Player Matchup

Atlas
Atlas
OG_Chamber1107
Atlas
Level 69
God Stats
0W - 1L
1,266 SR
Queue Stats
9W - 8L
1,506 Elo+
Party 1
Zeus
Zeus
OG_Mikeyroxls-62
Zeus
Level 113
God Stats
1W - 3L
1,394 SR
Queue Stats
50W - 46L
1,468 Elo+
Party 1
Maui
Maui
OG_XxjlyndenxX65
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,225 Elo+
Party 1
Mulan
Mulan
OG_jynx69
Mulan
Level 89
God Stats
1W - 2L
1,362 SR
Queue Stats
5W - 11L
1,321 Elo+
Party 1
Izanami
Izanami
rodolfo_almonte1
Izanami
Level 8
God Stats
2W - 6L
1,286 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 1
Team Averages
Level 62
1,362 SR
1,359 Elo+

VS

Team Averages
Level 55
1,637 SR
1,606 Elo+
Arachne
Arachne
AdcOrTroll-_-
Arachne
Level 23
God Stats
1W - 1L
1,898 SR
Queue Stats
6W - 1L
1,684 Elo+
Party 2
Ah Puch
Ah Puch
BulletAnt
Ah Puch
Level 24
God Stats
4W - 0L
1,676 SR
Queue Stats
6W - 1L
1,684 Elo+
Party 2
Artemis
Artemis
Iceshard2372
Artemis
Level 46
God Stats
22W - 14L
1,587 SR
Queue Stats
264W - 208L
1,452 Elo+
Solo
King Arthur
King Arthur
Rainmaker301
King Arthur
Level 37
God Stats
1W - 0L
1,257 SR
Queue Stats
9W - 7L
1,429 Elo+
Solo
Terra
Terra
spacaz-
Terra
Level 146
God Stats
1W - 0L
1,766 SR
Queue Stats
7W - 1L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,607
1,087
6,054
13,209
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 3 / 1
7,512
1,073
9,835
8,123
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
7,056
1,008
2,031
9,512
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
OG_jynx69
Mulan
12
0 / 3 / 1
6,760
966
2,428
7,662
3,405
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 8 / 2
6,919
988
3,708
14,291
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

185

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
7 / 0 / 9
9,486
1,355
13,401
6,939
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
BulletAnt
Ah Puch
14
4 / 0 / 9
8,638
1,234
13,578
2,678
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Iceshard2372
Artemis
13
3 / 0 / 6
8,291
1,184
7,371
5,006
2,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Rainmaker301
King Arthur
14
2 / 1 / 7
7,772
1,110
4,196
7,544
5,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
spacaz-
Terra
13
1 / 1 / 8
7,721
1,103
9,722
9,026
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
2
Kills
17
17
Deaths
2
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
7
0
9
11.5
W
Ah Puch
BulletAnt
Ah Puch
4
0
9
8.5
W
Artemis
Iceshard2372
Artemis
3
0
6
6
L
1
2
1
0.75
L
1
3
1
0.5
L
0
1
1
0.5
L
Mulan
OG_jynx69
Mulan
0
3
1
0.17
W
King Arthur
Rainmaker301
King Arthur
2
1
7
5.5
L
0
8
2
0.13
W
Terra
spacaz-
Terra
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,056
Damage
48,268
52,797
Taken
31,193
26,286
Mitigated
18,396
1,308
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,401
9,508
0
2,841
6,939
4,481
0
3,848
3,091
0
27,471
W
Ah Puch
BulletAnt
Ah Puch
13,578
143
0
1,096
2,678
1,090
0
1,470
1,208
27,175
0
W
Artemis
Iceshard2372
Artemis
7,371
5,114
0
919
5,006
2,236
0
2,816
2,190
0
15,229
L
6,054
1,794
0
562
13,209
7,609
0
7,117
6,004
14,388
0
L
9,835
695
0
0
8,123
2,729
0
4,160
3,833
31,906
0
L
2,031
219
0
239
9,512
7,112
0
4,439
4,851
5,312
0
L
Mulan
OG_jynx69
Mulan
2,428
260
0
108
7,662
3,405
0
3,908
3,602
0
5,232
W
King Arthur
Rainmaker301
King Arthur
4,196
166
0
1,210
7,544
5,271
0
4,676
2,868
0
18,063
L
3,708
2,067
0
399
14,291
5,431
0
3,037
11,207
0
6,913
W
Terra
spacaz-
Terra
9,722
911
743
2,942
9,026
5,318
0
5,110
3,916
16,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
41,908
90
Minions Killed
136
3
Camps Cleared
7
530,041
Distance Traveled
738,373
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,486
1,355
44
6
2
157,756
1
W
Ah Puch
8,638
1,234
28
4
2
154,182
0
W
Artemis
8,291
1,184
20
3
1
133,263
0
L
Atlas
7,607
1,087
21
3
1
118,931
0
L
Zeus
7,512
1,073
49
7
1
120,497
0
L
Maui
7,056
1,008
5
1
0
110,332
0
L
Mulan
6,760
966
5
1
1
75,500
0
W
King Arthur
7,772
1,110
26
4
0
159,143
0
L
Izanami
6,919
988
10
1
0
104,781
3
W
Terra
7,721
1,103
18
3
2
134,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role