Player Matchup

Scylla
Scylla
Platinum II
FrawstyWalrus
Scylla
Platinum II
Level 90
God Stats
4W - 2L
1,605 SR
Queue Stats
61W - 43L
2,049 MMR
Party 1
Bacchus
Bacchus
Platinum IV
Peele Jeff
Bacchus
Platinum IV
Level 129
God Stats
9W - 4L
1,546 SR
Queue Stats
64W - 70L
1,579 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
xXsSkIllsXx
Ne Zha
Platinum III
Level 141
God Stats
2W - 1L
1,706 SR
Queue Stats
10W - 9L
1,802 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,619 SR
1,810 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,463 SR
1,855 MMR
Nox
Nox
Bronze III
Alberthino
Nox
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,562 MMR
Solo
Nike
Nike
Platinum III
FlickzMagic
Nike
Platinum III
Level 88
God Stats
5W - 4L
1,572 SR
Queue Stats
112W - 102L
1,865 MMR
Party 2
Jormungandr
Jormungandr
Diamond V
IMrSol
Jormungandr
Diamond V
Level 121
God Stats
0W - 1L
1,318 SR
Queue Stats
176W - 146L
2,139 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 7
8,680
868
12,943
5,346
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Peele Jeff
Bacchus
13
2 / 0 / 13
8,465
847
4,064
10,323
14,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
5 / 1 / 10
7,939
794
6,818
9,217
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AchillesAh Muzen CabGuan YuBaba YagaAtlas

VS

Bans
Ao KuangBaron SamediKhepriAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,962
696
6,231
6,009
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 1
6,094
609
5,925
10,240
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
IMrSol
Jormungandr
10
0 / 6 / 1
6,374
637
5,103
12,236
7,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
1
1
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
5
1
0.1
W
8
0
7
11.5
L
Jormungandr
IMrSol
Jormungandr
0
6
1
0.08
W
Bacchus
Peele Jeff
Bacchus
2
0
13
8.5
W
Ne Zha
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,825
Damage
17,259
24,886
Taken
28,485
22,364
Mitigated
15,679
7,380
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,231
160
0
480
6,009
2,308
0
3,337
2,383
24,984
0
L
5,925
688
0
882
10,240
6,053
0
6,484
3,432
0
13,825
W
12,943
2,578
0
1,577
5,346
2,286
2,026
2,241
2,902
46,014
0
L
Jormungandr
IMrSol
Jormungandr
5,103
1,574
0
1,093
12,236
7,318
0
7,231
4,754
24,506
0
W
Bacchus
Peele Jeff
Bacchus
4,064
385
339
2,527
10,323
14,380
219
4,425
5,618
8,583
0
W
Ne Zha
6,818
1,493
0
2,937
9,217
5,698
642
4,686
4,375
0
23,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,084
Gold Earned
19,430
129
Minions Killed
110
0
Camps Cleared
0
596,061
Distance Traveled
521,695
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,962
696
50
5
0
187,181
2
L
Nike
6,094
609
24
2
0
178,403
4
W
Scylla
8,680
868
90
9
0
185,779
3
L
Jormungandr
6,374
637
36
4
0
156,111
0
W
Bacchus
8,465
847
13
1
0
215,166
2
W
Ne Zha
7,939
794
26
3
0
195,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role