Player Matchup

Kuzenbo
Kuzenbo
Gold I
Dip0L3
Kuzenbo
Gold I
Level 118
God Stats
17W - 7L
1,691 SR
Queue Stats
94W - 89L
1,660 MMR
Party 1
Ra
Ra
Gold I
evan7602
Ra
Gold I
Level 126
God Stats
2W - 3L
1,405 SR
Queue Stats
71W - 74L
1,633 MMR
Party 1
Chang'e
Chang'e
Gold II
ganamancas
Chang'e
Gold II
Level 157
God Stats
0W - 3L
1,553 SR
Queue Stats
369W - 374L
1,641 MMR
Solo
Hou Yi
Hou Yi
Gold I
ihaveswag500
Hou Yi
Gold I
Level 142
God Stats
4W - 1L
1,885 SR
Queue Stats
104W - 98L
1,656 MMR
Party 4
Nemesis
Nemesis
Platinum V
thebigrube
Nemesis
Platinum V
Level 156
God Stats
0W - 3L
1,553 SR
Queue Stats
64W - 59L
1,688 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,617 SR
1,655 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,674 SR
1,662 MMR
Charybdis
Charybdis
Gold II
Chec-mate
Charybdis
Gold II
Level 39
God Stats
10W - 1L
1,665 SR
Queue Stats
18W - 4L
1,784 MMR
Party 2
Pele
Pele
Gold I
FlyingDutchMon1
Pele
Gold I
Level 160
God Stats
11W - 19L
1,469 SR
Queue Stats
711W - 714L
1,634 MMR
Solo
Geb
Geb
Gold II
Mosescuh184
Geb
Gold II
Level 158
God Stats
5W - 0L
1,943 SR
Queue Stats
80W - 71L
1,508 MMR
Party 2
Nu Wa
Nu Wa
Gold I
PAPI baty
Nu Wa
Gold I
Level 119
God Stats
5W - 1L
1,792 SR
Queue Stats
54W - 54L
1,786 MMR
Party 3
Ne Zha
Ne Zha
Gold V
TacoDePan
Ne Zha
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,599 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dip0L3
Kuzenbo
16
5 / 6 / 8
12,794
413
18,792
46,546
92,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 4 / 6
14,226
459
29,162
26,048
16,437
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ganamancas
Chang'e
19
2 / 8 / 6
13,723
443
23,151
32,824
36,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
17
4 / 8 / 1
13,259
428
16,654
33,227
16,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
thebigrube
Nemesis
20
9 / 6 / 6
15,041
485
27,891
40,088
21,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CernunnosHeraSusanoThor

VS

Bans
CthulhuYu HuangLancelotAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chec-mate
Charybdis
20
8 / 3 / 15
17,039
550
52,022
32,226
18,462
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 6 / 8
17,886
577
26,561
40,988
42,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 3 / 22
15,205
490
14,985
35,183
55,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
PAPI baty
Nu Wa
20
3 / 5 / 19
14,638
472
24,635
17,756
9,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
TacoDePan
Ne Zha
20
6 / 6 / 14
15,960
515
25,000
36,549
21,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
110
23
Kills
32
32
Deaths
23
27
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chec-mate
Charybdis
8
3
15
5.17
L
Kuzenbo
Dip0L3
Kuzenbo
5
6
8
1.5
W
13
6
8
2.83
W
2
3
22
4.33
W
Nu Wa
PAPI baty
Nu Wa
3
5
19
2.5
W
Ne Zha
TacoDePan
Ne Zha
6
6
14
2.17
L
3
4
6
1.5
L
Chang'e
ganamancas
Chang'e
2
8
6
0.63
L
Hou Yi
4
8
1
0.56
L
Nemesis
thebigrube
Nemesis
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,650
Damage
143,203
178,733
Taken
162,702
184,039
Mitigated
146,327
49,399
Healing
66,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chec-mate
Charybdis
52,022
22,075
0
22,115
32,226
18,462
7,697
12,566
19,496
0
222,040
L
Kuzenbo
Dip0L3
Kuzenbo
18,792
5,337
0
3,238
46,546
92,940
10
9,577
36,969
46,112
0
W
26,561
5,386
0
17,997
40,988
42,326
2,574
17,418
22,626
0
155,759
W
14,985
1,760
0
9,277
35,183
55,463
601
17,473
17,279
42,888
0
W
Nu Wa
PAPI baty
Nu Wa
24,635
4,097
0
3,409
17,756
9,076
3,509
9,254
8,396
105,972
0
W
Ne Zha
TacoDePan
Ne Zha
25,000
6,852
0
13,675
36,549
21,000
6,275
16,183
19,919
0
129,121
L
29,162
1,070
9,137
8,643
26,048
16,437
0
7,219
18,829
169,891
0
L
Chang'e
ganamancas
Chang'e
23,151
2,989
3,649
10,375
32,824
36,472
135
6,900
25,924
118,109
0
L
Hou Yi
16,654
7,925
0
6,792
33,227
16,804
1,296
7,384
25,843
0
106,055
L
Nemesis
thebigrube
Nemesis
27,891
11,910
0
7,565
40,088
21,386
645
10,373
29,715
0
163,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,043
Gold Earned
80,728
800
Minions Killed
777
0
Camps Cleared
0
2,777,861
Distance Traveled
2,964,082
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
17,039
550
248
8
0
540,329
11
L
Kuzenbo
12,794
413
38
1
0
555,782
2
W
Pele
17,886
577
204
7
0
625,002
3
W
Geb
15,205
490
31
1
0
642,635
6
W
Nu Wa
14,638
472
141
5
0
551,719
1
W
Ne Zha
15,960
515
153
5
0
604,397
0
L
Ra
14,226
459
259
8
0
616,075
7
L
Chang'e
13,723
443
187
6
0
495,153
9
L
Hou Yi
13,259
428
145
5
0
460,199
4
L
Nemesis
15,041
485
171
6
0
650,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role