Player Matchup

Ishtar
Ishtar
Diamond I
Cakesareawful
Ishtar
Diamond I
Level 160
God Stats
0W - 1L
1,596 SR
Queue Stats
65W - 36L
2,612 MMR
Solo
Nemesis
Nemesis
Diamond IV
Dash SK
Nemesis
Diamond IV
Level 146
God Stats
41W - 35L
1,661 SR
Queue Stats
214W - 181L
2,870 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
SillyFawn47906
Kumbhakarna
Masters
Level 153
God Stats
7W - 6L
1,702 SR
Queue Stats
357W - 336L
2,445 MMR
Solo
Vulcan
Vulcan
Masters
TheLastHyuga4
Vulcan
Masters
Level 158
God Stats
1W - 2L
1,734 SR
Queue Stats
74W - 47L
2,838 MMR
Solo
Osiris
Osiris
Masters
the peg boys
Osiris
Masters
Level 160
God Stats
18W - 19L
1,592 SR
Queue Stats
404W - 393L
2,541 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,657 SR
2,661 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,682 SR
2,610 MMR
Ao Kuang
Ao Kuang
Masters
A huge r0ck
Ao Kuang
Masters
Level 160
God Stats
32W - 19L
1,807 SR
Queue Stats
445W - 390L
3,249 MMR
Solo
Jormungandr
Jormungandr
Masters
Amari kaMani
Jormungandr
Masters
Level 128
God Stats
14W - 10L
1,672 SR
Queue Stats
550W - 524L
2,419 MMR
Solo
Charybdis
Charybdis
Diamond I
Codeannn
Charybdis
Diamond I
Level 160
God Stats
30W - 25L
1,650 SR
Queue Stats
456W - 449L
2,465 MMR
Party 1
Nike
Nike
Diamond I
DrGollic
Nike
Diamond I
Level 158
God Stats
20W - 13L
1,744 SR
Queue Stats
536W - 532L
2,453 MMR
Solo
Scylla
Scylla
Masters
clutchgonzalez
Scylla
Masters
Level 160
God Stats
7W - 8L
1,537 SR
Queue Stats
323W - 314L
2,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 1
9,817
467
20,632
21,162
8,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Dash SK
Nemesis
16
0 / 2 / 4
9,353
445
9,379
19,901
8,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SillyFawn47906
Kumbhakarna
13
1 / 4 / 5
9,044
431
5,909
20,539
19,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 2 / 0
10,600
505
14,618
12,123
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
17
0 / 5 / 2
10,415
496
7,839
21,339
21,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorNe ZhaChang'eSusanoKali

VS

Bans
HadesLancelotArachneChronosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A huge r0ck
Ao Kuang
17
3 / 2 / 8
11,177
532
12,091
20,934
8,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Amari kaMani
Jormungandr
20
10 / 1 / 1
13,115
625
16,957
16,425
15,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Codeannn
Charybdis
16
2 / 4 / 7
10,534
502
13,110
19,587
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
15
1 / 0 / 6
10,208
486
11,498
17,969
17,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 5
10,930
520
12,105
12,702
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
19
20
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
A huge r0ck
Ao Kuang
3
2
8
3.5
W
Jormungandr
Amari kaMani
Jormungandr
10
1
1
10.5
L
4
7
1
0.64
W
Charybdis
Codeannn
Charybdis
2
4
7
1.38
L
Nemesis
Dash SK
Nemesis
0
2
4
1
W
Nike
1
0
6
4
L
Kumbhakarna
SillyFawn47906
Kumbhakarna
1
4
5
0.88
L
3
2
0
1.5
W
3
1
5
5.5
L
Osiris
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,377
Damage
65,761
95,064
Taken
87,617
64,853
Mitigated
54,544
26,733
Healing
26,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
A huge r0ck
Ao Kuang
12,091
2,671
0
8,145
20,934
8,992
0
2,749
18,185
110,446
0
W
Jormungandr
Amari kaMani
Jormungandr
16,957
5,475
0
2,470
16,425
15,643
529
4,271
12,154
110,549
0
L
20,632
13,845
0
7,185
21,162
8,797
1,066
5,285
15,877
0
93,265
W
Charybdis
Codeannn
Charybdis
13,110
7,405
0
7,794
19,587
6,667
0
448
19,139
0
78,789
L
Nemesis
Dash SK
Nemesis
9,379
4,508
0
2,622
19,901
8,916
613
7,491
12,410
0
106,226
W
Nike
11,498
881
0
4,257
17,969
17,866
0
7,810
10,159
0
43,922
L
Kumbhakarna
SillyFawn47906
Kumbhakarna
5,909
883
2,647
3,993
20,539
19,444
0
8,418
12,121
17,963
1,397
L
14,618
3,027
0
1,529
12,123
5,850
85
6,736
5,387
103,687
0
W
12,105
633
0
4,319
12,702
5,376
184
5,265
7,437
116,579
0
L
Osiris
7,839
2,685
0
8,757
21,339
21,846
0
13,223
8,116
0
80,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,229
Gold Earned
55,964
656
Minions Killed
687
0
Camps Cleared
0
2,028,460
Distance Traveled
2,080,494
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,177
532
140
7
0
452,878
3
W
Jormungandr
13,115
625
171
8
0
398,401
12
L
Ishtar
9,817
467
137
7
0
314,460
4
W
Charybdis
10,534
502
118
6
0
373,035
8
L
Nemesis
9,353
445
151
7
0
434,585
5
W
Nike
10,208
486
44
2
0
431,787
8
L
Kumbhakarna
9,044
431
21
1
0
425,332
6
L
Vulcan
10,600
505
188
9
0
425,411
6
W
Scylla
10,930
520
214
10
0
424,393
8
L
Osiris
10,415
496
159
8
0
428,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role