Player Matchup

Ares
Ares
Fredodin
Ares
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 55L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
Galinho
Kukulkan
Level 121
God Stats
3W - 4L
1,224 SR
Queue Stats
66W - 71L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
Nhappa
Sun Wukong
Level 113
God Stats
11W - 4L
1,800 SR
Queue Stats
66W - 55L
1,512 Elo+
Solo
Cernunnos
Cernunnos
SfaIIeN
Cernunnos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,437 Elo+
Party 1
Pele
Pele
Taiyo Agni
Pele
Level 149
God Stats
5W - 3L
1,675 SR
Queue Stats
441W - 456L
1,466 Elo+
Solo
Team Averages
Level 120
1,540 SR
1,458 Elo+

VS

Team Averages
Level 122
1,456 SR
1,501 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IBellaChanBr
Cernunnos
Level 85
God Stats
0W - 2L
1,293 SR
Queue Stats
63W - 76L
1,495 Elo+
Party 2
Aphrodite
Aphrodite
IIIIIBiaBrIIIII
Aphrodite
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 439L
1,502 Elo+
Party 2
Arachne
Arachne
WeltonxX
Arachne
Level 149
God Stats
8W - 6L
1,632 SR
Queue Stats
361W - 385L
1,473 Elo+
Solo
Janus
Janus
victorflabr
Janus
Level 129
God Stats
5W - 10L
1,356 SR
Queue Stats
529W - 574L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 0 / 5
7,193
514
6,961
12,493
8,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Galinho
Kukulkan
14
5 / 0 / 1
8,273
591
5,206
3,714
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Nhappa
Sun Wukong
14
1 / 1 / 4
8,338
596
7,264
11,531
9,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
SfaIIeN
Cernunnos
14
2 / 0 / 3
8,070
576
8,313
9,157
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 0 / 3
8,419
601
4,685
9,873
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 3 / 0
7,154
511
4,278
7,853
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
IBellaChanBr
Cernunnos
12
0 / 2 / 0
6,722
480
5,444
8,990
3,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
IIIIIBiaBrIIIII
Aphrodite
10
0 / 2 / 0
6,196
443
3,066
9,159
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
WeltonxX
Arachne
10
1 / 2 / 0
6,553
468
2,618
12,531
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 1
7,111
508
6,678
8,590
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Ares
0
0
5
2.5
W
Kukulkan
Galinho
Kukulkan
5
0
1
5.5
L
Cernunnos
IBellaChanBr
Cernunnos
0
2
0
0
L
Aphrodite
IIIIIBiaBrIIIII
Aphrodite
0
2
0
0
W
Sun Wukong
Nhappa
Sun Wukong
1
1
4
3
W
Cernunnos
SfaIIeN
Cernunnos
2
0
3
3.5
W
4
0
3
5.5
L
Arachne
WeltonxX
Arachne
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,429
Damage
22,084
46,768
Taken
47,123
27,521
Mitigated
21,951
24,102
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,278
162
370
1,859
7,853
3,450
0
4,187
3,666
72,698
0
W
Ares
6,961
505
2,498
3,526
12,493
8,895
0
4,504
7,957
15,544
2,927
W
Kukulkan
Galinho
Kukulkan
5,206
637
0
383
3,714
1,617
0
1,510
2,204
66,668
0
L
Cernunnos
IBellaChanBr
Cernunnos
5,444
2,408
0
3,388
8,990
3,164
0
1,039
7,951
0
54,046
L
Aphrodite
IIIIIBiaBrIIIII
Aphrodite
3,066
969
1,792
3,454
9,159
7,768
0
4,677
4,482
19,327
0
W
Sun Wukong
Nhappa
Sun Wukong
7,264
1,947
0
6,330
11,531
9,250
311
4,482
6,567
0
60,238
W
Cernunnos
SfaIIeN
Cernunnos
8,313
3,750
0
5,711
9,157
3,620
1,572
1,156
8,001
0
75,946
W
4,685
1,435
0
5,654
9,873
4,139
588
1,718
8,017
0
68,699
L
Arachne
WeltonxX
Arachne
2,618
1,726
0
4,609
12,531
4,684
0
1,629
10,902
0
33,383
L
6,678
1,162
0
1,815
8,590
2,885
630
222
8,368
50,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
33,736
517
Minions Killed
428
0
Camps Cleared
0
1,424,625
Distance Traveled
1,335,306
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,154
511
136
10
0
291,887
0
W
Ares
7,193
514
30
2
0
293,200
1
W
Kukulkan
8,273
591
126
9
0
289,455
4
L
Cernunnos
6,722
480
99
7
0
254,451
5
L
Aphrodite
6,196
443
25
2
0
248,363
2
W
Sun Wukong
8,338
596
120
9
0
293,218
4
W
Cernunnos
8,070
576
125
9
0
263,676
5
W
Pele
8,419
601
116
8
0
285,076
5
L
Arachne
6,553
468
73
5
0
300,156
0
L
Janus
7,111
508
95
7
0
240,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role