Player Matchup

Medusa
Medusa
JhonMedina
Medusa
Level 137
God Stats
0W - 1L
1,509 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 3
Baba Yaga
Baba Yaga
Morodo21
Baba Yaga
Level 29
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 3
Nu Wa
Nu Wa
TheeEldenLord
Nu Wa
Level 46
God Stats
4W - 3L
1,613 SR
Queue Stats
172W - 218L
1,426 Elo+
Party 2
Maui
Maui
YourNewPapa
Maui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
956 Elo+
Solo
Achilles
Achilles
lmWARLORD
Achilles
Level 94
God Stats
3W - 4L
1,593 SR
Queue Stats
158W - 178L
1,445 Elo+
Party 2
Team Averages
Level 62
1,558 SR
1,331 Elo+

VS

Team Averages
Level 79
1,529 SR
1,505 Elo+
Ganesha
Ganesha
ErickHellsing
Ganesha
Level 159
God Stats
1W - 3L
1,449 SR
Queue Stats
50W - 55L
1,486 Elo+
Party 1
Ravana
Ravana
NorekWester
Ravana
Level 14
God Stats
2W - 3L
1,690 SR
Queue Stats
9W - 8L
1,265 Elo+
Solo
Nu Wa
Nu Wa
ShadowNoxMoon
Nu Wa
Level 24
God Stats
3W - 1L
1,561 SR
Queue Stats
9W - 8L
1,508 Elo+
Party 1
King Arthur
King Arthur
VarianXLegion
King Arthur
Level 42
God Stats
2W - 1L
1,666 SR
Queue Stats
18W - 8L
1,745 Elo+
Party 1
Olorun
Olorun
l3onidas666
Olorun
Level 156
God Stats
1W - 0L
1,280 SR
Queue Stats
95W - 91L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JhonMedina
Medusa
13
2 / 4 / 1
7,110
711
9,135
10,448
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Morodo21
Baba Yaga
12
1 / 4 / 4
6,769
677
7,280
9,105
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 5
6,746
675
6,107
7,929
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 2
7,248
725
2,654
14,001
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
lmWARLORD
Achilles
13
2 / 3 / 4
7,183
718
7,845
13,059
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
1 / 1 / 14
7,434
743
6,535
9,346
8,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
15
9 / 1 / 9
8,951
895
10,577
8,823
6,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
2 / 0 / 11
8,644
864
11,969
3,250
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
VarianXLegion
King Arthur
14
4 / 2 / 10
8,213
821
4,846
11,940
8,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
15
6 / 2 / 10
8,601
860
11,152
11,802
5,774
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
6
Kills
22
22
Deaths
6
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
1
14
8
L
Medusa
JhonMedina
Medusa
2
4
1
0.63
L
Baba Yaga
Morodo21
Baba Yaga
1
4
4
0.75
W
Ravana
9
1
9
13.5
W
2
0
11
7.5
L
0
5
5
0.5
W
King Arthur
VarianXLegion
King Arthur
4
2
10
4.5
L
1
6
2
0.33
W
Olorun
6
2
10
5.5
L
Achilles
lmWARLORD
Achilles
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,021
Damage
45,079
54,542
Taken
45,161
35,961
Mitigated
30,440
5,515
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,535
804
0
0
9,346
8,113
296
3,971
5,245
16,043
0
L
Medusa
JhonMedina
Medusa
9,135
4,094
0
213
10,448
5,757
114
4,130
6,146
0
33,672
L
Baba Yaga
Morodo21
Baba Yaga
7,280
1,056
39
1,498
9,105
4,002
0
4,439
4,511
17,473
0
W
Ravana
10,577
3,653
0
698
8,823
6,347
1,368
4,027
4,557
0
20,732
W
11,969
2,060
0
0
3,250
1,226
1,979
620
2,630
42,317
0
L
6,107
2,444
0
280
7,929
3,150
27
4,751
2,999
16,064
0
W
King Arthur
VarianXLegion
King Arthur
4,846
624
0
160
11,940
8,980
37
3,492
7,216
0
15,352
L
2,654
848
0
1,220
14,001
10,250
0
8,352
5,283
5,866
0
W
Olorun
11,152
5,504
1,185
4,649
11,802
5,774
3,812
3,931
7,534
30,961
0
L
Achilles
lmWARLORD
Achilles
7,845
2,218
0
2,265
13,059
12,802
0
6,947
5,947
0
16,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
41,843
127
Minions Killed
186
0
Camps Cleared
0
853,411
Distance Traveled
1,034,188
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,434
743
0
0
0
228,699
4
L
Medusa
7,110
711
46
5
0
177,535
0
L
Baba Yaga
6,769
677
26
3
0
178,519
0
W
Ravana
8,951
895
33
3
0
213,380
0
W
Nu Wa
8,644
864
89
9
0
188,469
0
L
Nu Wa
6,746
675
36
4
0
147,314
1
W
King Arthur
8,213
821
21
2
0
221,269
3
L
Maui
7,248
725
10
1
0
169,866
1
W
Olorun
8,601
860
43
4
0
182,371
1
L
Achilles
7,183
718
9
1
0
180,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role