Player Matchup

Anubis
Anubis
Americaseagle1
Anubis
Level 25
God Stats
1W - 1L
1,704 SR
Queue Stats
58W - 53L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
DIS_BADASS_NINJA
Gilgamesh
Level 119
God Stats
1W - 5L
1,333 SR
Queue Stats
126W - 119L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
Kit2772
Xbalanque
Level 29
God Stats
16W - 10L
1,637 SR
Queue Stats
35W - 25L
1,491 Elo+
Party 1
Team Averages
Level 58
1,558 SR
1,492 Elo+

VS

Team Averages
Level 112
1,471 SR
1,410 Elo+
Medusa
Medusa
KashiMugen
Medusa
Level 127
God Stats
22W - 18L
1,649 SR
Queue Stats
134W - 157L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
LONExxW0LFxx
Cabrakan
Level 121
God Stats
1W - 2L
1,199 SR
Queue Stats
310W - 328L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
xIN-famoUSx
Baron Samedi
Level 89
God Stats
5W - 2L
1,563 SR
Queue Stats
40W - 60L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 7
13,291
700
18,792
22,029
11,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
19
6 / 6 / 6
14,483
762
17,539
33,799
30,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Kit2772
Xbalanque
17
4 / 6 / 5
13,241
697
9,646
17,701
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KashiMugen
Medusa
20
10 / 4 / 10
14,937
786
23,996
22,260
13,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
LONExxW0LFxx
Cabrakan
19
3 / 5 / 17
15,042
792
16,373
31,676
52,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
xIN-famoUSx
Baron Samedi
20
9 / 4 / 11
14,599
768
21,350
13,549
8,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
13
Kills
22
22
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
10
7
0.65
L
Gilgamesh
6
6
6
1.5
W
Medusa
KashiMugen
Medusa
10
4
10
3.75
L
Xbalanque
Kit2772
Xbalanque
4
6
5
1.08
W
Cabrakan
LONExxW0LFxx
Cabrakan
3
5
17
2.3
W
Baron Samedi
xIN-famoUSx
Baron Samedi
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,977
Damage
61,719
73,529
Taken
67,485
50,631
Mitigated
74,807
14,363
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,792
672
0
5,950
22,029
11,973
1,227
12,184
9,845
57,464
0
L
Gilgamesh
17,539
4,343
2,126
5,285
33,799
30,108
344
18,273
15,526
4,788
43,291
W
Medusa
KashiMugen
Medusa
23,996
12,649
0
3,560
22,260
13,260
2,533
7,848
14,412
0
85,709
L
Xbalanque
Kit2772
Xbalanque
9,646
5,315
311
691
17,701
8,550
2,728
7,649
10,052
0
44,854
W
Cabrakan
LONExxW0LFxx
Cabrakan
16,373
2,250
600
5,398
31,676
52,881
204
10,334
21,342
48,878
0
W
Baron Samedi
xIN-famoUSx
Baron Samedi
21,350
807
2,984
3,199
13,549
8,666
275
2,907
10,642
62,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
44,578
193
Minions Killed
200
0
Camps Cleared
0
895,698
Distance Traveled
986,454
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,291
700
85
4
0
245,112
1
L
Gilgamesh
14,483
762
40
2
0
338,804
0
W
Medusa
14,937
786
81
4
0
334,854
5
L
Xbalanque
13,241
697
68
4
0
311,782
0
W
Cabrakan
15,042
792
39
2
0
319,986
0
W
Baron Samedi
14,599
768
80
4
0
331,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role