Player Matchup

Cu Chulainn
Cu Chulainn
CarterLQ
Cu Chulainn
Level 103
God Stats
3W - 2L
1,518 SR
Queue Stats
75W - 90L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
Pedrando21
Jing Wei
Level 129
God Stats
1W - 0L
1,512 SR
Queue Stats
34W - 37L
1,467 Elo+
Party 1
Anubis
Anubis
Redbeard_Tigger
Anubis
Level 86
God Stats
7W - 4L
1,579 SR
Queue Stats
38W - 30L
1,499 Elo+
Party 1
Team Averages
Level 106
1,536 SR
1,474 Elo+

VS

Team Averages
Level 109
1,457 SR
1,369 Elo+
Anhur
Anhur
Daviss19
Anhur
Level 80
God Stats
0W - 3L
1,245 SR
Queue Stats
132W - 212L
1,315 Elo+
Party 2
Sylvanus
Sylvanus
SH1FTkit
Sylvanus
Level 122
God Stats
7W - 17L
1,491 SR
Queue Stats
102W - 178L
1,306 Elo+
Party 2
Awilix
Awilix
vJGreenFG
Awilix
Level 124
God Stats
5W - 6L
1,634 SR
Queue Stats
346W - 339L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CarterLQ
Cu Chulainn
18
1 / 6 / 9
13,318
634
12,896
33,735
26,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Pedrando21
Jing Wei
20
8 / 3 / 5
16,475
785
33,390
19,981
9,033
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 4 / 6
14,914
710
17,818
15,958
7,115
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daviss19
Anhur
18
3 / 8 / 6
13,741
654
18,780
26,852
14,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SH1FTkit
Sylvanus
19
3 / 3 / 9
14,492
690
10,259
22,374
32,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
vJGreenFG
Awilix
20
7 / 4 / 6
14,723
701
18,415
22,765
18,169
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
15
Kills
13
13
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CarterLQ
Cu Chulainn
1
6
9
0.92
L
Anhur
Daviss19
Anhur
3
8
6
0.75
W
Jing Wei
Pedrando21
Jing Wei
8
3
5
3.5
W
6
4
6
2.25
L
Sylvanus
SH1FTkit
Sylvanus
3
3
9
2.5
L
Awilix
vJGreenFG
Awilix
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,104
Damage
47,454
69,674
Taken
71,991
42,963
Mitigated
65,216
21,027
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CarterLQ
Cu Chulainn
12,896
3,874
601
11,322
33,735
26,815
282
5,702
27,417
0
39,863
L
Anhur
Daviss19
Anhur
18,780
10,738
0
5,152
26,852
14,166
1,698
5,038
21,231
0
65,481
W
Jing Wei
Pedrando21
Jing Wei
33,390
26,972
0
3,322
19,981
9,033
2,130
3,409
16,259
0
119,261
W
17,818
1,711
0
5,782
15,958
7,115
733
2,314
13,298
78,154
0
L
Sylvanus
SH1FTkit
Sylvanus
10,259
1,473
4,843
9,737
22,374
32,881
384
7,104
14,751
30,406
0
L
Awilix
vJGreenFG
Awilix
18,415
8,511
0
1,567
22,765
18,169
1,393
5,801
16,384
0
63,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,707
Gold Earned
42,956
276
Minions Killed
188
0
Camps Cleared
0
1,068,478
Distance Traveled
1,062,751
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,318
634
44
2
0
364,266
0
L
Anhur
13,741
654
76
4
0
317,387
1
W
Jing Wei
16,475
785
147
7
0
385,258
1
W
Anubis
14,914
710
85
4
0
318,954
3
L
Sylvanus
14,492
690
26
1
0
355,329
0
L
Awilix
14,723
701
86
4
0
390,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role