Player Matchup

Terra
Terra
GwaDaKu
Terra
Level 125
God Stats
9W - 8L
1,710 SR
Queue Stats
284W - 325L
1,386 Elo+
Solo
Neith
Neith
KALIS17
Neith
Level 139
God Stats
1W - 1L
1,377 SR
Queue Stats
2W - 1L
1,716 Elo+
Party 1
Ishtar
Ishtar
LUDISKA17
Ishtar
Level 106
God Stats
0W - 1L
1,612 SR
Queue Stats
4W - 8L
1,290 Elo+
Party 1
Janus
Janus
MGx KillerWolf
Janus
Level 64
God Stats
2W - 3L
1,350 SR
Queue Stats
190W - 210L
1,371 Elo+
Solo
Da Ji
Da Ji
joebiden06
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,409 Elo+
Solo
Team Averages
Level 94
1,510 SR
1,434 Elo+

VS

Team Averages
Level 81
1,474 SR
1,351 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Grim-Reaper59400
Da Ji
Level 69
God Stats
4W - 5L
1,502 SR
Queue Stats
53W - 78L
1,304 Elo+
Party 2
Nu Wa
Nu Wa
Toby991
Nu Wa
Level 67
God Stats
24W - 28L
1,432 SR
Queue Stats
162W - 198L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
X Duff X76
Baron Samedi
Level 26
God Stats
14W - 15L
1,616 SR
Queue Stats
49W - 67L
1,321 Elo+
Party 2
Artemis
Artemis
v2b87
Artemis
Level 82
God Stats
34W - 59L
1,320 SR
Queue Stats
113W - 149L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GwaDaKu
Terra
9
0 / 1 / 0
6,254
447
2,955
12,395
9,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
KALIS17
Neith
13
1 / 1 / 0
8,029
574
3,324
5,486
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
LUDISKA17
Ishtar
10
0 / 0 / 0
5,844
417
7,762
12,434
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 0
6,273
448
5,298
9,493
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
11
0 / 5 / 1
6,224
445
2,152
12,874
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 0 / 1
7,804
557
1,862
4,316
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 2
7,470
534
7,560
10,261
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Toby991
Nu Wa
14
6 / 1 / 4
8,319
594
8,539
7,537
3,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
X Duff X76
Baron Samedi
11
0 / 0 / 3
6,704
479
6,985
7,921
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
v2b87
Artemis
11
1 / 0 / 1
6,140
439
10,535
6,334
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
1
0.5
W
5
0
2
6
L
Terra
GwaDaKu
Terra
0
1
0
0
L
Neith
KALIS17
Neith
1
1
0
1
L
Ishtar
LUDISKA17
Ishtar
0
0
0
0
L
0
5
0
0
W
Nu Wa
Toby991
Nu Wa
6
1
4
8
W
Baron Samedi
X Duff X76
Baron Samedi
0
0
3
1.5
L
Da Ji
0
5
1
0.1
W
Artemis
v2b87
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
35,481
52,682
Taken
36,369
25,228
Mitigated
17,322
20,020
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,862
53
0
2,689
4,316
2,039
0
292
4,024
52,961
0
W
7,560
1,445
0
4,926
10,261
4,690
0
1,609
8,652
0
44,372
L
Terra
GwaDaKu
Terra
2,955
517
4,085
6,076
12,395
9,721
0
4,085
8,310
10,675
1,618
L
Neith
KALIS17
Neith
3,324
819
0
1,856
5,486
2,752
66
2,302
3,184
0
55,034
L
Ishtar
LUDISKA17
Ishtar
7,762
2,946
425
3,542
12,434
4,975
83
3,233
9,201
0
44,978
L
5,298
39
0
520
9,493
3,208
111
3,698
5,795
54,711
0
W
Nu Wa
Toby991
Nu Wa
8,539
2,961
0
2,036
7,537
3,020
900
3,597
3,940
59,474
0
W
Baron Samedi
X Duff X76
Baron Samedi
6,985
1,563
1,128
3,495
7,921
5,085
0
1,709
6,212
26,259
0
L
Da Ji
2,152
335
0
3,516
12,874
4,572
0
4,068
8,806
0
29,100
W
Artemis
v2b87
Artemis
10,535
4,568
0
3,145
6,334
2,488
0
676
5,658
0
46,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
36,437
379
Minions Killed
389
0
Camps Cleared
0
1,189,587
Distance Traveled
1,192,366
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,804
557
112
8
0
262,021
5
W
Da Ji
7,470
534
74
5
0
281,394
3
L
Terra
6,254
447
15
1
0
227,547
3
L
Neith
8,029
574
143
10
0
207,832
6
L
Ishtar
5,844
417
74
5
0
241,121
11
L
Janus
6,273
448
94
7
0
251,464
0
W
Nu Wa
8,319
594
92
7
0
229,823
0
W
Baron Samedi
6,704
479
23
2
0
203,908
0
L
Da Ji
6,224
445
53
4
0
261,623
0
W
Artemis
6,140
439
88
6
0
215,220
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role