Player Matchup

Agni
Agni
Fearfulumas06
Agni
Level 89
God Stats
9W - 12L
1,411 SR
Queue Stats
66W - 78L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
GedTheMadHatter
Sun Wukong
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 78L
1,334 Elo+
Party 1
Discordia
Discordia
Know_ledge-_-
Discordia
Level 73
God Stats
1W - 3L
1,079 SR
Queue Stats
222W - 244L
1,426 Elo+
Solo
Nox
Nox
NatsuxDragneel15
Nox
Level 16
God Stats
3W - 5L
1,155 SR
Queue Stats
5W - 16L
1,071 Elo+
Party 1
Hun Batz
Hun Batz
W00DTR1BE
Hun Batz
Level 66
God Stats
11W - 15L
1,469 SR
Queue Stats
62W - 65L
1,353 Elo+
Party 1
Team Averages
Level 68
1,323 SR
1,319 Elo+

VS

Team Averages
Level 124
1,601 SR
1,529 Elo+
Artemis
Artemis
AlleyNox
Artemis
Level 69
God Stats
55W - 43L
1,496 SR
Queue Stats
374W - 415L
1,407 Elo+
Solo
Awilix
Awilix
Senju-_Jay
Awilix
Level 98
God Stats
12W - 5L
1,605 SR
Queue Stats
42W - 36L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
Shermenator01
Cthulhu
Level 152
God Stats
8W - 3L
1,848 SR
Queue Stats
47W - 43L
1,572 Elo+
Party 2
Horus
Horus
ejstj3412
Horus
Level 155
God Stats
5W - 6L
1,546 SR
Queue Stats
57W - 51L
1,580 Elo+
Party 2
Vulcan
Vulcan
greener-68
Vulcan
Level 148
God Stats
2W - 0L
1,512 SR
Queue Stats
70W - 60L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
10,978
1,098
14,336
13,687
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GedTheMadHatter
Sun Wukong
15
1 / 2 / 3
9,714
971
12,413
15,045
10,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Discordia
Know_ledge-_-
Discordia
16
3 / 0 / 3
10,979
1,098
13,073
7,753
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 2
9,759
976
4,576
11,085
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
W00DTR1BE
Hun Batz
15
1 / 7 / 1
9,533
953
12,322
20,778
8,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

196

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlleyNox
Artemis
16
2 / 3 / 7
10,137
1,014
6,704
9,220
4,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Awilix
Senju-_Jay
Awilix
17
8 / 2 / 5
12,015
1,202
9,114
10,126
4,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
0 / 0 / 12
10,516
1,052
19,396
17,636
22,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
ejstj3412
Horus
16
1 / 2 / 11
10,256
1,026
11,442
19,210
18,394
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
greener-68
Vulcan
17
4 / 0 / 8
11,470
1,147
18,711
6,472
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
7
Kills
15
15
Deaths
7
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlleyNox
Artemis
2
3
7
1.83
L
1
3
6
1.33
L
Sun Wukong
GedTheMadHatter
Sun Wukong
1
2
3
1.25
L
Discordia
Know_ledge-_-
Discordia
3
0
3
4.5
L
1
3
2
0.67
W
Awilix
Senju-_Jay
Awilix
8
2
5
5.25
W
Cthulhu
0
0
12
6
L
Hun Batz
W00DTR1BE
Hun Batz
1
7
1
0.21
W
Horus
ejstj3412
Horus
1
2
11
3.25
W
Vulcan
greener-68
Vulcan
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,720
Damage
65,367
68,348
Taken
62,664
32,959
Mitigated
53,105
5,255
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlleyNox
Artemis
6,704
2,846
0
1,268
9,220
4,399
0
3,508
5,712
0
18,644
L
14,336
1,568
26
546
13,687
5,155
0
7,608
5,745
51,256
0
L
Sun Wukong
GedTheMadHatter
Sun Wukong
12,413
2,101
226
2,615
15,045
10,913
0
8,293
6,351
41
20,039
L
Discordia
Know_ledge-_-
Discordia
13,073
1,370
0
0
7,753
3,567
0
4,221
3,355
34,708
0
L
4,576
734
0
209
11,085
4,951
0
6,608
4,284
9,864
0
W
Awilix
Senju-_Jay
Awilix
9,114
3,154
0
0
10,126
4,855
0
4,389
5,737
0
17,295
W
Cthulhu
19,396
889
389
1,841
17,636
22,331
0
11,225
6,411
33,677
0
L
Hun Batz
W00DTR1BE
Hun Batz
12,322
2,541
0
1,633
20,778
8,373
0
9,894
10,506
0
24,665
W
Horus
ejstj3412
Horus
11,442
4,652
3,132
6,150
19,210
18,394
0
9,810
8,857
0
15,869
W
Vulcan
greener-68
Vulcan
18,711
9,472
0
749
6,472
3,126
0
3,094
3,378
54,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,963
Gold Earned
54,394
193
Minions Killed
185
3
Camps Cleared
7
964,438
Distance Traveled
992,553
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,137
1,014
37
4
1
127,991
0
L
Agni
10,978
1,098
78
8
2
186,369
3
L
Sun Wukong
9,714
971
9
1
0
219,151
0
L
Discordia
10,979
1,098
64
6
0
191,250
1
L
Nox
9,759
976
19
2
0
184,810
0
W
Awilix
12,015
1,202
16
2
1
222,305
0
W
Cthulhu
10,516
1,052
33
3
4
226,659
4
L
Hun Batz
9,533
953
23
2
1
182,858
0
W
Horus
10,256
1,026
10
1
0
204,125
2
W
Vulcan
11,470
1,147
89
9
1
211,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role