Player Matchup

Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
Niravroh
Thor
Diamond V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
536W - 527L
2,024 MMR
Solo
Izanami
Izanami
Platinum V
SunnAlpha
Izanami
Platinum V
Level 121
God Stats
2W - 1L
1,689 SR
Queue Stats
280W - 282L
1,789 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,538 SR
1,663 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,436 SR
2,073 MMR
Set
Set
Diamond IV
 
Set
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
 
Chronos
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Crimsynic
Ratatoskr
Masters
Level 146
God Stats
1W - 6L
1,129 SR
Queue Stats
810W - 844L
2,744 MMR
Party 1
Khepri
Khepri
Gold III
JohnSmithOO7
Khepri
Gold III
Level 97
God Stats
2W - 0L
1,509 SR
Queue Stats
30W - 30L
1,750 MMR
Solo
Bellona
Bellona
Masters
hellokitty361
Bellona
Masters
Level 80
God Stats
1W - 0L
1,541 SR
Queue Stats
78W - 65L
2,873 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 4 / 2
9,113
480
11,908
22,280
32,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
14
2 / 5 / 1
9,006
474
4,524
11,028
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
 
Da Ji
13
2 / 6 / 3
8,608
453
8,788
18,847
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
13
2 / 4 / 1
8,083
425
8,168
17,000
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
SunnAlpha
Izanami
15
1 / 1 / 0
9,607
506
10,785
14,280
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasCabrakanNe Zha

VS

Bans
Ao KuangIshtarLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
11 / 1 / 2
11,886
626
18,221
14,413
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
 
Chronos
17
1 / 0 / 1
10,450
550
11,815
14,674
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
Crimsynic
Ratatoskr
16
5 / 3 / 1
9,911
522
12,300
14,959
6,457
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
14
1 / 2 / 5
9,034
475
3,330
12,008
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
18
2 / 2 / 4
11,161
587
14,914
17,275
16,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
20
20
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
2
0.5
L
Kukulkan
 
Kukulkan
2
5
1
0.5
L
Da Ji
 
Da Ji
2
6
3
0.58
W
Set
 
Set
11
1
2
12
W
Chronos
 
Chronos
1
0
1
1.5
W
Ratatoskr
Crimsynic
Ratatoskr
5
3
1
1.83
W
Khepri
1
2
5
1.75
L
Thor
2
4
1
0.63
L
Izanami
SunnAlpha
Izanami
1
1
0
1
W
Bellona
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
60,580
83,435
Taken
73,329
63,224
Mitigated
48,104
25,576
Healing
26,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,908
619
0
9,782
22,280
32,952
0
77
22,156
68,525
0
L
Kukulkan
 
Kukulkan
4,524
598
0
1,624
11,028
4,090
0
157
10,431
78,248
0
L
Da Ji
 
Da Ji
8,788
3,005
0
5,880
18,847
8,513
0
658
18,075
0
64,758
W
Set
 
Set
18,221
8,779
0
6,549
14,413
9,744
714
2,615
11,469
0
131,548
W
Chronos
 
Chronos
11,815
2,883
0
4,463
14,674
5,664
0
0
14,474
106,581
3,269
W
Ratatoskr
Crimsynic
Ratatoskr
12,300
3,293
0
5,700
14,959
6,457
0
3,175
11,506
0
82,157
W
Khepri
3,330
410
0
1,426
12,008
10,202
0
2,982
8,864
18,550
2,990
L
Thor
8,168
2,187
0
1,522
17,000
11,432
0
4,548
12,209
0
42,848
L
Izanami
SunnAlpha
Izanami
10,785
6,574
0
6,768
14,280
6,237
0
9,584
4,696
0
96,491
W
Bellona
14,914
6,630
0
8,269
17,275
16,037
0
7,833
8,149
0
101,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
52,442
594
Minions Killed
730
0
Camps Cleared
0
1,741,465
Distance Traveled
2,046,750
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,113
480
115
6
0
330,786
0
L
Kukulkan
9,006
474
145
8
0
327,053
4
L
Da Ji
8,608
453
109
6
0
388,394
5
W
Set
11,886
626
210
11
0
401,542
6
W
Chronos
10,450
550
185
10
0
385,828
6
W
Ratatoskr
9,911
522
117
6
0
449,498
2
W
Khepri
9,034
475
29
2
0
413,569
7
L
Thor
8,083
425
55
3
0
335,704
1
L
Izanami
9,607
506
170
9
0
359,528
7
W
Bellona
11,161
587
189
10
0
396,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role