
Level 135
God Stats
4W - 3L
1,754 SR
Queue Stats
270W - 270L
1,547 Elo+
Solo
Bacchus
Bacchus
Rats7
Bacchus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 201L
1,497 Elo+
Party 1
Achilles
Achilles
TerrorPsycho808
Achilles
Level 67
God Stats
1W - 2L
1,490 SR
Queue Stats
59W - 60L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
pittythefool07
Ne Zha
Level 157
God Stats
2W - 4L
1,583 SR
Queue Stats
101W - 104L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 1
4,462
637
2,353
4,722
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,705
672
1,513
3,822
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
NeverLunar
King Arthur
7
1 / 1 / 0
4,429
633
2,254
5,327
2,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
SpicyIVIoans
Thanatos
9
2 / 0 / 2
5,122
732
1,241
4,160
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
7
0 / 0 / 1
4,148
593
2,371
2,830
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
2,892
413
0
0
0
Cernunnos
E_sWAYz3_
Cernunnos
8
0 / 0 / 0
4,179
597
2,625
3,081
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Rats7
Bacchus
7
0 / 2 / 1
4,172
596
1,034
6,643
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
8
1 / 1 / 0
4,312
616
2,603
4,247
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 1 / 0
4,178
597
2,370
6,047
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Cernunnos
E_sWAYz3_
Cernunnos
0
0
0
0
W
1
1
0
1
W
King Arthur
NeverLunar
King Arthur
1
1
0
1
L
Bacchus
Rats7
Bacchus
0
2
1
0.25
W
Thanatos
SpicyIVIoans
Thanatos
2
0
2
3
L
Achilles
1
1
0
1
L
1
1
0
1
W
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,732
Damage
8,632
20,861
Taken
20,018
8,852
Mitigated
9,662
10,752
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,353
731
110
2,272
4,722
2,598
0
560
4,162
9,906
3,466
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
E_sWAYz3_
Cernunnos
2,625
1,129
0
2,553
3,081
915
0
205
2,876
0
25,918
W
1,513
161
0
1,055
3,822
1,005
0
183
3,639
32,195
0
W
King Arthur
NeverLunar
King Arthur
2,254
488
0
1,000
5,327
2,733
0
0
4,859
0
23,002
L
Bacchus
Rats7
Bacchus
1,034
190
0
1,657
6,643
3,806
13
1,534
5,109
15,335
0
W
Thanatos
SpicyIVIoans
Thanatos
1,241
160
0
5,187
4,160
1,352
0
0
4,160
0
24,777
L
Achilles
2,603
529
0
1,127
4,247
2,677
0
0
4,247
0
21,283
L
2,370
267
0
712
6,047
2,264
0
1,677
4,370
0
23,357
W
Neith
2,371
1,235
0
1,128
2,830
1,164
0
291
2,539
0
24,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
19,733
233
Minions Killed
158
0
Camps Cleared
0
711,321
Distance Traveled
524,001
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,462
637
23
3
0
144,411
3
L
Nu Wa
2,892
413
0
0
0
0
0
L
Cernunnos
4,179
597
49
7
0
113,264
1
W
Raijin
4,705
672
68
10
0
142,831
2
W
King Arthur
4,429
633
38
5
0
145,449
3
L
Bacchus
4,172
596
28
4
0
133,599
2
W
Thanatos
5,122
732
57
8
0
155,378
0
L
Achilles
4,312
616
38
5
0
133,858
1
L
Ne Zha
4,178
597
43
6
0
143,280
1
W
Neith
4,148
593
47
7
0
123,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role