Player Matchup

Vamana
Vamana
DaMonchies
Vamana
Level 155
God Stats
3W - 4L
1,520 SR
Queue Stats
842W - 808L
1,495 Elo+
Party 2
Cerberus
Cerberus
OnePolarExpress
Cerberus
Level 147
God Stats
0W - 1L
1,534 SR
Queue Stats
95W - 92L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
creale5391
Zhong Kui
Level 74
God Stats
2W - 6L
1,232 SR
Queue Stats
284W - 241L
1,474 Elo+
Party 2
Apollo
Apollo
elprimo20
Apollo
Level 142
God Stats
5W - 10L
1,392 SR
Queue Stats
410W - 420L
1,556 Elo+
Solo
Chronos
Chronos
kbrich27
Chronos
Level 157
God Stats
21W - 29L
1,452 SR
Queue Stats
1,829W - 1,862L
1,546 Elo+
Solo
Team Averages
Level 135
1,426 SR
1,514 Elo+

VS

Team Averages
Level 95
1,556 SR
1,466 Elo+
Erlang Shen
Erlang Shen
KuZy HRC
Erlang Shen
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 234L
1,494 Elo+
Party 3
Ares
Ares
StepDownMf
Ares
Level 119
God Stats
8W - 5L
1,544 SR
Queue Stats
343W - 344L
1,500 Elo+
Party 1
Persephone
Persephone
ViizR
Persephone
Level 129
God Stats
4W - 0L
1,701 SR
Queue Stats
281W - 305L
1,485 Elo+
Party 3
Ullr
Ullr
Wookster52
Ullr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
XxLEMONGAMERxXv
Sun Wukong
Level 67
God Stats
2W - 1L
1,536 SR
Queue Stats
283W - 306L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DaMonchies
Vamana
20
6 / 3 / 11
12,544
784
23,345
24,708
24,404
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
19
3 / 7 / 16
12,519
782
13,905
37,400
40,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
creale5391
Zhong Kui
17
4 / 8 / 10
11,479
717
14,067
17,526
11,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
elprimo20
Apollo
20
6 / 9 / 9
12,574
786
17,825
21,566
10,520
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
kbrich27
Chronos
19
5 / 6 / 10
11,443
715
15,592
20,169
9,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KuZy HRC
Erlang Shen
18
2 / 5 / 20
12,139
759
10,339
24,313
19,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 5 / 26
10,901
681
12,171
23,584
31,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
ViizR
Persephone
20
9 / 5 / 17
13,276
830
40,964
19,366
13,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 5 / 13
12,916
807
26,776
18,823
11,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
XxLEMONGAMERxXv
Sun Wukong
20
7 / 4 / 21
12,376
774
15,776
20,731
29,346
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
129
24
Kills
32
33
Deaths
24
56
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Vamana
DaMonchies
Vamana
6
3
11
3.83
W
Erlang Shen
KuZy HRC
Erlang Shen
2
5
20
2.4
L
Cerberus
3
7
16
1.57
W
1
5
26
2.8
W
Persephone
ViizR
Persephone
9
5
17
3.5
W
13
5
13
3.9
W
Sun Wukong
XxLEMONGAMERxXv
Sun Wukong
7
4
21
4.38
L
Zhong Kui
creale5391
Zhong Kui
4
8
10
1.13
L
Apollo
elprimo20
Apollo
6
9
9
1.17
L
Chronos
kbrich27
Chronos
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,734
Damage
106,026
121,369
Taken
106,817
96,806
Mitigated
105,109
36,669
Healing
32,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DaMonchies
Vamana
23,345
9,988
3,868
11,817
24,708
24,404
734
9,477
15,231
0
50,867
W
Erlang Shen
KuZy HRC
Erlang Shen
10,339
4,484
5,037
6,771
24,313
19,718
619
9,051
15,262
0
19,972
L
Cerberus
13,905
1,093
1,426
10,799
37,400
40,724
378
15,830
21,570
28,121
0
W
12,171
283
2,014
3,141
23,584
31,214
1,350
10,582
13,002
18,772
0
W
Persephone
ViizR
Persephone
40,964
3,342
2,256
4,225
19,366
13,222
1,292
5,700
13,661
69,947
0
W
26,776
11,173
512
1,975
18,823
11,609
3,676
9,451
9,372
0
46,025
W
Sun Wukong
XxLEMONGAMERxXv
Sun Wukong
15,776
1,622
3,123
3,785
20,731
29,346
2,167
8,778
10,983
0
30,872
L
Zhong Kui
creale5391
Zhong Kui
14,067
1,103
621
1,585
17,526
11,836
0
7,939
9,587
21,043
0
L
Apollo
elprimo20
Apollo
17,825
10,736
1,363
3,237
21,566
10,520
2,306
11,427
10,139
0
36,105
L
Chronos
kbrich27
Chronos
15,592
5,395
703
1,250
20,169
9,322
882
8,462
11,707
27,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,559
Gold Earned
61,608
193
Minions Killed
155
0
Camps Cleared
0
1,303,195
Distance Traveled
1,464,185
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,544
784
47
3
0
313,300
0
W
Erlang Shen
12,139
759
9
1
0
327,250
0
L
Cerberus
12,519
782
55
3
0
269,714
0
W
Ares
10,901
681
10
1
0
262,032
0
W
Persephone
13,276
830
87
5
0
288,088
0
W
Ullr
12,916
807
27
2
0
283,675
0
W
Sun Wukong
12,376
774
22
1
0
303,140
1
L
Zhong Kui
11,479
717
19
1
0
220,186
0
L
Apollo
12,574
786
43
3
0
218,543
1
L
Chronos
11,443
715
29
2
0
281,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role