Player Matchup

Mercury
Mercury
DadNaruto
Mercury
Level 86
God Stats
23W - 14L
1,608 SR
Queue Stats
155W - 143L
1,493 Elo+
Party 2
Ravana
Ravana
SometimesABot
Ravana
Level 111
God Stats
1W - 4L
1,499 SR
Queue Stats
218W - 206L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
doctortobar
Baron Samedi
Level 146
God Stats
9W - 2L
1,659 SR
Queue Stats
396W - 387L
1,499 Elo+
Solo
Danzaburou
Danzaburou
kroulo
Danzaburou
Level 146
God Stats
20W - 17L
1,575 SR
Queue Stats
185W - 204L
1,503 Elo+
Solo
Aphrodite
Aphrodite
quinnqatt
Aphrodite
Level 85
God Stats
12W - 9L
1,568 SR
Queue Stats
322W - 348L
1,484 Elo+
Solo
Team Averages
Level 115
1,582 SR
1,492 Elo+

VS

Team Averages
Level 96
1,599 SR
1,427 Elo+
Cthulhu
Cthulhu
Azureheart555
Cthulhu
Level 66
God Stats
3W - 5L
1,725 SR
Queue Stats
67W - 101L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
FritZy_96
Nu Wa
Level 146
God Stats
3W - 3L
1,627 SR
Queue Stats
61W - 87L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
JafetOsvDNCYT
Danzaburou
Level 87
God Stats
2W - 1L
1,788 SR
Queue Stats
154W - 151L
1,474 Elo+
Solo
Poseidon
Poseidon
LightAj
Poseidon
Level 113
God Stats
13W - 15L
1,518 SR
Queue Stats
300W - 331L
1,448 Elo+
Party 1
Loki
Loki
OWKato
Loki
Level 69
God Stats
0W - 1L
1,336 SR
Queue Stats
17W - 25L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DadNaruto
Mercury
12
3 / 1 / 3
7,019
585
2,303
8,755
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 2
7,576
631
5,047
5,245
3,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
doctortobar
Baron Samedi
11
7 / 0 / 5
7,506
626
8,246
9,846
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
kroulo
Danzaburou
11
4 / 2 / 2
6,985
582
8,274
8,621
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
quinnqatt
Aphrodite
12
1 / 0 / 8
6,937
578
2,974
5,591
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 5 / 1
4,837
403
3,932
9,698
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
FritZy_96
Nu Wa
11
0 / 1 / 1
6,407
534
2,238
3,578
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
JafetOsvDNCYT
Danzaburou
9
0 / 4 / 1
5,340
445
3,551
9,477
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
LightAj
Poseidon
12
2 / 3 / 0
7,482
624
6,395
7,770
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
OWKato
Loki
9
2 / 5 / 1
5,958
497
2,143
8,614
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
1
0.1
W
Mercury
DadNaruto
Mercury
3
1
3
4.5
L
Nu Wa
FritZy_96
Nu Wa
0
1
1
0.5
L
Danzaburou
JafetOsvDNCYT
Danzaburou
0
4
1
0.13
L
Poseidon
LightAj
Poseidon
2
3
0
0.67
L
Loki
OWKato
Loki
2
5
1
0.5
W
3
1
2
4
W
Baron Samedi
doctortobar
Baron Samedi
7
0
5
9.5
W
Danzaburou
kroulo
Danzaburou
4
2
2
2.5
W
Aphrodite
quinnqatt
Aphrodite
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
18,259
38,058
Taken
39,137
17,509
Mitigated
14,783
18,992
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,932
611
171
1,456
9,698
4,019
0
3,610
6,035
16,999
851
W
Mercury
DadNaruto
Mercury
2,303
922
0
1,000
8,755
3,305
0
1,710
7,045
0
56,400
L
Nu Wa
FritZy_96
Nu Wa
2,238
430
0
477
3,578
1,453
0
1,403
2,175
48,427
0
L
Danzaburou
JafetOsvDNCYT
Danzaburou
3,551
1,010
200
2,919
9,477
3,335
0
2,108
7,369
0
35,172
L
Poseidon
LightAj
Poseidon
6,395
1,099
0
1,280
7,770
2,228
0
1,669
5,683
55,195
0
L
Loki
OWKato
Loki
2,143
404
0
706
8,614
3,748
0
2,212
6,329
0
29,295
W
5,047
644
0
1,842
5,245
3,473
0
2,793
2,452
0
44,642
W
Baron Samedi
doctortobar
Baron Samedi
8,246
1,322
931
4,077
9,846
5,324
17
4,173
5,673
31,243
1,751
W
Danzaburou
kroulo
Danzaburou
8,274
2,867
0
3,537
8,621
2,952
2,178
1,136
7,485
0
48,655
W
Aphrodite
quinnqatt
Aphrodite
2,974
708
3,543
4,062
5,591
2,455
0
2,663
2,928
44,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
30,024
426
Minions Killed
336
0
Camps Cleared
0
1,277,132
Distance Traveled
1,169,552
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,837
403
29
2
0
250,220
3
W
Mercury
7,019
585
98
8
0
312,952
6
L
Nu Wa
6,407
534
94
8
0
232,054
4
L
Danzaburou
5,340
445
52
4
0
217,456
0
L
Poseidon
7,482
624
109
9
0
240,221
1
L
Loki
5,958
497
52
4
0
229,601
1
W
Ravana
7,576
631
96
8
0
236,237
3
W
Baron Samedi
7,506
626
40
3
0
262,796
2
W
Danzaburou
6,985
582
88
7
0
219,090
1
W
Aphrodite
6,937
578
104
9
0
246,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role