Player Matchup

Loki
Loki
AIR_david84
Loki
Level 64
God Stats
4W - 5L
1,523 SR
Queue Stats
64W - 58L
1,357 Elo+
Solo
Merlin
Merlin
Manos26GR
Merlin
Level 80
God Stats
0W - 1L
1,478 SR
Queue Stats
32W - 27L
1,440 Elo+
Solo
Amaterasu
Amaterasu
cauatrouillet
Amaterasu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Solo
Ishtar
Ishtar
joebiden06
Ishtar
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
rengar_x8rage
Kuzenbo
Level 59
God Stats
0W - 2L
1,356 SR
Queue Stats
120W - 127L
1,380 Elo+
Solo
Team Averages
Level 55
1,471 SR
1,359 Elo+

VS

Team Averages
Level 79
1,451 SR
1,353 Elo+
Mulan
Mulan
GB_ThunderShadow
Mulan
Level 64
God Stats
18W - 16L
1,526 SR
Queue Stats
141W - 170L
1,315 Elo+
Solo
Xing Tian
Xing Tian
Tonizf88
Xing Tian
Level 89
God Stats
2W - 1L
1,432 SR
Queue Stats
72W - 84L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
Yadibaby89
Nu Wa
Level 86
God Stats
52W - 60L
1,350 SR
Queue Stats
97W - 130L
1,305 Elo+
Party 1
Nemesis
Nemesis
bodiload
Nemesis
Level 77
God Stats
31W - 30L
1,489 SR
Queue Stats
63W - 69L
1,381 Elo+
Solo
Neith
Neith
vAndreeiTa-
Neith
Level 80
God Stats
7W - 8L
1,461 SR
Queue Stats
77W - 88L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
9,956
433
6,306
18,123
6,976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Manos26GR
Merlin
19
0 / 1 / 1
11,457
498
15,153
19,674
8,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
cauatrouillet
Amaterasu
9
0 / 5 / 2
7,703
335
4,107
13,796
6,119
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
joebiden06
Ishtar
13
0 / 5 / 0
8,048
350
4,845
20,343
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
11
0 / 2 / 1
7,926
345
5,082
18,726
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
10,658
463
13,635
19,371
21,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Tonizf88
Xing Tian
16
2 / 0 / 5
11,109
483
10,269
19,616
29,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
18
3 / 0 / 2
11,414
496
17,627
8,026
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
bodiload
Nemesis
19
1 / 0 / 3
11,835
515
7,662
22,461
10,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 0 / 3
10,137
441
14,171
11,319
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
14
14
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
5
3
3
2.17
L
Merlin
Manos26GR
Merlin
0
1
1
0.5
W
Xing Tian
Tonizf88
Xing Tian
2
0
5
4.5
W
Nu Wa
3
0
2
4
W
Nemesis
bodiload
Nemesis
1
0
3
2.5
L
Amaterasu
cauatrouillet
Amaterasu
0
5
2
0.2
L
Ishtar
joebiden06
Ishtar
0
5
0
0
L
Kuzenbo
0
2
1
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,493
Damage
63,364
90,662
Taken
80,793
49,981
Mitigated
71,341
27,361
Healing
29,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,306
1,806
0
4,934
18,123
6,976
0
5,052
12,985
0
92,936
W
13,635
2,229
0
5,827
19,371
21,148
681
2,969
16,402
0
54,666
L
Merlin
Manos26GR
Merlin
15,153
1,001
471
10,476
19,674
8,356
489
7,190
12,392
139,164
0
W
Xing Tian
Tonizf88
Xing Tian
10,269
917
703
2,389
19,616
29,082
396
4,358
15,258
42,676
0
W
Nu Wa
17,627
3,930
653
1,955
8,026
4,207
5,294
4,450
3,576
98,395
0
W
Nemesis
bodiload
Nemesis
7,662
3,083
170
13,640
22,461
10,936
5,518
4,561
17,900
0
101,410
L
Amaterasu
cauatrouillet
Amaterasu
4,107
1,925
0
721
13,796
6,119
270
1,863
11,418
0
30,263
L
Ishtar
joebiden06
Ishtar
4,845
2,789
0
5,915
20,343
7,423
0
8,404
11,888
0
58,202
L
Kuzenbo
5,082
1,828
0
4,844
18,726
21,107
0
5,417
13,202
18,433
0
W
14,171
3,356
312
3,413
11,319
5,968
1,370
3,897
7,422
30
81,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
55,153
555
Minions Killed
573
0
Camps Cleared
0
1,830,325
Distance Traveled
1,970,958
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,956
433
155
7
0
460,300
2
W
Mulan
10,658
463
90
4
0
345,780
2
L
Merlin
11,457
498
236
10
0
378,686
2
W
Xing Tian
11,109
483
34
1
0
423,294
2
W
Nu Wa
11,414
496
160
7
0
354,111
4
W
Nemesis
11,835
515
163
7
0
453,459
0
L
Amaterasu
7,703
335
44
2
0
256,348
2
L
Ishtar
8,048
350
87
4
0
370,614
0
L
Kuzenbo
7,926
345
33
1
0
364,377
0
W
Neith
10,137
441
126
5
0
394,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role